Graphite  Version 3
An experimental 3D geometry processing program
GEO::FileSystem::Node Member List

This is the complete list of members for GEO::FileSystem::Node, including all inherited members.

base_name(const std::string &path, bool remove_extension=true)GEO::FileSystem::Nodevirtual
copy_file(const std::string &from, const std::string &to)GEO::FileSystem::Nodevirtual
Counted()GEO::Countedinlineprotected
create_directory(const std::string &path)GEO::FileSystem::Nodevirtual
delete_directory(const std::string &path)GEO::FileSystem::Nodevirtual
delete_file(const std::string &path)GEO::FileSystem::Nodevirtual
dir_name(const std::string &path)GEO::FileSystem::Nodevirtual
documents_directory()GEO::FileSystem::Nodevirtual
extension(const std::string &path)GEO::FileSystem::Nodevirtual
flip_slashes(std::string &path)GEO::FileSystem::Nodevirtual
get_current_working_directory()GEO::FileSystem::Nodevirtual
get_directory_entries(const std::string &path, std::vector< std::string > &result)GEO::FileSystem::Nodevirtual
get_directory_entries(const std::string &path, std::vector< std::string > &result, bool recursive)GEO::FileSystem::Nodevirtual
get_files(const std::string &path, std::vector< std::string > &result, bool recursive=false)GEO::FileSystem::Nodevirtual
get_subdirectories(const std::string &path, std::vector< std::string > &result, bool recursive=false)GEO::FileSystem::Nodevirtual
get_time_stamp(const std::string &path)GEO::FileSystem::Nodevirtual
home_directory()GEO::FileSystem::Nodevirtual
is_directory(const std::string &path)GEO::FileSystem::Nodevirtual
is_file(const std::string &path)GEO::FileSystem::Nodevirtual
is_shared() constGEO::Countedinline
load_file_as_string(const std::string &path)GEO::FileSystem::Nodevirtual
nb_refs() constGEO::Countedinline
Node()GEO::FileSystem::Node
normalized_path(const std::string &path)GEO::FileSystem::Nodevirtual
ref() constGEO::Countedinline
ref(const Counted *counted)GEO::Countedinlinestatic
rename_file(const std::string &old_name, const std::string &new_name)GEO::FileSystem::Nodevirtual
set_current_working_directory(const std::string &path)GEO::FileSystem::Nodevirtual
set_executable_flag(const std::string &filename)GEO::FileSystem::Nodevirtual
touch(const std::string &filename)GEO::FileSystem::Nodevirtual
unref() constGEO::Countedinline
unref(const Counted *counted)GEO::Countedinlinestatic
~Counted()GEO::Countedprotectedvirtual
~Node() overrideGEO::FileSystem::Node