| Line | Branch | Exec | Source |
|---|---|---|---|
| 1 | /* | ||
| 2 | * Copyright (c) 2000-2022 Inria | ||
| 3 | * All rights reserved. | ||
| 4 | * | ||
| 5 | * Redistribution and use in source and binary forms, with or without | ||
| 6 | * modification, are permitted provided that the following conditions are met: | ||
| 7 | * | ||
| 8 | * * Redistributions of source code must retain the above copyright notice, | ||
| 9 | * this list of conditions and the following disclaimer. | ||
| 10 | * * Redistributions in binary form must reproduce the above copyright notice, | ||
| 11 | * this list of conditions and the following disclaimer in the documentation | ||
| 12 | * and/or other materials provided with the distribution. | ||
| 13 | * * Neither the name of the ALICE Project-Team nor the names of its | ||
| 14 | * contributors may be used to endorse or promote products derived from this | ||
| 15 | * software without specific prior written permission. | ||
| 16 | * | ||
| 17 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | ||
| 18 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | ||
| 19 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | ||
| 20 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE | ||
| 21 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | ||
| 22 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | ||
| 23 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | ||
| 24 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | ||
| 25 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | ||
| 26 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | ||
| 27 | * POSSIBILITY OF SUCH DAMAGE. | ||
| 28 | * | ||
| 29 | * Contact: Bruno Levy | ||
| 30 | * | ||
| 31 | * https://www.inria.fr/fr/bruno-levy | ||
| 32 | * | ||
| 33 | * Inria, | ||
| 34 | * Domaine de Voluceau, | ||
| 35 | * 78150 Le Chesnay - Rocquencourt | ||
| 36 | * FRANCE | ||
| 37 | * | ||
| 38 | */ | ||
| 39 | |||
| 40 | #include <geogram_gfx/basic/GLSL.h> | ||
| 41 | #include <geogram/basic/logger.h> | ||
| 42 | #include <geogram/basic/command_line.h> | ||
| 43 | #include <cstdarg> | ||
| 44 | #include <cstdio> | ||
| 45 | |||
| 46 | #ifdef __clang__ | ||
| 47 | # pragma GCC diagnostic ignored "-Wpointer-bool-conversion" | ||
| 48 | #endif | ||
| 49 | |||
| 50 | #ifdef GEO_OS_EMSCRIPTEN | ||
| 51 | # define GEO_THROW_GLSL_ERROR | ||
| 52 | #else | ||
| 53 | # define GEO_THROW_GLSL_ERROR throw GLSL::GLSLCompileError(); | ||
| 54 | #endif | ||
| 55 | |||
| 56 | namespace { | ||
| 57 | |||
| 58 | using namespace GEO; | ||
| 59 | |||
| 60 | /** | ||
| 61 | * \brief Loads the content of an ASCII file in a buffer. | ||
| 62 | * \details Memory ownership is transfered | ||
| 63 | * to the caller. Memory should be deallocated with | ||
| 64 | * delete[]. | ||
| 65 | * \param[in] filename the name of the file | ||
| 66 | * \return a pointer to a buffer that contains the | ||
| 67 | * contents of the file. | ||
| 68 | */ | ||
| 69 | ✗ | char* load_ASCII_file(const char* filename) { | |
| 70 | ✗ | FILE* f = fopen(filename, "rt") ; | |
| 71 | ✗ | if(!f) { | |
| 72 | ✗ | Logger::err("GLSL") | |
| 73 | << "Could not open file: \'" | ||
| 74 | ✗ | << filename << "\'" << std::endl; | |
| 75 | ✗ | return nullptr ; | |
| 76 | } | ||
| 77 | /* | ||
| 78 | * An easy way of determining the length of a file: | ||
| 79 | * Go to the end of the file, and ask where we are. | ||
| 80 | */ | ||
| 81 | ✗ | fseek(f, 0, SEEK_END) ; | |
| 82 | ✗ | size_t size = size_t(ftell(f)) ; | |
| 83 | |||
| 84 | /* Let's go back to the beginning of the file */ | ||
| 85 | ✗ | fseek(f, 0, SEEK_SET) ; | |
| 86 | |||
| 87 | ✗ | char* result = new char[size+1] ; | |
| 88 | ✗ | size_t read_size = fread(result, 1, size, f); | |
| 89 | ✗ | if(read_size != size) { | |
| 90 | ✗ | Logger::warn("GLSL") | |
| 91 | << "Could not read completely file \'" | ||
| 92 | ✗ | << filename << "\'" << std::endl; | |
| 93 | } | ||
| 94 | ✗ | result[size] = '\0' ; | |
| 95 | ✗ | fclose(f) ; | |
| 96 | ✗ | return result ; | |
| 97 | } | ||
| 98 | |||
| 99 | /** | ||
| 100 | * \brief Links a GLSL program and displays errors if any. | ||
| 101 | * \details If errors where encountered, program is deleted | ||
| 102 | * and reset to zero. | ||
| 103 | * \param[in,out] program the handle to the GLSL program | ||
| 104 | */ | ||
| 105 | ✗ | void link_program_and_check_status(GLuint& program) { | |
| 106 | ✗ | glLinkProgram(program); | |
| 107 | GLint link_status; | ||
| 108 | ✗ | glGetProgramiv(program, GL_LINK_STATUS, &link_status); | |
| 109 | ✗ | if(!link_status) { | |
| 110 | GLchar linker_message[4096]; | ||
| 111 | ✗ | glGetProgramInfoLog( | |
| 112 | program, sizeof(linker_message), nullptr, linker_message | ||
| 113 | ); | ||
| 114 | ✗ | Logger::err("GLSL") << "linker status :" | |
| 115 | ✗ | << link_status << std::endl; | |
| 116 | ✗ | Logger::err("GLSL") << "linker message:" | |
| 117 | ✗ | << linker_message << std::endl; | |
| 118 | ✗ | if(!CmdLine::get_arg_bool("dbg:gfx")) { | |
| 119 | ✗ | glDeleteProgram(program); | |
| 120 | ✗ | program = 0; | |
| 121 | } | ||
| 122 | } | ||
| 123 | ✗ | if(CmdLine::get_arg_bool("dbg:gfx")) { | |
| 124 | ✗ | GLSL::introspect_program(program); | |
| 125 | } | ||
| 126 | ✗ | } | |
| 127 | |||
| 128 | /** | ||
| 129 | * \brief Dumps a shader source assembled from multiple strings | ||
| 130 | * and displays line numbers. | ||
| 131 | * \details This function can be used to debug shaders that do | ||
| 132 | * not compile, it makes error tracking easier. | ||
| 133 | * \param[in] sources a pointer to an array of strings | ||
| 134 | * \param[in] nb_sources the number of strings | ||
| 135 | */ | ||
| 136 | ✗ | void dump_program_source_with_line_numbers( | |
| 137 | const char** sources, index_t nb_sources | ||
| 138 | ) { | ||
| 139 | ✗ | std::string all_sources; | |
| 140 | ✗ | for(index_t i=0; i<nb_sources; ++i) { | |
| 141 | ✗ | all_sources += sources[i]; | |
| 142 | } | ||
| 143 | ✗ | std::vector<std::string> lines; | |
| 144 | ✗ | String::split_string(all_sources, '\n', lines); | |
| 145 | ✗ | bool prev_is_include = false; | |
| 146 | ✗ | for(index_t i=0; i<lines.size(); ++i) { | |
| 147 | ✗ | std::string line = lines[i]; | |
| 148 | ✗ | if(line.find("//import") != std::string::npos) { | |
| 149 | ✗ | if(prev_is_include) { | |
| 150 | ✗ | line = ""; | |
| 151 | } else { | ||
| 152 | ✗ | line = "// [...skipped //import directives...]"; | |
| 153 | } | ||
| 154 | ✗ | prev_is_include = true; | |
| 155 | } else { | ||
| 156 | ✗ | prev_is_include = false; | |
| 157 | } | ||
| 158 | ✗ | if(line.length() > 0 && line[line.length()-1] == '\n') { | |
| 159 | ✗ | line[line.length()-1] = ' '; | |
| 160 | } | ||
| 161 | ✗ | std::string line_number = String::to_string(i+1); | |
| 162 | ✗ | while(line_number.length() < 4) { | |
| 163 | ✗ | line_number += ' '; | |
| 164 | } | ||
| 165 | ✗ | Logger::out("GLSL") << line_number << " " << line << std::endl; | |
| 166 | ✗ | } | |
| 167 | ✗ | } | |
| 168 | } | ||
| 169 | |||
| 170 | namespace GEO { | ||
| 171 | |||
| 172 | /***********************************************************************/ | ||
| 173 | |||
| 174 | namespace GLSL { | ||
| 175 | |||
| 176 | ✗ | void initialize() { | |
| 177 | ✗ | } | |
| 178 | |||
| 179 | ✗ | void terminate() { | |
| 180 | ✗ | } | |
| 181 | |||
| 182 | /*************************************************************/ | ||
| 183 | |||
| 184 | ✗ | const char* GLSLCompileError::what() const GEO_NOEXCEPT { | |
| 185 | ✗ | return "GLSL Compile Error"; | |
| 186 | } | ||
| 187 | |||
| 188 | /*************************************************************/ | ||
| 189 | |||
| 190 | |||
| 191 | |||
| 192 | /** | ||
| 193 | * \brief Parses in a string what looks like a version number. | ||
| 194 | * \param[in] version_string a const reference to the string | ||
| 195 | * \return the parsed version number, as a double precision floating | ||
| 196 | * point number. | ||
| 197 | */ | ||
| 198 | ✗ | static double find_version_number(const std::string& version_string) { | |
| 199 | // The way the driver exposes the version of GLSL may differ, | ||
| 200 | // in some drivers the number comes in first position, in some | ||
| 201 | // others it comes in last position, therefore we take the first | ||
| 202 | // word that contains a valid number. | ||
| 203 | ✗ | std::vector<std::string> version_words; | |
| 204 | ✗ | String::split_string( | |
| 205 | version_string, ' ', version_words | ||
| 206 | ); | ||
| 207 | ✗ | double version = 0.0; | |
| 208 | ✗ | for(index_t i=0; i<version_words.size(); ++i) { | |
| 209 | ✗ | version = atof(version_words[i].c_str()); | |
| 210 | ✗ | if(version != 0.0) { | |
| 211 | ✗ | break; | |
| 212 | } | ||
| 213 | } | ||
| 214 | // Some drivers expose version 4.4 as 4.4 and some others | ||
| 215 | // as 440 !! | ||
| 216 | ✗ | if(version > 100.0) { | |
| 217 | ✗ | version /= 100.0; | |
| 218 | } | ||
| 219 | ✗ | return version; | |
| 220 | ✗ | } | |
| 221 | |||
| 222 | // If some drivers do not implement glGetString(GLSL_VERSION), | ||
| 223 | // then we can determine the GLSL version from the OpenGL version, | ||
| 224 | // may be more reliable... | ||
| 225 | // | ||
| 226 | //GLSL Version OpenGL Version | ||
| 227 | //1.10 2.0 | ||
| 228 | //1.20 2.1 | ||
| 229 | //1.30 3.0 | ||
| 230 | //1.40 3.1 | ||
| 231 | //1.50 3.2 | ||
| 232 | //3.30 3.3 | ||
| 233 | //4.00 4.0 | ||
| 234 | //4.10 4.1 | ||
| 235 | //4.20 4.2 | ||
| 236 | //4.30 4.3 | ||
| 237 | //4.40 4.4 | ||
| 238 | //4.50 4.5 | ||
| 239 | |||
| 240 | ✗ | static double GLSL_version_from_OpenGL_version() { | |
| 241 | ✗ | const char* opengl_ver_str = (const char*)glGetString(GL_VERSION); | |
| 242 | ✗ | if(opengl_ver_str == nullptr) { | |
| 243 | ✗ | Logger::warn("GLSL") | |
| 244 | << "glGetString(GL_VERSION)" | ||
| 245 | ✗ | << " did not answer, falling back to VanillaGL" | |
| 246 | ✗ | << std::endl; | |
| 247 | ✗ | return 0.0; | |
| 248 | } | ||
| 249 | ✗ | double OpenGL_version = find_version_number(opengl_ver_str); | |
| 250 | |||
| 251 | ✗ | Logger::out("GLSL") | |
| 252 | ✗ | << "Determining GLSL version from OpenGL version" | |
| 253 | ✗ | << std::endl; | |
| 254 | |||
| 255 | ✗ | Logger::out("GLSL") | |
| 256 | ✗ | << "OpenGL version = " << OpenGL_version | |
| 257 | ✗ | << std::endl; | |
| 258 | |||
| 259 | ✗ | double GLSL_version = 0.0; | |
| 260 | ✗ | if(OpenGL_version >= 3.3) { | |
| 261 | ✗ | GLSL_version = OpenGL_version; | |
| 262 | ✗ | } else if(OpenGL_version == 2.0) { | |
| 263 | ✗ | GLSL_version = 1.1; | |
| 264 | ✗ | } else if(OpenGL_version == 2.1) { | |
| 265 | ✗ | GLSL_version = 1.2; | |
| 266 | ✗ | } else if(OpenGL_version == 3.0) { | |
| 267 | ✗ | GLSL_version = 1.3; | |
| 268 | ✗ | } else if(OpenGL_version == 3.1) { | |
| 269 | ✗ | GLSL_version = 1.4; | |
| 270 | ✗ | } else if(OpenGL_version == 3.2) { | |
| 271 | ✗ | GLSL_version = 1.5; | |
| 272 | } | ||
| 273 | |||
| 274 | ✗ | if(GLSL_version == 0.0) { | |
| 275 | ✗ | Logger::warn("GLSL") << "Could not determine GLSL version" | |
| 276 | ✗ | << std::endl; | |
| 277 | } else { | ||
| 278 | ✗ | Logger::out("GLSL") << "GLSL version = " | |
| 279 | ✗ | << GLSL_version | |
| 280 | ✗ | << std::endl; | |
| 281 | } | ||
| 282 | ✗ | return GLSL_version; | |
| 283 | } | ||
| 284 | |||
| 285 | |||
| 286 | ✗ | double supported_language_version() { | |
| 287 | |||
| 288 | ✗ | double GLSL_version = CmdLine::get_arg_double("gfx:GLSL_version"); | |
| 289 | |||
| 290 | ✗ | if(GLSL_version != 0.0) { | |
| 291 | ✗ | Logger::out("GLSL") << "forced to version " | |
| 292 | ✗ | << GLSL_version | |
| 293 | ✗ | << " (gfx:GLSL_version)" << std::endl; | |
| 294 | ✗ | return GLSL_version; | |
| 295 | } | ||
| 296 | |||
| 297 | ✗ | const char* shading_language_ver_str = nullptr; | |
| 298 | |||
| 299 | #ifdef GEO_GL_150 | ||
| 300 | #ifndef GEO_OS_APPLE | ||
| 301 | // glGetStringi() is the new way of querying OpenGL implementation | ||
| 302 | ✗ | if(glGetStringi) { | |
| 303 | ✗ | shading_language_ver_str = (const char*)glGetStringi( | |
| 304 | GL_SHADING_LANGUAGE_VERSION, 0 | ||
| 305 | ); | ||
| 306 | // Intel driver has glGetStringi() but it does not seem | ||
| 307 | // to be implemented (triggers OpenGL errors). We make | ||
| 308 | // them silent. We use glGetString() below. | ||
| 309 | ✗ | clear_gl_error_flags(__FILE__, __LINE__); | |
| 310 | } | ||
| 311 | #endif | ||
| 312 | #endif | ||
| 313 | ✗ | if(shading_language_ver_str == nullptr) { | |
| 314 | // Some buggy drivers do not implement glGetStringi(), | ||
| 315 | // so I try also glGetString() (without the "i") | ||
| 316 | shading_language_ver_str = | ||
| 317 | ✗ | (const char*)glGetString(GL_SHADING_LANGUAGE_VERSION); | |
| 318 | } | ||
| 319 | |||
| 320 | // If the driver does not implement glGetString neither | ||
| 321 | // glGetStringi with GL_SHADING_LANGUAGE_VERSION, then try | ||
| 322 | // to deduce it from OpenGL version. | ||
| 323 | ✗ | if(shading_language_ver_str == nullptr) { | |
| 324 | ✗ | return GLSL_version_from_OpenGL_version(); | |
| 325 | } | ||
| 326 | |||
| 327 | ✗ | const char* vendor = (const char*)glGetString(GL_VENDOR); | |
| 328 | |||
| 329 | ✗ | Logger::out("GLSL") << "vendor = " << vendor << std::endl; | |
| 330 | ✗ | Logger::out("GLSL") << "version string = " | |
| 331 | ✗ | << shading_language_ver_str << std::endl; | |
| 332 | |||
| 333 | |||
| 334 | ✗ | GLSL_version = find_version_number(shading_language_ver_str); | |
| 335 | ✗ | Logger::out("GLSL") << "version = " << GLSL_version | |
| 336 | ✗ | << std::endl; | |
| 337 | ✗ | return GLSL_version; | |
| 338 | } | ||
| 339 | |||
| 340 | |||
| 341 | ✗ | PseudoFileProvider::~PseudoFileProvider() { | |
| 342 | ✗ | } | |
| 343 | |||
| 344 | |||
| 345 | ✗ | GLuint compile_shader( | |
| 346 | GLenum target, const char** sources, index_t nb_sources | ||
| 347 | ) { | ||
| 348 | |||
| 349 | ✗ | if(CmdLine::get_arg_bool("gfx:GL_debug")) { | |
| 350 | ✗ | dump_program_source_with_line_numbers(sources, nb_sources); | |
| 351 | } | ||
| 352 | |||
| 353 | |||
| 354 | ✗ | GLuint s_handle = glCreateShader(target); | |
| 355 | ✗ | if(s_handle == 0) { | |
| 356 | ✗ | Logger::err("GLSL") << "Could not create shader for target" | |
| 357 | ✗ | << std::endl; | |
| 358 | ✗ | switch(target) { | |
| 359 | ✗ | case GL_VERTEX_SHADER: | |
| 360 | ✗ | Logger::err("GLSL") << " (target = GL_VERTEX_SHADER)" | |
| 361 | ✗ | << std::endl; | |
| 362 | ✗ | break; | |
| 363 | ✗ | case GL_FRAGMENT_SHADER: | |
| 364 | ✗ | Logger::err("GLSL") | |
| 365 | ✗ | << " (target = GL_FRAGMENT_SHADER)" | |
| 366 | ✗ | << std::endl; | |
| 367 | ✗ | break; | |
| 368 | #ifdef GEO_GL_150 | ||
| 369 | ✗ | case GL_COMPUTE_SHADER: | |
| 370 | ✗ | Logger::err("GLSL") << " (target = GL_COMPUTE_SHADER)" | |
| 371 | ✗ | << std::endl; | |
| 372 | ✗ | break; | |
| 373 | ✗ | case GL_TESS_CONTROL_SHADER: | |
| 374 | ✗ | Logger::err("GLSL") << " (target = GL_TESS_CONTROL_SHADER)" | |
| 375 | ✗ | << std::endl; | |
| 376 | ✗ | break; | |
| 377 | ✗ | case GL_TESS_EVALUATION_SHADER: | |
| 378 | ✗ | Logger::err("GLSL") | |
| 379 | ✗ | << " (target = GL_TESS_EVALUATION_SHADER)" | |
| 380 | ✗ | << std::endl; | |
| 381 | ✗ | break; | |
| 382 | ✗ | case GL_GEOMETRY_SHADER: | |
| 383 | ✗ | Logger::err("GLSL") | |
| 384 | ✗ | << " (target = GL_GEOMETRY_SHADER)" | |
| 385 | ✗ | << std::endl; | |
| 386 | ✗ | break; | |
| 387 | #endif | ||
| 388 | ✗ | default: | |
| 389 | ✗ | Logger::err("GLSL") | |
| 390 | ✗ | << " (unknown target)" | |
| 391 | ✗ | << std::endl; | |
| 392 | ✗ | break; | |
| 393 | } | ||
| 394 | ✗ | GEO_THROW_GLSL_ERROR; | |
| 395 | } | ||
| 396 | ✗ | glShaderSource(s_handle, (GLsizei)nb_sources, sources, nullptr); | |
| 397 | ✗ | glCompileShader(s_handle); | |
| 398 | GLint compile_status; | ||
| 399 | ✗ | glGetShaderiv(s_handle, GL_COMPILE_STATUS, &compile_status); | |
| 400 | ✗ | if(!compile_status) { | |
| 401 | GLchar compiler_message[4096]; | ||
| 402 | ✗ | glGetShaderInfoLog( | |
| 403 | s_handle, sizeof(compiler_message), nullptr, | ||
| 404 | compiler_message | ||
| 405 | ); | ||
| 406 | |||
| 407 | ✗ | Logger::out("GLSL") << "Error in program:" | |
| 408 | ✗ | << std::endl; | |
| 409 | |||
| 410 | ✗ | if(CmdLine::get_arg_bool("gfx:GL_debug")) { | |
| 411 | ✗ | dump_program_source_with_line_numbers(sources, nb_sources); | |
| 412 | } | ||
| 413 | |||
| 414 | ✗ | Logger::err("GLSL") | |
| 415 | ✗ | << "compiler status :" | |
| 416 | ✗ | << compile_status << std::endl; | |
| 417 | ✗ | Logger::err("GLSL") | |
| 418 | << "compiler message:" << '\n' | ||
| 419 | ✗ | << compiler_message << std::endl; | |
| 420 | |||
| 421 | ✗ | glDeleteShader(s_handle); | |
| 422 | ✗ | s_handle = 0; | |
| 423 | ✗ | GEO_THROW_GLSL_ERROR; | |
| 424 | } | ||
| 425 | ✗ | return s_handle; | |
| 426 | } | ||
| 427 | |||
| 428 | ✗ | GLuint compile_shader( | |
| 429 | GLenum target, | ||
| 430 | const char* source1, | ||
| 431 | const char* source2, | ||
| 432 | const char* source3, | ||
| 433 | const char* source4, | ||
| 434 | const char* source5, | ||
| 435 | const char* source6, | ||
| 436 | const char* source7, | ||
| 437 | const char* source8, | ||
| 438 | const char* source9, | ||
| 439 | const char* source10, | ||
| 440 | const char* source11, | ||
| 441 | const char* source12, | ||
| 442 | const char* source13, | ||
| 443 | const char* source14, | ||
| 444 | const char* source15, | ||
| 445 | const char* source16, | ||
| 446 | const char* source17, | ||
| 447 | const char* source18, | ||
| 448 | const char* source19, | ||
| 449 | const char* source20 | ||
| 450 | ) { | ||
| 451 | ✗ | vector<const char*> sources; | |
| 452 | ✗ | geo_assert(source1 != nullptr); | |
| 453 | ✗ | if(source1 != nullptr) { | |
| 454 | ✗ | sources.push_back(source1); | |
| 455 | } | ||
| 456 | ✗ | if(source2 != nullptr) { | |
| 457 | ✗ | sources.push_back(source2); | |
| 458 | } | ||
| 459 | ✗ | if(source3 != nullptr) { | |
| 460 | ✗ | sources.push_back(source3); | |
| 461 | } | ||
| 462 | ✗ | if(source4 != nullptr) { | |
| 463 | ✗ | sources.push_back(source4); | |
| 464 | } | ||
| 465 | ✗ | if(source5 != nullptr) { | |
| 466 | ✗ | sources.push_back(source5); | |
| 467 | } | ||
| 468 | ✗ | if(source6 != nullptr) { | |
| 469 | ✗ | sources.push_back(source6); | |
| 470 | } | ||
| 471 | ✗ | if(source7 != nullptr) { | |
| 472 | ✗ | sources.push_back(source7); | |
| 473 | } | ||
| 474 | ✗ | if(source8 != nullptr) { | |
| 475 | ✗ | sources.push_back(source8); | |
| 476 | } | ||
| 477 | ✗ | if(source9 != nullptr) { | |
| 478 | ✗ | sources.push_back(source9); | |
| 479 | } | ||
| 480 | ✗ | if(source10 != nullptr) { | |
| 481 | ✗ | sources.push_back(source10); | |
| 482 | } | ||
| 483 | ✗ | if(source11 != nullptr) { | |
| 484 | ✗ | sources.push_back(source11); | |
| 485 | } | ||
| 486 | ✗ | if(source12 != nullptr) { | |
| 487 | ✗ | sources.push_back(source12); | |
| 488 | } | ||
| 489 | ✗ | if(source13 != nullptr) { | |
| 490 | ✗ | sources.push_back(source13); | |
| 491 | } | ||
| 492 | ✗ | if(source14 != nullptr) { | |
| 493 | ✗ | sources.push_back(source14); | |
| 494 | } | ||
| 495 | ✗ | if(source15 != nullptr) { | |
| 496 | ✗ | sources.push_back(source15); | |
| 497 | } | ||
| 498 | ✗ | if(source16 != nullptr) { | |
| 499 | ✗ | sources.push_back(source16); | |
| 500 | } | ||
| 501 | ✗ | if(source17 != nullptr) { | |
| 502 | ✗ | sources.push_back(source17); | |
| 503 | } | ||
| 504 | ✗ | if(source18 != nullptr) { | |
| 505 | ✗ | sources.push_back(source18); | |
| 506 | } | ||
| 507 | ✗ | if(source19 != nullptr) { | |
| 508 | ✗ | sources.push_back(source19); | |
| 509 | } | ||
| 510 | ✗ | if(source20 != nullptr) { | |
| 511 | ✗ | sources.push_back(source20); | |
| 512 | } | ||
| 513 | |||
| 514 | ✗ | if(CmdLine::get_arg_bool("dbg:gfx")) { | |
| 515 | ✗ | std::ofstream out("last_shader.glsl"); | |
| 516 | |||
| 517 | ✗ | for(index_t i=0; i<sources.size(); ++i) { | |
| 518 | ✗ | out << sources[i]; | |
| 519 | } | ||
| 520 | |||
| 521 | ✗ | Logger::out("GLSL") << "===== Shader source ====" | |
| 522 | ✗ | << std::endl; | |
| 523 | |||
| 524 | ✗ | dump_program_source_with_line_numbers( | |
| 525 | ✗ | &sources[0], sources.size() | |
| 526 | ); | ||
| 527 | ✗ | } | |
| 528 | |||
| 529 | ✗ | return compile_shader(target, &sources[0], sources.size()); | |
| 530 | ✗ | } | |
| 531 | |||
| 532 | |||
| 533 | ✗ | void link_program(GLuint program) { | |
| 534 | ✗ | link_program_and_check_status(program); | |
| 535 | ✗ | if(program == 0) { | |
| 536 | ✗ | GEO_THROW_GLSL_ERROR; | |
| 537 | } | ||
| 538 | ✗ | } | |
| 539 | |||
| 540 | ✗ | GLuint create_program_from_shaders_no_link(GLuint shader1, ...) { | |
| 541 | va_list args; | ||
| 542 | ✗ | GLuint program = glCreateProgram(); | |
| 543 | ✗ | va_start(args,shader1); | |
| 544 | ✗ | GLuint shader = shader1; | |
| 545 | ✗ | while(shader != 0) { | |
| 546 | ✗ | glAttachShader(program, shader); | |
| 547 | ✗ | shader = va_arg(args, GLuint); | |
| 548 | } | ||
| 549 | ✗ | va_end(args); | |
| 550 | ✗ | return program; | |
| 551 | } | ||
| 552 | |||
| 553 | ✗ | GLuint create_program_from_shaders(GLuint shader1, ...) { | |
| 554 | va_list args; | ||
| 555 | ✗ | GLuint program = glCreateProgram(); | |
| 556 | ✗ | va_start(args,shader1); | |
| 557 | ✗ | GLuint shader = shader1; | |
| 558 | ✗ | while(shader != 0) { | |
| 559 | ✗ | glAttachShader(program, shader); | |
| 560 | ✗ | shader = va_arg(args, GLuint); | |
| 561 | } | ||
| 562 | ✗ | va_end(args); | |
| 563 | ✗ | link_program_and_check_status(program); | |
| 564 | ✗ | return program; | |
| 565 | } | ||
| 566 | |||
| 567 | /*****************************************************************/ | ||
| 568 | |||
| 569 | ✗ | GLuint create_program_from_string_no_link( | |
| 570 | const char* string_in, bool copy_string | ||
| 571 | ) { | ||
| 572 | ✗ | GLuint program = glCreateProgram(); | |
| 573 | |||
| 574 | // string will be temporarily modified (to insert '\0' markers) | ||
| 575 | // but will be restored to its original state right after. | ||
| 576 | ✗ | char* string = const_cast<char*>(string_in); | |
| 577 | ✗ | if(copy_string) { | |
| 578 | ✗ | string = strdup(string_in); | |
| 579 | } | ||
| 580 | |||
| 581 | ✗ | char* src = string; | |
| 582 | |||
| 583 | ✗ | bool err_flag = false; | |
| 584 | |||
| 585 | for(;;) { | ||
| 586 | ✗ | char* begin = strstr(src, "#BEGIN("); | |
| 587 | ✗ | char* end = strstr(src, "#END("); | |
| 588 | |||
| 589 | ✗ | if(begin == nullptr && end == nullptr) { | |
| 590 | ✗ | break; | |
| 591 | } | ||
| 592 | |||
| 593 | ✗ | if(begin == nullptr) { | |
| 594 | ✗ | Logger::err("GLSL") << "missing #BEGIN() statement" | |
| 595 | ✗ | << std::endl; | |
| 596 | ✗ | err_flag = true; | |
| 597 | ✗ | break; | |
| 598 | } | ||
| 599 | |||
| 600 | ✗ | if(end == nullptr) { | |
| 601 | ✗ | Logger::err("GLSL") << "missing #END() statement" | |
| 602 | ✗ | << std::endl; | |
| 603 | ✗ | err_flag = true; | |
| 604 | ✗ | break; | |
| 605 | } | ||
| 606 | |||
| 607 | |||
| 608 | ✗ | if(begin > end) { | |
| 609 | ✗ | Logger::err("GLSL") << "#END() before #BEGIN()" | |
| 610 | ✗ | << std::endl; | |
| 611 | ✗ | err_flag = true; | |
| 612 | ✗ | break; | |
| 613 | } | ||
| 614 | |||
| 615 | ✗ | char* begin_opening_brace = begin + strlen("#BEGIN"); | |
| 616 | ✗ | char* end_opening_brace = end + strlen("#END"); | |
| 617 | |||
| 618 | ✗ | char* begin_closing_brace = strchr(begin_opening_brace,')'); | |
| 619 | ✗ | char* end_closing_brace = strchr(end_opening_brace, ')'); | |
| 620 | |||
| 621 | ✗ | if(begin_closing_brace == nullptr) { | |
| 622 | ✗ | Logger::err("GLSL") << "#BEGIN: missing closing brace" | |
| 623 | ✗ | << std::endl; | |
| 624 | ✗ | err_flag = true; | |
| 625 | ✗ | break; | |
| 626 | } | ||
| 627 | |||
| 628 | ✗ | if(end_closing_brace == nullptr) { | |
| 629 | ✗ | Logger::err("GLSL") << "#END: missing closing brace" | |
| 630 | ✗ | << std::endl; | |
| 631 | ✗ | err_flag = true; | |
| 632 | ✗ | break; | |
| 633 | } | ||
| 634 | |||
| 635 | std::string begin_kw( | ||
| 636 | ✗ | begin_opening_brace+1, | |
| 637 | ✗ | size_t((begin_closing_brace - begin_opening_brace) - 1) | |
| 638 | ✗ | ); | |
| 639 | std::string end_kw( | ||
| 640 | ✗ | end_opening_brace+1, | |
| 641 | ✗ | size_t((end_closing_brace - end_opening_brace) - 1) | |
| 642 | ✗ | ); | |
| 643 | ✗ | if(end_kw != begin_kw) { | |
| 644 | ✗ | Logger::err("GLSL") | |
| 645 | << "Mismatch: #BEGIN(" << begin_kw | ||
| 646 | ✗ | << ") / #END(" << end_kw << ")" | |
| 647 | ✗ | << std::endl; | |
| 648 | ✗ | err_flag = true; | |
| 649 | ✗ | break; | |
| 650 | } | ||
| 651 | |||
| 652 | // Replace '#END(...)' with string end marker | ||
| 653 | ✗ | *end = '\0'; | |
| 654 | |||
| 655 | ✗ | GLenum shader_type = GLenum(0); | |
| 656 | ✗ | if(begin_kw == "GL_VERTEX_SHADER") { | |
| 657 | ✗ | shader_type = GL_VERTEX_SHADER; | |
| 658 | ✗ | } else if(begin_kw == "GL_FRAGMENT_SHADER") { | |
| 659 | ✗ | shader_type = GL_FRAGMENT_SHADER; | |
| 660 | } | ||
| 661 | #ifdef GEO_GL_150 | ||
| 662 | ✗ | else if(begin_kw == "GL_GEOMETRY_SHADER") { | |
| 663 | ✗ | shader_type = GL_GEOMETRY_SHADER; | |
| 664 | ✗ | } else if(begin_kw == "GL_TESS_CONTROL_SHADER") { | |
| 665 | ✗ | shader_type = GL_TESS_CONTROL_SHADER; | |
| 666 | ✗ | } else if(begin_kw == "GL_TESS_EVALUATION_SHADER") { | |
| 667 | ✗ | shader_type = GL_TESS_EVALUATION_SHADER; | |
| 668 | } | ||
| 669 | #endif | ||
| 670 | else { | ||
| 671 | ✗ | Logger::err("GLSL") << begin_kw | |
| 672 | ✗ | << ": No such shader type" | |
| 673 | ✗ | << std::endl; | |
| 674 | ✗ | err_flag = true; | |
| 675 | ✗ | break; | |
| 676 | } | ||
| 677 | |||
| 678 | ✗ | src = begin_closing_brace+1; | |
| 679 | ✗ | GLuint shader = 0; | |
| 680 | try { | ||
| 681 | ✗ | shader = compile_shader(shader_type, src, nullptr); | |
| 682 | ✗ | } catch(...) { | |
| 683 | ✗ | err_flag = true; | |
| 684 | ✗ | break; | |
| 685 | ✗ | } | |
| 686 | ✗ | glAttachShader(program, shader); | |
| 687 | |||
| 688 | // Restore '#END(...)' statement | ||
| 689 | // ('#' was replaced with string end marker). | ||
| 690 | ✗ | *end = '#'; | |
| 691 | |||
| 692 | ✗ | src = end_closing_brace + 1; | |
| 693 | ✗ | } | |
| 694 | |||
| 695 | ✗ | if(copy_string) { | |
| 696 | ✗ | free(string); | |
| 697 | } | ||
| 698 | |||
| 699 | ✗ | if(err_flag) { | |
| 700 | ✗ | glDeleteProgram(program); | |
| 701 | ✗ | return 0; | |
| 702 | } | ||
| 703 | ✗ | return program; | |
| 704 | } | ||
| 705 | |||
| 706 | /*****************************************************************/ | ||
| 707 | |||
| 708 | ✗ | GLuint create_program_from_file_no_link(const std::string& filename) { | |
| 709 | ✗ | char* buffer = load_ASCII_file(filename.c_str()); | |
| 710 | ✗ | if(buffer == nullptr) { | |
| 711 | ✗ | return 0; | |
| 712 | } | ||
| 713 | ✗ | GLuint result = 0; | |
| 714 | #ifdef GEO_OS_EMSCRIPTEN | ||
| 715 | result = create_program_from_string_no_link(buffer,false); | ||
| 716 | #else | ||
| 717 | try { | ||
| 718 | // last argument to false: | ||
| 719 | // no need to copy the buffer, we know it | ||
| 720 | // is not a string litteral. | ||
| 721 | ✗ | result = create_program_from_string_no_link(buffer,false); | |
| 722 | ✗ | } catch(...) { | |
| 723 | ✗ | delete[] buffer; | |
| 724 | ✗ | throw; | |
| 725 | ✗ | } | |
| 726 | #endif | ||
| 727 | ✗ | return result; | |
| 728 | } | ||
| 729 | |||
| 730 | /*****************************************************************/ | ||
| 731 | |||
| 732 | ✗ | GLint GEOGRAM_GFX_API get_uniform_variable_offset( | |
| 733 | GLuint program, const char* varname | ||
| 734 | ) { | ||
| 735 | #ifndef GEO_GL_150 | ||
| 736 | geo_argused(program); | ||
| 737 | geo_argused(varname); | ||
| 738 | return -1; | ||
| 739 | #else | ||
| 740 | ✗ | GLuint index = GL_INVALID_INDEX; | |
| 741 | ✗ | glGetUniformIndices(program, 1, &varname, &index); | |
| 742 | ✗ | if(index == GL_INVALID_INDEX) { | |
| 743 | ✗ | Logger::err("GLUP") | |
| 744 | << varname | ||
| 745 | ✗ | << ":did not find uniform state variable" | |
| 746 | ✗ | << std::endl; | |
| 747 | ✗ | GEO_THROW_GLSL_ERROR; | |
| 748 | } | ||
| 749 | ✗ | geo_assert(index != GL_INVALID_INDEX); | |
| 750 | ✗ | GLint offset = -1; | |
| 751 | ✗ | glGetActiveUniformsiv( | |
| 752 | program, 1, &index, GL_UNIFORM_OFFSET, &offset | ||
| 753 | ); | ||
| 754 | ✗ | geo_assert(offset != -1); | |
| 755 | ✗ | return offset; | |
| 756 | #endif | ||
| 757 | } | ||
| 758 | |||
| 759 | ✗ | size_t get_uniform_variable_array_stride( | |
| 760 | GLuint program, const char* varname | ||
| 761 | ) { | ||
| 762 | #ifndef GEO_GL_150 | ||
| 763 | geo_argused(program); | ||
| 764 | geo_argused(varname); | ||
| 765 | return size_t(-1); | ||
| 766 | #else | ||
| 767 | ✗ | GLuint index = GL_INVALID_INDEX; | |
| 768 | ✗ | glGetUniformIndices(program, 1, &varname, &index); | |
| 769 | ✗ | if(index == GL_INVALID_INDEX) { | |
| 770 | ✗ | Logger::err("GLUP") | |
| 771 | << varname | ||
| 772 | ✗ | << ":did not find uniform state variable" | |
| 773 | ✗ | << std::endl; | |
| 774 | ✗ | GEO_THROW_GLSL_ERROR; | |
| 775 | } | ||
| 776 | ✗ | geo_assert(index != GL_INVALID_INDEX); | |
| 777 | ✗ | GLint stride = -1; | |
| 778 | ✗ | glGetActiveUniformsiv( | |
| 779 | program, 1, &index, GL_UNIFORM_ARRAY_STRIDE, &stride | ||
| 780 | ); | ||
| 781 | ✗ | geo_assert(stride != -1); | |
| 782 | ✗ | return size_t(stride); | |
| 783 | #endif | ||
| 784 | } | ||
| 785 | |||
| 786 | ✗ | void introspect_program(GLuint program) { | |
| 787 | ✗ | Logger::out("GLSL") << "Program " << program << " introspection:" | |
| 788 | ✗ | << std::endl; | |
| 789 | ✗ | if(!glIsProgram(program)) { | |
| 790 | ✗ | Logger::out("GLSL") << " not a program !" | |
| 791 | ✗ | << std::endl; | |
| 792 | ✗ | return; | |
| 793 | } | ||
| 794 | |||
| 795 | { | ||
| 796 | GLint link_status; | ||
| 797 | ✗ | glGetProgramiv(program, GL_LINK_STATUS, &link_status); | |
| 798 | ✗ | Logger::out("GLSL") << " link status=" << link_status | |
| 799 | ✗ | << std::endl; | |
| 800 | } | ||
| 801 | |||
| 802 | { | ||
| 803 | GLint active_attributes; | ||
| 804 | ✗ | glGetProgramiv( | |
| 805 | program, GL_ACTIVE_ATTRIBUTES, &active_attributes | ||
| 806 | ); | ||
| 807 | ✗ | Logger::out("GLSL") | |
| 808 | ✗ | << " active attributes=" << active_attributes | |
| 809 | ✗ | << std::endl; | |
| 810 | ✗ | for(GLuint i=0; i<GLuint(active_attributes); ++i) { | |
| 811 | GLsizei length; | ||
| 812 | GLint size; | ||
| 813 | GLenum type; | ||
| 814 | GLchar name[1024]; | ||
| 815 | ✗ | glGetActiveAttrib( | |
| 816 | program, i, GLsizei(1024), &length, &size, &type, name | ||
| 817 | ); | ||
| 818 | ✗ | Logger::out("GLSL") << " Attribute " << i << " : " | |
| 819 | ✗ | << name | |
| 820 | ✗ | << std::endl; | |
| 821 | } | ||
| 822 | } | ||
| 823 | |||
| 824 | { | ||
| 825 | GLint active_uniforms; | ||
| 826 | ✗ | glGetProgramiv(program, GL_ACTIVE_UNIFORMS, &active_uniforms); | |
| 827 | ✗ | Logger::out("GLSL") << " active uniforms=" << active_uniforms | |
| 828 | ✗ | << std::endl; | |
| 829 | ✗ | for(GLuint i=0; i<GLuint(active_uniforms); ++i) { | |
| 830 | GLsizei length; | ||
| 831 | GLint size; | ||
| 832 | GLenum type; | ||
| 833 | GLchar name[1024]; | ||
| 834 | ✗ | glGetActiveUniform( | |
| 835 | program, i, GLsizei(1024), &length, &size, &type, name | ||
| 836 | ); | ||
| 837 | ✗ | Logger::out("GLSL") << " Uniform " << i << " : " | |
| 838 | ✗ | << name | |
| 839 | ✗ | << std::endl; | |
| 840 | } | ||
| 841 | } | ||
| 842 | |||
| 843 | #ifdef GEO_GL_150 | ||
| 844 | { | ||
| 845 | GLint active_uniform_blocks; | ||
| 846 | ✗ | glGetProgramiv( | |
| 847 | program, GL_ACTIVE_UNIFORM_BLOCKS, &active_uniform_blocks | ||
| 848 | ); | ||
| 849 | ✗ | Logger::out("GLSL") << " active uniform blocks=" | |
| 850 | ✗ | << active_uniform_blocks | |
| 851 | ✗ | << std::endl; | |
| 852 | } | ||
| 853 | #endif | ||
| 854 | |||
| 855 | } | ||
| 856 | } | ||
| 857 | } | ||
| 858 | |||
| 859 | /***************** GLSL pseudo file system ****************************/ | ||
| 860 | |||
| 861 | namespace GEO { | ||
| 862 | namespace GLSL { | ||
| 863 | namespace { | ||
| 864 | |||
| 865 | /** | ||
| 866 | * \brief Gets all pseudo file names included by a GLSL source. | ||
| 867 | * \param[in] source the GLSL source | ||
| 868 | * \param[out] includes a vector of string with all included pseudo | ||
| 869 | * file names. | ||
| 870 | */ | ||
| 871 | ✗ | void get_includes( | |
| 872 | const char* source, std::vector<std::string>& includes | ||
| 873 | ) { | ||
| 874 | ✗ | includes.clear(); | |
| 875 | ✗ | const char* cur = source; | |
| 876 | ✗ | while(cur != nullptr) { | |
| 877 | ✗ | cur = strstr(cur, "//import"); | |
| 878 | ✗ | if(cur == nullptr) { | |
| 879 | ✗ | return; | |
| 880 | } | ||
| 881 | ✗ | cur += 8; | |
| 882 | ✗ | while(*cur == ' ') { | |
| 883 | ✗ | ++cur; | |
| 884 | ✗ | if(*cur == '\0') { | |
| 885 | ✗ | return; | |
| 886 | } | ||
| 887 | } | ||
| 888 | ✗ | if(*cur != '<') { | |
| 889 | ✗ | continue; | |
| 890 | } | ||
| 891 | ✗ | const char* next = strchr(cur, '>'); | |
| 892 | ✗ | if(next != nullptr) { | |
| 893 | ✗ | includes.push_back( | |
| 894 | ✗ | std::string(cur+1, size_t(next-cur-1)) | |
| 895 | ); | ||
| 896 | } | ||
| 897 | ✗ | cur = next; | |
| 898 | } | ||
| 899 | } | ||
| 900 | |||
| 901 | /** | ||
| 902 | * \brief A representation of a GLSL file in the pseudo file | ||
| 903 | * system. | ||
| 904 | */ | ||
| 905 | struct File { | ||
| 906 | |||
| 907 | /** | ||
| 908 | * \brief File default constructor. | ||
| 909 | */ | ||
| 910 | ✗ | File() { | |
| 911 | ✗ | text = nullptr; | |
| 912 | ✗ | pseudo_file = nullptr; | |
| 913 | ✗ | } | |
| 914 | |||
| 915 | /** | ||
| 916 | * \brief The name of the file in the pseudo file system. | ||
| 917 | */ | ||
| 918 | std::string name; | ||
| 919 | |||
| 920 | /** | ||
| 921 | * \brief The content of the file, or nullptr if it is a pseudo | ||
| 922 | * file. | ||
| 923 | */ | ||
| 924 | const char* text; | ||
| 925 | |||
| 926 | /** | ||
| 927 | * \brief A pointer to the function that generates the file | ||
| 928 | * contents if it is a pseudo file, or nullptr if it is a | ||
| 929 | * regular file. | ||
| 930 | */ | ||
| 931 | PseudoFile pseudo_file; | ||
| 932 | |||
| 933 | /** | ||
| 934 | * \brief All the included files (directly or indirectly) | ||
| 935 | * in the order they should be grouped to form the source. | ||
| 936 | */ | ||
| 937 | std::vector<File*> depends; | ||
| 938 | }; | ||
| 939 | |||
| 940 | typedef std::map<std::string, File> FileSystem; | ||
| 941 | |||
| 942 | FileSystem file_system_; | ||
| 943 | |||
| 944 | |||
| 945 | |||
| 946 | /** | ||
| 947 | * \brief Gets the dependencies of a given file. | ||
| 948 | */ | ||
| 949 | ✗ | void get_depends(File& F) { | |
| 950 | // Does nothing for pseudo files. | ||
| 951 | ✗ | if(F.text == nullptr) { | |
| 952 | ✗ | return; | |
| 953 | } | ||
| 954 | |||
| 955 | ✗ | std::vector<std::string> include_names; | |
| 956 | ✗ | get_includes(F.text, include_names); | |
| 957 | ✗ | std::vector<File*> includes(include_names.size()); | |
| 958 | |||
| 959 | ✗ | for(size_t i=0; i<include_names.size(); ++i) { | |
| 960 | ✗ | FileSystem::iterator it = file_system_.find( | |
| 961 | ✗ | include_names[i] | |
| 962 | ); | ||
| 963 | ✗ | if(it == file_system_.end()) { | |
| 964 | ✗ | Logger::err("GLSL") | |
| 965 | ✗ | << F.name << " : include file " | |
| 966 | ✗ | << include_names[i] | |
| 967 | ✗ | << " not found in GLSL pseudo file system" | |
| 968 | ✗ | << std::endl; | |
| 969 | ✗ | geo_assert_not_reached; | |
| 970 | } | ||
| 971 | ✗ | includes[i] = &(it->second); | |
| 972 | } | ||
| 973 | ✗ | std::set<File*> included; | |
| 974 | ✗ | for(size_t inc=0; inc<includes.size(); ++inc) { | |
| 975 | ✗ | File* include = includes[inc]; | |
| 976 | ✗ | for(size_t dep=0; dep<include->depends.size(); ++dep) { | |
| 977 | ✗ | File* depend = include->depends[dep]; | |
| 978 | ✗ | if(included.find(depend) == included.end()) { | |
| 979 | ✗ | included.insert(depend); | |
| 980 | ✗ | F.depends.push_back(depend); | |
| 981 | } | ||
| 982 | } | ||
| 983 | ✗ | if(included.find(include) != included.end()) { | |
| 984 | ✗ | Logger::err("GLSL") | |
| 985 | ✗ | << F.name << " : include file " | |
| 986 | ✗ | << include_names[inc] | |
| 987 | ✗ | << " circularly included" | |
| 988 | ✗ | << std::endl; | |
| 989 | ✗ | geo_assert_not_reached; | |
| 990 | } | ||
| 991 | ✗ | included.insert(include); | |
| 992 | ✗ | F.depends.push_back(include); | |
| 993 | } | ||
| 994 | ✗ | } | |
| 995 | } | ||
| 996 | } | ||
| 997 | } | ||
| 998 | |||
| 999 | namespace GEO { | ||
| 1000 | namespace GLSL { | ||
| 1001 | |||
| 1002 | ✗ | void register_GLSL_include_file( | |
| 1003 | const std::string& name, const char* source | ||
| 1004 | ) { | ||
| 1005 | ✗ | geo_assert(file_system_.find(name) == file_system_.end()); | |
| 1006 | ✗ | File& F = file_system_[name]; | |
| 1007 | ✗ | F.name = name; | |
| 1008 | ✗ | F.text = source; | |
| 1009 | ✗ | F.pseudo_file = nullptr; | |
| 1010 | ✗ | get_depends(F); | |
| 1011 | ✗ | } | |
| 1012 | |||
| 1013 | ✗ | void register_GLSL_include_file( | |
| 1014 | const std::string& name, PseudoFile file | ||
| 1015 | ) { | ||
| 1016 | ✗ | geo_assert(file_system_.find(name) == file_system_.end()); | |
| 1017 | ✗ | File& F = file_system_[name]; | |
| 1018 | ✗ | F.name = name; | |
| 1019 | ✗ | F.text = nullptr; | |
| 1020 | ✗ | F.pseudo_file = file; | |
| 1021 | ✗ | } | |
| 1022 | |||
| 1023 | |||
| 1024 | ✗ | const char* get_GLSL_include_file( | |
| 1025 | const std::string& name | ||
| 1026 | ) { | ||
| 1027 | ✗ | FileSystem::iterator it = file_system_.find(name); | |
| 1028 | ✗ | if(it == file_system_.end()) { | |
| 1029 | |||
| 1030 | ✗ | for(FileSystem::iterator jt = file_system_.begin(); | |
| 1031 | ✗ | jt != file_system_.end(); ++jt) { | |
| 1032 | ✗ | Logger::err("GLSL") << "FileSystem has: " << jt->first | |
| 1033 | ✗ | << std::endl; | |
| 1034 | } | ||
| 1035 | |||
| 1036 | |||
| 1037 | ✗ | Logger::err("GLSL") | |
| 1038 | << name | ||
| 1039 | ✗ | << " : not found in GLSL pseudo file system" | |
| 1040 | ✗ | << std::endl; | |
| 1041 | ✗ | geo_assert_not_reached; | |
| 1042 | } | ||
| 1043 | ✗ | if(it->second.text == nullptr) { | |
| 1044 | ✗ | Logger::err("GLSL") | |
| 1045 | << name | ||
| 1046 | ✗ | << " : is a pseudo-file" | |
| 1047 | ✗ | << std::endl; | |
| 1048 | ✗ | geo_assert_not_reached; | |
| 1049 | } | ||
| 1050 | ✗ | return it->second.text; | |
| 1051 | } | ||
| 1052 | |||
| 1053 | ✗ | GLuint compile_shader_with_includes( | |
| 1054 | GLenum target, const char* source, PseudoFileProvider* provider | ||
| 1055 | ) { | ||
| 1056 | // TODO: if an import directive is right in the middle of the source, | ||
| 1057 | // push the source parts and the imported files in the correct order | ||
| 1058 | // (for now, imported files are necessarily at the beginning of the | ||
| 1059 | // source). | ||
| 1060 | |||
| 1061 | ✗ | File F; | |
| 1062 | ✗ | F.text = source; | |
| 1063 | ✗ | get_depends(F); | |
| 1064 | |||
| 1065 | ✗ | std::vector<Source> sources; | |
| 1066 | ✗ | std::vector<const char*> sources_texts; | |
| 1067 | |||
| 1068 | ✗ | for(size_t dep=0; dep<F.depends.size(); ++dep) { | |
| 1069 | ✗ | if(F.depends[dep]->pseudo_file != nullptr) { | |
| 1070 | ✗ | F.depends[dep]->pseudo_file(provider,sources); | |
| 1071 | } else { | ||
| 1072 | ✗ | sources.push_back(F.depends[dep]->text); | |
| 1073 | } | ||
| 1074 | } | ||
| 1075 | ✗ | sources.push_back(source); | |
| 1076 | |||
| 1077 | ✗ | sources_texts.resize(sources.size()); | |
| 1078 | ✗ | for(size_t i=0; i<sources.size(); ++i) { | |
| 1079 | ✗ | sources_texts[i] = sources[i].text(); | |
| 1080 | } | ||
| 1081 | |||
| 1082 | #ifndef GEO_OS_EMSCRIPTEN | ||
| 1083 | // If GL_debug is set, save shaders to file | ||
| 1084 | // It makes it easier testing and debugging | ||
| 1085 | // them with glslangValidator | ||
| 1086 | ✗ | if(CmdLine::get_arg_bool("gfx:GL_debug")) { | |
| 1087 | static int index = 0; | ||
| 1088 | ✗ | ++index; | |
| 1089 | ✗ | std::string filename = String::format("shader_%03d",index); | |
| 1090 | ✗ | switch(target) { | |
| 1091 | ✗ | case GL_VERTEX_SHADER: | |
| 1092 | ✗ | filename += ".vert"; | |
| 1093 | ✗ | break; | |
| 1094 | ✗ | case GL_TESS_CONTROL_SHADER: | |
| 1095 | ✗ | filename += ".tesc"; | |
| 1096 | ✗ | break; | |
| 1097 | ✗ | case GL_TESS_EVALUATION_SHADER: | |
| 1098 | ✗ | filename += ".tese"; | |
| 1099 | ✗ | break; | |
| 1100 | ✗ | case GL_GEOMETRY_SHADER: | |
| 1101 | ✗ | filename += ".geom"; | |
| 1102 | ✗ | break; | |
| 1103 | ✗ | case GL_FRAGMENT_SHADER: | |
| 1104 | ✗ | filename += ".frag"; | |
| 1105 | ✗ | break; | |
| 1106 | ✗ | case GL_COMPUTE_SHADER: | |
| 1107 | ✗ | filename += ".comp"; | |
| 1108 | ✗ | break; | |
| 1109 | ✗ | default: | |
| 1110 | ✗ | filename += ".shader"; | |
| 1111 | ✗ | break; | |
| 1112 | } | ||
| 1113 | |||
| 1114 | ✗ | std::ofstream out(filename.c_str()); | |
| 1115 | ✗ | Logger::out("GLSLdbg") << "Saving shader " << filename << std::endl; | |
| 1116 | ✗ | for(index_t i=0; i<sources_texts.size(); ++i) { | |
| 1117 | ✗ | out << sources_texts[i]; | |
| 1118 | } | ||
| 1119 | ✗ | } | |
| 1120 | #endif | ||
| 1121 | |||
| 1122 | ✗ | return compile_shader( | |
| 1123 | ✗ | target, &sources_texts[0], index_t(sources_texts.size()) | |
| 1124 | ✗ | ); | |
| 1125 | ✗ | } | |
| 1126 | |||
| 1127 | ✗ | GLuint compile_program_with_includes_no_link( | |
| 1128 | PseudoFileProvider* provider, | ||
| 1129 | const char* shader1, const char* shader2, const char* shader3, | ||
| 1130 | const char* shader4, const char* shader5, const char* shader6 | ||
| 1131 | ) { | ||
| 1132 | ✗ | std::vector<const char*> sources; | |
| 1133 | |||
| 1134 | ✗ | GLuint program = glCreateProgram(); | |
| 1135 | |||
| 1136 | ✗ | if(shader1 != nullptr) { | |
| 1137 | ✗ | sources.push_back(shader1); | |
| 1138 | } | ||
| 1139 | |||
| 1140 | ✗ | if(shader2 != nullptr) { | |
| 1141 | ✗ | sources.push_back(shader2); | |
| 1142 | } | ||
| 1143 | |||
| 1144 | ✗ | if(shader3 != nullptr) { | |
| 1145 | ✗ | sources.push_back(shader3); | |
| 1146 | } | ||
| 1147 | |||
| 1148 | ✗ | if(shader4 != nullptr) { | |
| 1149 | ✗ | sources.push_back(shader4); | |
| 1150 | } | ||
| 1151 | |||
| 1152 | ✗ | if(shader5 != nullptr) { | |
| 1153 | ✗ | sources.push_back(shader5); | |
| 1154 | } | ||
| 1155 | |||
| 1156 | ✗ | if(shader6 != nullptr) { | |
| 1157 | ✗ | sources.push_back(shader6); | |
| 1158 | } | ||
| 1159 | |||
| 1160 | ✗ | for(size_t i=0; i<sources.size(); ++i) { | |
| 1161 | ✗ | const char* p1 = strstr(sources[i], "//stage "); | |
| 1162 | ✗ | if(p1 == nullptr) { | |
| 1163 | ✗ | Logger::err("GLSL") | |
| 1164 | ✗ | << "Missing //stage GL_xxxxx declaration" | |
| 1165 | ✗ | << std::endl; | |
| 1166 | ✗ | GEO_THROW_GLSL_ERROR; | |
| 1167 | } | ||
| 1168 | ✗ | p1 += 8; | |
| 1169 | ✗ | const char* p2 = strchr(p1, '\n'); | |
| 1170 | ✗ | if(p2 == nullptr) { | |
| 1171 | ✗ | Logger::err("GLSL") | |
| 1172 | ✗ | << "Missing CR in //stage GL_xxxxx declaration" | |
| 1173 | ✗ | << std::endl; | |
| 1174 | ✗ | GEO_THROW_GLSL_ERROR; | |
| 1175 | } | ||
| 1176 | ✗ | std::string stage_str(p1, size_t(p2-p1)); | |
| 1177 | ✗ | GLenum stage = 0; | |
| 1178 | ✗ | if(stage_str == "GL_VERTEX_SHADER") { | |
| 1179 | ✗ | stage = GL_VERTEX_SHADER; | |
| 1180 | ✗ | } else if(stage_str == "GL_FRAGMENT_SHADER") { | |
| 1181 | ✗ | stage = GL_FRAGMENT_SHADER; | |
| 1182 | } | ||
| 1183 | |||
| 1184 | #ifndef GEO_OS_EMSCRIPTEN | ||
| 1185 | ✗ | else if(stage_str == "GL_GEOMETRY_SHADER") { | |
| 1186 | ✗ | stage = GL_GEOMETRY_SHADER; | |
| 1187 | ✗ | } else if(stage_str == "GL_TESS_CONTROL_SHADER") { | |
| 1188 | ✗ | stage = GL_TESS_CONTROL_SHADER; | |
| 1189 | ✗ | } else if(stage_str == "GL_TESS_EVALUATION_SHADER") { | |
| 1190 | ✗ | stage = GL_TESS_EVALUATION_SHADER; | |
| 1191 | } | ||
| 1192 | #endif | ||
| 1193 | else { | ||
| 1194 | ✗ | Logger::err("GLSL") << stage_str << ": unknown stage" | |
| 1195 | ✗ | << std::endl; | |
| 1196 | ✗ | GEO_THROW_GLSL_ERROR; | |
| 1197 | } | ||
| 1198 | |||
| 1199 | GLuint shader = | ||
| 1200 | ✗ | compile_shader_with_includes(stage, sources[i], provider); | |
| 1201 | |||
| 1202 | ✗ | glAttachShader(program, shader); | |
| 1203 | |||
| 1204 | // It is reference-counted by OpenGL | ||
| 1205 | // (and it is attached to the program) | ||
| 1206 | ✗ | glDeleteShader(shader); | |
| 1207 | |||
| 1208 | ✗ | } | |
| 1209 | ✗ | return program; | |
| 1210 | ✗ | } | |
| 1211 | |||
| 1212 | |||
| 1213 | |||
| 1214 | } | ||
| 1215 | } | ||
| 1216 |