Graphite Version 3
An experimental 3D geometry processing program
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properties.h
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1/*
2 * OGF/Graphite: Geometry and Graphics Programming Library + Utilities
3 * Copyright (C) 2000 Bruno Levy
4 *
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
18 *
19 * If you modify this software, you should include a notice giving the
20 * name of the person performing the modification, the date of modification,
21 * and the reason for such modification.
22 *
23 * Contact: Bruno Levy
24 *
25 * levy@loria.fr
26 *
27 * ISA Project
28 * LORIA, INRIA Lorraine,
29 * Campus Scientifique, BP 239
30 * 54506 VANDOEUVRE LES NANCY CEDEX
31 * FRANCE
32 *
33 * Note that the GNU General Public License does not permit incorporating
34 * the Software into proprietary programs.
35 */
36
37
38#ifndef H_OGF_DEVEL_TYPES_PROPERTIES_H
39#define H_OGF_DEVEL_TYPES_PROPERTIES_H
40
43
44#include <iostream>
45#include <string>
46
52namespace OGF {
53
54 //________________________________________________________
55
56 class Module;
57
66
67 //________________________________________________________
68
69}
70
71#endif
A template class for strings that need to have a specific type in the GOM system.
Definition properties.h:218
Global Graphite namespace.
Definition common.h:76
Name< Module * > DynamicModuleName
The name of a dynamic module (plugin).
Definition properties.h:65
Definitions common to all include files in the devel library.