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|---|---|---|---|
| 1 | /* | ||
| 2 | * Copyright (c) 2000-2022 Inria | ||
| 3 | * All rights reserved. | ||
| 4 | * | ||
| 5 | * Redistribution and use in source and binary forms, with or without | ||
| 6 | * modification, are permitted provided that the following conditions are met: | ||
| 7 | * | ||
| 8 | * * Redistributions of source code must retain the above copyright notice, | ||
| 9 | * this list of conditions and the following disclaimer. | ||
| 10 | * * Redistributions in binary form must reproduce the above copyright notice, | ||
| 11 | * this list of conditions and the following disclaimer in the documentation | ||
| 12 | * and/or other materials provided with the distribution. | ||
| 13 | * * Neither the name of the ALICE Project-Team nor the names of its | ||
| 14 | * contributors may be used to endorse or promote products derived from this | ||
| 15 | * software without specific prior written permission. | ||
| 16 | * | ||
| 17 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | ||
| 18 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | ||
| 19 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | ||
| 20 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE | ||
| 21 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | ||
| 22 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | ||
| 23 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | ||
| 24 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | ||
| 25 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | ||
| 26 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | ||
| 27 | * POSSIBILITY OF SUCH DAMAGE. | ||
| 28 | * | ||
| 29 | * Contact: Bruno Levy | ||
| 30 | * | ||
| 31 | * https://www.inria.fr/fr/bruno-levy | ||
| 32 | * | ||
| 33 | * Inria, | ||
| 34 | * Domaine de Voluceau, | ||
| 35 | * 78150 Le Chesnay - Rocquencourt | ||
| 36 | * FRANCE | ||
| 37 | * | ||
| 38 | */ | ||
| 39 | |||
| 40 | #ifndef GEOGRAM_GFX_BASIC_GL | ||
| 41 | #define GEOGRAM_GFX_BASIC_GL | ||
| 42 | |||
| 43 | #ifdef GEO_DEBUG | ||
| 44 | #define GEO_DEBUG_GL | ||
| 45 | #endif | ||
| 46 | |||
| 47 | #include <geogram_gfx/basic/common.h> | ||
| 48 | #include <geogram_gfx/api/defs.h> | ||
| 49 | |||
| 50 | |||
| 51 | #if defined(GEO_OS_EMSCRIPTEN) | ||
| 52 | # define GLFW_INCLUDE_ES2 | ||
| 53 | # include <GLFW/glfw3.h> | ||
| 54 | # define GL_GLEXT_PROTOTYPES | ||
| 55 | # include <GLES2/gl2ext.h> | ||
| 56 | # define GL_INVALID_INDEX GLuint(-1) | ||
| 57 | typedef double GLdouble; | ||
| 58 | # define glGenVertexArrays glGenVertexArraysOES | ||
| 59 | # define glBindVertexArray glBindVertexArrayOES | ||
| 60 | # define glDeleteVertexArrays glDeleteVertexArraysOES | ||
| 61 | # define GEO_GL_ES2 | ||
| 62 | # define GEO_GL_NO_DOUBLES | ||
| 63 | #elif defined(GEO_OS_ANDROID) | ||
| 64 | # include <GLES3/gl3.h> | ||
| 65 | # include <GLES3/gl31.h> | ||
| 66 | # include <GLES3/gl32.h> | ||
| 67 | # define GEO_GL_TEXTURE_3D | ||
| 68 | # define GEO_GL_ES2 | ||
| 69 | # define GEO_GL_140 | ||
| 70 | # define GEO_GL_150 | ||
| 71 | # define GEO_GL_NO_DOUBLES | ||
| 72 | #else | ||
| 73 | # include <geogram_gfx/third_party/glad/glad.h> | ||
| 74 | # define GEO_GL_TEXTURE_3D | ||
| 75 | # define GEO_GL_140 | ||
| 76 | # define GEO_GL_150 | ||
| 77 | # define GEO_GL_440 | ||
| 78 | # define GEO_GL_ES2 | ||
| 79 | #endif | ||
| 80 | |||
| 81 | #include <geogram_gfx/GLUP/GLUP.h> | ||
| 82 | #include <geogram/basic/geometry.h> | ||
| 83 | |||
| 84 | // Some defines missing in Emscripten GL headers | ||
| 85 | #if defined(GEO_OS_EMSCRIPTEN) || defined(GEO_OS_ANDROID) | ||
| 86 | # ifndef GL_RGB8 | ||
| 87 | # define GL_RGB8 0x8051 | ||
| 88 | # endif | ||
| 89 | |||
| 90 | # ifndef GL_RGBA8 | ||
| 91 | # define GL_RGBA8 0x8058 | ||
| 92 | # endif | ||
| 93 | |||
| 94 | # ifndef GL_R16F | ||
| 95 | # define GL_R16F 0x822D | ||
| 96 | # endif | ||
| 97 | |||
| 98 | # ifndef GL_R32F | ||
| 99 | # define GL_R32F 0x822E | ||
| 100 | # endif | ||
| 101 | |||
| 102 | # ifndef GL_RED | ||
| 103 | # define GL_RED 0x1903 | ||
| 104 | # endif | ||
| 105 | |||
| 106 | # ifndef GL_R8 | ||
| 107 | # define GL_R8 0x8229 | ||
| 108 | # endif | ||
| 109 | |||
| 110 | # ifndef GL_R16 | ||
| 111 | # define GL_R16 0x822A | ||
| 112 | # endif | ||
| 113 | |||
| 114 | # ifndef GL_DEPTH_COMPONENT24 | ||
| 115 | # define GL_DEPTH_COMPONENT24 0x81A6 | ||
| 116 | # endif | ||
| 117 | |||
| 118 | #endif | ||
| 119 | |||
| 120 | /** | ||
| 121 | * \file geogram_gfx/basic/GL.h | ||
| 122 | * \brief Some utility functions for OpenGL graphics. | ||
| 123 | */ | ||
| 124 | |||
| 125 | namespace GEO { | ||
| 126 | |||
| 127 | namespace GL { | ||
| 128 | /** | ||
| 129 | * \brief Initializes some GL functions and objects. | ||
| 130 | * \details Called by GEO::Graphics::initialize() | ||
| 131 | */ | ||
| 132 | void GEOGRAM_GFX_API initialize(); | ||
| 133 | |||
| 134 | /** | ||
| 135 | * \brief Terminates GL functions and objects. | ||
| 136 | * \details Called by GEO::Graphics::terminate() | ||
| 137 | */ | ||
| 138 | void GEOGRAM_GFX_API terminate(); | ||
| 139 | } | ||
| 140 | |||
| 141 | |||
| 142 | /** | ||
| 143 | * \brief Sends a vertex to OpenGL. | ||
| 144 | * \param[in] v a const reference to the vertex to be sent. | ||
| 145 | */ | ||
| 146 | ✗ | inline void glupVertex(const vec2& v) { | |
| 147 | ✗ | glupVertex2dv(v.data()); | |
| 148 | ✗ | } | |
| 149 | |||
| 150 | /** | ||
| 151 | * \brief Sends a vertex to OpenGL. | ||
| 152 | * \param[in] v a const reference to the vertex to be sent. | ||
| 153 | */ | ||
| 154 | inline void glupVertex(const vec3& v) { | ||
| 155 | glupVertex3dv(v.data()); | ||
| 156 | } | ||
| 157 | |||
| 158 | /** | ||
| 159 | * \brief Sends a vertex to OpenGL. | ||
| 160 | * \param[in] v a const reference to the vertex to be sent, in | ||
| 161 | * homogeneous coordinates (4d). | ||
| 162 | */ | ||
| 163 | inline void glupVertex(const vec4& v) { | ||
| 164 | glupVertex4dv(v.data()); | ||
| 165 | } | ||
| 166 | |||
| 167 | /** | ||
| 168 | * \brief Sends a RGB color to OpenGL. | ||
| 169 | * \param[in] v a const reference to the color to be sent. | ||
| 170 | */ | ||
| 171 | inline void glupColor(const vec3& v) { | ||
| 172 | glupColor3dv(v.data()); | ||
| 173 | } | ||
| 174 | |||
| 175 | /** | ||
| 176 | * \brief Sends a RGBA color to OpenGL. | ||
| 177 | * \param[in] v a const reference to the color to be sent. | ||
| 178 | */ | ||
| 179 | inline void glupColor(const vec4& v) { | ||
| 180 | glupColor4dv(v.data()); | ||
| 181 | } | ||
| 182 | |||
| 183 | |||
| 184 | /** | ||
| 185 | * \brief Sends 2d texture coordinates to OpenGL. | ||
| 186 | * \param[in] v a const reference to the texture coordinates to be sent. | ||
| 187 | */ | ||
| 188 | inline void glupTexCoord(const vec2& v) { | ||
| 189 | glupTexCoord2dv(v.data()); | ||
| 190 | } | ||
| 191 | |||
| 192 | /** | ||
| 193 | * \brief Sends 3d texture coordinates to OpenGL. | ||
| 194 | * \param[in] v a const reference to the texture coordinates to be sent. | ||
| 195 | */ | ||
| 196 | inline void glupTexCoord(const vec3& v) { | ||
| 197 | glupTexCoord3dv(v.data()); | ||
| 198 | } | ||
| 199 | |||
| 200 | /** | ||
| 201 | * \brief Sends 4d texture coordinates to OpenGL. | ||
| 202 | * \param[in] v a const reference to the texture coordinates to be sent. | ||
| 203 | */ | ||
| 204 | inline void glupTexCoord(const vec4& v) { | ||
| 205 | glupTexCoord4dv(v.data()); | ||
| 206 | } | ||
| 207 | |||
| 208 | /** | ||
| 209 | * \brief Applies a translation. | ||
| 210 | * \param[in] v the translation vector. | ||
| 211 | */ | ||
| 212 | ✗ | inline void glupTranslate(const vec3& v) { | |
| 213 | ✗ | glupTranslated(v.x, v.y, v.z); | |
| 214 | ✗ | } | |
| 215 | |||
| 216 | /** | ||
| 217 | * \brief Maps texture coordinates from a specified interval to | ||
| 218 | * the unit interval. | ||
| 219 | * \details This changes the GLUP texture matrix. GLUP matrix mode | ||
| 220 | * is reset to GLUP_MODELVIEW_MATRIX on exit. | ||
| 221 | * \param[in] minval minimum value, to be mapped to 0 | ||
| 222 | * \param[in] maxval maximum value, to be mapped to 1 | ||
| 223 | * \param[in] mult multiplicator, applied after the mapping | ||
| 224 | */ | ||
| 225 | void GEOGRAM_GFX_API glupMapTexCoords1d( | ||
| 226 | double minval, double maxval, index_t mult=1 | ||
| 227 | ); | ||
| 228 | |||
| 229 | /** | ||
| 230 | * \brief Multiplies the current GLUP matrix | ||
| 231 | * with another one. | ||
| 232 | * \param[in] m a const reference to the matrix. | ||
| 233 | * \note m is transposed before being sent to GLUP | ||
| 234 | * because Geogram uses the convention with column | ||
| 235 | * vectors and GLUP the convention with row vectors | ||
| 236 | * to represent the transformed points. | ||
| 237 | */ | ||
| 238 | void GEOGRAM_GFX_API glupMultMatrix(const mat4& m); | ||
| 239 | |||
| 240 | /** | ||
| 241 | * \brief Replaces the current GLUP matrix | ||
| 242 | * with a user defined one. | ||
| 243 | * \param[in] m a const reference to the matrix. | ||
| 244 | * \note m is transposed before being sent to OpenGL | ||
| 245 | * because Geogram uses the convention with column | ||
| 246 | * vectors and GLUP the convention with row vectors | ||
| 247 | * to represent the transformed points. | ||
| 248 | */ | ||
| 249 | void GEOGRAM_GFX_API glupLoadMatrix(const mat4& m); | ||
| 250 | |||
| 251 | /** | ||
| 252 | * \brief Gets the size (in bytes) of the OpenGL buffer | ||
| 253 | * bound to a specified target. | ||
| 254 | * \param[in] target buffer object target | ||
| 255 | * (GL_ARRAY_BUFFER, GL_INDEX_BUFFER ...) | ||
| 256 | * \return the size in bytes of the buffer object bound | ||
| 257 | * to \p target. | ||
| 258 | */ | ||
| 259 | GLint64 GEOGRAM_GFX_API get_size_of_bound_buffer_object(GLenum target); | ||
| 260 | |||
| 261 | /** | ||
| 262 | * \brief Updates the content of an OpenGL buffer object, | ||
| 263 | * and resizes it if need be. | ||
| 264 | * \param[in,out] buffer_id OpenGL opaque id of the buffer object. | ||
| 265 | * 0 means uninitialized. | ||
| 266 | * may be changed on exit if the buffer needed to be created or | ||
| 267 | * destroyed. | ||
| 268 | * \param[in] target buffer object target | ||
| 269 | * (GL_ARRAY_BUFFER, GL_INDEX_BUFFER ...) | ||
| 270 | * \param[in] new_size of the buffer data, in bytes | ||
| 271 | * \param[in] data pointer to the data to be copied into the buffer, | ||
| 272 | * of length new_size | ||
| 273 | */ | ||
| 274 | void GEOGRAM_GFX_API update_buffer_object( | ||
| 275 | GLuint& buffer_id, GLenum target, size_t new_size, const void* data | ||
| 276 | ); | ||
| 277 | |||
| 278 | /** | ||
| 279 | * \brief Updates the content of an OpenGL buffer object in streaming | ||
| 280 | * mode. | ||
| 281 | * \details Streaming mode means that there will be many updates of | ||
| 282 | * the contents of the same buffer object. stream_buffer_object() | ||
| 283 | * does the same thing as update_buffer_object(), but may | ||
| 284 | * be faster than update_buffer_object() in this situation. | ||
| 285 | * \param[in,out] buffer_id OpenGL opaque id of the buffer object. | ||
| 286 | * 0 means uninitialized. | ||
| 287 | * may be changed on exit if the buffer needed to be created or | ||
| 288 | * destroyed. | ||
| 289 | * \param[in] target buffer object target | ||
| 290 | * (GL_ARRAY_BUFFER, GL_INDEX_BUFFER ...) | ||
| 291 | * \param[in] new_size of the buffer data, in bytes | ||
| 292 | * \param[in] data pointer to the data to be copied into the buffer, | ||
| 293 | * of length new_size | ||
| 294 | */ | ||
| 295 | void GEOGRAM_GFX_API stream_buffer_object( | ||
| 296 | GLuint& buffer_id, GLenum target, size_t new_size, const void* data | ||
| 297 | ); | ||
| 298 | |||
| 299 | |||
| 300 | /** | ||
| 301 | * \brief Updates the content of an OpenGL buffer object, | ||
| 302 | * and resizes it if need be, or tests whether it has the | ||
| 303 | * size it should have. | ||
| 304 | * \param[in,out] buffer_id OpenGL opaque id of the buffer object. | ||
| 305 | * 0 means uninitialized. | ||
| 306 | * may be changed on exit if the buffer needed to be created or | ||
| 307 | * destroyed. | ||
| 308 | * \param[in] target buffer object target | ||
| 309 | * (GL_ARRAY_BUFFER, GL_INDEX_BUFFER ...) | ||
| 310 | * \param[in] new_size of the buffer data, in bytes | ||
| 311 | * \param[in] data pointer to the data to be copied into the buffer, | ||
| 312 | * of length new_size | ||
| 313 | * \param[in] update | ||
| 314 | * - if true, the buffer will be updated, and resized if need be. | ||
| 315 | * - if false, the size of the buffer will be tested, and an error | ||
| 316 | * message will be displayed in the logger if it does not match | ||
| 317 | * the specified size (and update will be forced). | ||
| 318 | */ | ||
| 319 | void GEOGRAM_GFX_API update_or_check_buffer_object( | ||
| 320 | GLuint& buffer_id, GLenum target, size_t new_size, const void* data, | ||
| 321 | bool update | ||
| 322 | ); | ||
| 323 | |||
| 324 | /** | ||
| 325 | * \brief Tests for OpenGL errors and displays a message if | ||
| 326 | * OpenGL errors were encountered. | ||
| 327 | * \param[in] file current sourcefile, as given by __FILE__ | ||
| 328 | * \param[in] line current line, as given by __LINE__ | ||
| 329 | * \param[in] warning_only if true, then errors are reported as warnings. | ||
| 330 | */ | ||
| 331 | void GEOGRAM_GFX_API check_gl( | ||
| 332 | const char* file, int line, bool warning_only=false | ||
| 333 | ); | ||
| 334 | |||
| 335 | /** | ||
| 336 | * \brief Clears all error flags set by previous OpenGL calls. | ||
| 337 | * \details This function shoud be called to ensure that subsequent | ||
| 338 | * calls to check_gl() will not report any error. This is necessary | ||
| 339 | * to workaround some buggy or incomplete implementations of OpenGL. | ||
| 340 | * In debug mode, error are always reported. | ||
| 341 | * \param[in] file current sourcefile, as given by __FILE__ | ||
| 342 | * \param[in] line current line, as given by __LINE__ | ||
| 343 | */ | ||
| 344 | void GEOGRAM_GFX_API clear_gl_error_flags(const char* file, int line); | ||
| 345 | |||
| 346 | /** | ||
| 347 | * \brief Constants for draw_unit_textured_quad() | ||
| 348 | */ | ||
| 349 | enum TexturedQuadMode { TEX_QUAD_RGBA, TEX_QUAD_RRR1, TEX_QUAD_DEPTH }; | ||
| 350 | |||
| 351 | /** | ||
| 352 | * \brief Draws a textured quad. | ||
| 353 | * \param[in] mode of of | ||
| 354 | * - TEX_QUAD_RGBA copy input texture to color | ||
| 355 | * - TEX_QUAD_RRR1 copy red channel to r,g,b and set alpha to 1 | ||
| 356 | * - TEX_QUAD_DEPTH copy red channel to depth. | ||
| 357 | * \details The textured quad spans the [-1,1]x[-1,1] square with | ||
| 358 | * texture coordinates in [0,1]x[0,1]. If no program is currently | ||
| 359 | * bound, then a default one is used, and it uses the texture bound | ||
| 360 | * to unit 0 of GL_TEXTURE_2D. If a program is bound, then it is used. | ||
| 361 | * Vertices coordinates are sent to vertex attribute 0 and texture | ||
| 362 | * coordinates to vertex attribute 1. To use TEX_QUAD_DEPTH, one needs to | ||
| 363 | * enable GL_DEPTH_TEST. | ||
| 364 | */ | ||
| 365 | void GEOGRAM_GFX_API draw_unit_textured_quad( | ||
| 366 | TexturedQuadMode mode = TEX_QUAD_RGBA | ||
| 367 | ); | ||
| 368 | |||
| 369 | /** | ||
| 370 | * \brief Tests for OpenGL errors. | ||
| 371 | * \details If an OpenGL error was flagged, display it together | ||
| 372 | * with current file and line number. | ||
| 373 | */ | ||
| 374 | #ifdef GEO_DEBUG_GL | ||
| 375 | # define GEO_CHECK_GL() ::GEO::check_gl(__FILE__,__LINE__) | ||
| 376 | #else | ||
| 377 | # define GEO_CHECK_GL() | ||
| 378 | #endif | ||
| 379 | |||
| 380 | /***********************************************************/ | ||
| 381 | |||
| 382 | void GEOGRAM_GFX_API glTexImage2Dxpm(char const* const* xpm_data); | ||
| 383 | |||
| 384 | } | ||
| 385 | |||
| 386 | #endif | ||
| 387 |