| Line | Branch | Exec | Source |
|---|---|---|---|
| 1 | /* | ||
| 2 | * Copyright (c) 2000-2022 Inria | ||
| 3 | * All rights reserved. | ||
| 4 | * | ||
| 5 | * Redistribution and use in source and binary forms, with or without | ||
| 6 | * modification, are permitted provided that the following conditions are met: | ||
| 7 | * | ||
| 8 | * * Redistributions of source code must retain the above copyright notice, | ||
| 9 | * this list of conditions and the following disclaimer. | ||
| 10 | * * Redistributions in binary form must reproduce the above copyright notice, | ||
| 11 | * this list of conditions and the following disclaimer in the documentation | ||
| 12 | * and/or other materials provided with the distribution. | ||
| 13 | * * Neither the name of the ALICE Project-Team nor the names of its | ||
| 14 | * contributors may be used to endorse or promote products derived from this | ||
| 15 | * software without specific prior written permission. | ||
| 16 | * | ||
| 17 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | ||
| 18 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | ||
| 19 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | ||
| 20 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE | ||
| 21 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | ||
| 22 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | ||
| 23 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | ||
| 24 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | ||
| 25 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | ||
| 26 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | ||
| 27 | * POSSIBILITY OF SUCH DAMAGE. | ||
| 28 | * | ||
| 29 | * Contact: Bruno Levy | ||
| 30 | * | ||
| 31 | * https://www.inria.fr/fr/bruno-levy | ||
| 32 | * | ||
| 33 | * Inria, | ||
| 34 | * Domaine de Voluceau, | ||
| 35 | * 78150 Le Chesnay - Rocquencourt | ||
| 36 | * FRANCE | ||
| 37 | * | ||
| 38 | */ | ||
| 39 | |||
| 40 | #include <exploragram/hexdom/FF_visu.h> | ||
| 41 | #include <exploragram/hexdom/basic.h> | ||
| 42 | #include <exploragram/hexdom/mesh_utils.h> | ||
| 43 | #include <exploragram/hexdom/frame.h> | ||
| 44 | #include <exploragram/hexdom/spherical_harmonics_l4.h> | ||
| 45 | #include <exploragram/hexdom/sphere_model.h> // a sphere for sh glyph | ||
| 46 | |||
| 47 | #include <cmath> | ||
| 48 | |||
| 49 | namespace GEO { | ||
| 50 | |||
| 51 | ✗ | void view_FF_with_gyphs(Mesh* m, Mesh* render, bool SH, double scale_in) { | |
| 52 | ✗ | double scale = scale_in; | |
| 53 | |||
| 54 | ✗ | if (!SH) { | |
| 55 | |||
| 56 | ✗ | Attribute<double> orient(render->facets.attributes(), "orient"); | |
| 57 | ✗ | render->clear(); | |
| 58 | ✗ | Attribute<mat3> B; | |
| 59 | ✗ | B.bind_if_is_defined(m->vertices.attributes(), "B"); | |
| 60 | ✗ | if (B.is_bound()) { | |
| 61 | ✗ | FOR(v, m->vertices.nb()) { | |
| 62 | ✗ | vec3 dir[3]; | |
| 63 | ✗ | FOR(i, 3)dir[i]= col(B[v], i); | |
| 64 | ✗ | for (int dim = 0; dim < 3; dim++) { | |
| 65 | ✗ | for (double sign = -1.; sign < 2.; sign += 2.) { | |
| 66 | ✗ | vec3 x = 0.5*scale * sign*dir[dim]; | |
| 67 | ✗ | vec3 y = 0.5*scale * sign*dir[(dim + 1) % 3]; | |
| 68 | ✗ | vec3 z = 0.5*scale * sign*dir[(dim + 2) % 3]; | |
| 69 | ✗ | index_t off_v = render->vertices.create_vertices(4); | |
| 70 | ✗ | X(render)[off_v] = X(m)[v] + x - y - z; | |
| 71 | ✗ | X(render)[off_v + 1] = X(m)[v] + x + y - z; | |
| 72 | ✗ | X(render)[off_v + 2] = X(m)[v] + x + y + z; | |
| 73 | ✗ | X(render)[off_v + 3] = X(m)[v] + x - y + z; | |
| 74 | ✗ | index_t f = render->facets.create_quad(off_v + 0, off_v + 1, off_v + 2, off_v + 3); | |
| 75 | ✗ | orient[f] = dim * 2 + (sign + 1) / 2; //sign * (dim + 1); | |
| 76 | } | ||
| 77 | } | ||
| 78 | } | ||
| 79 | } | ||
| 80 | ✗ | } | |
| 81 | ✗ | Attribute<SphericalHarmonicL4> sh; | |
| 82 | ✗ | sh.bind_if_is_defined(m->vertices.attributes(), "sh"); | |
| 83 | ✗ | if (SH && sh.is_bound()) { | |
| 84 | ✗ | if (m->cells.nb() > 0) | |
| 85 | ✗ | scale *= get_cell_average_edge_size(m); | |
| 86 | else { | ||
| 87 | ✗ | double ave = 0; | |
| 88 | ✗ | FOR(f, m->facets.nb())FOR(e, m->facets.nb_vertices(f)) | |
| 89 | ✗ | ave += (X(m)[m->facets.vertex(f, e)] - X(m)[m->facets.vertex(f, (e + 1) % m->facets.nb_vertices(f))]).length(); | |
| 90 | ✗ | ave /= m->facet_corners.nb(); | |
| 91 | ✗ | scale *= ave; | |
| 92 | } | ||
| 93 | ✗ | plop(scale); | |
| 94 | ✗ | Attribute<double> val(render->vertices.attributes(), "SH"); | |
| 95 | |||
| 96 | ✗ | FOR(v, m->vertices.nb()) { | |
| 97 | ✗ | index_t off_v = render->vertices.create_vertices(SPHERE_MODEL_NB_PTS); | |
| 98 | ✗ | FOR(vs, SPHERE_MODEL_NB_PTS) { | |
| 99 | ✗ | vec3 q = SPHERE_MODEL_PTS[vs]; | |
| 100 | ✗ | val[off_v + vs] = .5 + (sh[v].value(q) - .5) / .64; | |
| 101 | ✗ | X(render)[off_v + vs] = X(m)[v] + scale * (3.+2. * (val[off_v + vs]))*q; | |
| 102 | } | ||
| 103 | |||
| 104 | ✗ | index_t off_f = render->facets.create_triangles(SPHERE_MODEL_NB_TRIANGLES); | |
| 105 | ✗ | FOR(i, SPHERE_MODEL_NB_TRIANGLES)FOR(j, 3) { | |
| 106 | ✗ | render->facets.set_vertex(off_f + i, j, off_v + SPHERE_MODEL_TRIANGLES[i][j]); | |
| 107 | } | ||
| 108 | } | ||
| 109 | |||
| 110 | ✗ | } | |
| 111 | ✗ | } | |
| 112 | |||
| 113 | |||
| 114 | ✗ | void view_U_locks(Mesh* m, Mesh* render, double scale_in,bool extractall) { | |
| 115 | ✗ | double scale =scale_in; | |
| 116 | ✗ | if (!m->vertices.attributes().is_defined("B")) return; | |
| 117 | ✗ | if (!m->vertices.attributes().is_defined("lockU")) return; | |
| 118 | |||
| 119 | ✗ | Attribute<mat3> B(m->vertices.attributes(), "B"); | |
| 120 | ✗ | Attribute<vec3> lockU(m->vertices.attributes(), "lockU");// how many dimensions are locked | |
| 121 | |||
| 122 | |||
| 123 | ✗ | if (m->cells.nb() > 0) | |
| 124 | ✗ | scale *= get_cell_average_edge_size(m); | |
| 125 | else { | ||
| 126 | ✗ | double ave = 0; | |
| 127 | ✗ | FOR(f, m->facets.nb())FOR(e, m->facets.nb_vertices(f)) | |
| 128 | ✗ | ave += (X(m)[m->facets.vertex(f, e)] - X(m)[m->facets.vertex(f, (e + 1) % m->facets.nb_vertices(f))]).length(); | |
| 129 | ✗ | ave /= m->facet_corners.nb(); | |
| 130 | ✗ | scale *= ave; | |
| 131 | } | ||
| 132 | |||
| 133 | ✗ | Attribute<double> orient(render->edges.attributes(), "orient"); | |
| 134 | ✗ | render->clear(); | |
| 135 | ✗ | FOR(v, m->vertices.nb()) { | |
| 136 | ✗ | vec3 dir[3]; | |
| 137 | ✗ | FOR(i, 3)dir[i] = col(B[v], i); | |
| 138 | |||
| 139 | ✗ | int extracteddim = 0; | |
| 140 | ✗ | for (index_t dim = 0; dim < 3; dim++) { | |
| 141 | ✗ | if (lockU[v][dim] == 0 && !extractall) continue; | |
| 142 | ✗ | extracteddim++; | |
| 143 | ✗ | vec3 x = scale * dir[dim]; | |
| 144 | ✗ | index_t off_v = render->vertices.create_vertices(2); | |
| 145 | ✗ | X(render)[off_v] = X(m)[v] + x ; | |
| 146 | ✗ | X(render)[off_v + 1] = X(m)[v] - x ; | |
| 147 | ✗ | index_t f = render->edges.create_edge(off_v + 0, off_v + 1); | |
| 148 | //orient[f] = dim; | ||
| 149 | ✗ | orient[f] = extracteddim; | |
| 150 | } | ||
| 151 | } | ||
| 152 | ✗ | } | |
| 153 | |||
| 154 | |||
| 155 | } | ||
| 156 |