| Line | Branch | Exec | Source |
|---|---|---|---|
| 1 | /* | ||
| 2 | * Copyright (c) 2000-2022 Inria | ||
| 3 | * All rights reserved. | ||
| 4 | * | ||
| 5 | * Redistribution and use in source and binary forms, with or without | ||
| 6 | * modification, are permitted provided that the following conditions are met: | ||
| 7 | * | ||
| 8 | * * Redistributions of source code must retain the above copyright notice, | ||
| 9 | * this list of conditions and the following disclaimer. | ||
| 10 | * * Redistributions in binary form must reproduce the above copyright notice, | ||
| 11 | * this list of conditions and the following disclaimer in the documentation | ||
| 12 | * and/or other materials provided with the distribution. | ||
| 13 | * * Neither the name of the ALICE Project-Team nor the names of its | ||
| 14 | * contributors may be used to endorse or promote products derived from this | ||
| 15 | * software without specific prior written permission. | ||
| 16 | * | ||
| 17 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | ||
| 18 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | ||
| 19 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | ||
| 20 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE | ||
| 21 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | ||
| 22 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | ||
| 23 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | ||
| 24 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | ||
| 25 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | ||
| 26 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | ||
| 27 | * POSSIBILITY OF SUCH DAMAGE. | ||
| 28 | * | ||
| 29 | * Contact: Bruno Levy | ||
| 30 | * | ||
| 31 | * https://www.inria.fr/fr/bruno-levy | ||
| 32 | * | ||
| 33 | * Inria, | ||
| 34 | * Domaine de Voluceau, | ||
| 35 | * 78150 Le Chesnay - Rocquencourt | ||
| 36 | * FRANCE | ||
| 37 | * | ||
| 38 | */ | ||
| 39 | |||
| 40 | #include <geogram/mesh/mesh_baking.h> | ||
| 41 | #include <geogram/mesh/mesh.h> | ||
| 42 | #include <geogram/mesh/mesh_geometry.h> | ||
| 43 | #include <geogram/mesh/mesh_AABB.h> | ||
| 44 | #include <geogram/image/image_rasterizer.h> | ||
| 45 | #include <geogram/points/kd_tree.h> | ||
| 46 | |||
| 47 | namespace { | ||
| 48 | using namespace GEO; | ||
| 49 | |||
| 50 | /** | ||
| 51 | * \brief Reads a (facet or vertex or facet corner) vector attribute | ||
| 52 | * as a color. | ||
| 53 | * \details If the vector attribute has less components than 4, then | ||
| 54 | * the additional color components are set to (0 + \p bias)* \p scale. | ||
| 55 | * If the vector attribute has more components than 4, then the additional | ||
| 56 | * attribute components are ignored. | ||
| 57 | * \param[out] C the color | ||
| 58 | * \param[in] attribute a reference to the attribute. | ||
| 59 | * \param[in] attrib_loc one of MESH_FACETS,MESH_VERTICES,MESH_FACET_CORNERS | ||
| 60 | * \param[in] f the facet | ||
| 61 | * \param[in] c the facet corner | ||
| 62 | * \param[in] v the vertex | ||
| 63 | * \param[in] bias optional value to be added to the attribute values | ||
| 64 | * before storing them into the color components. | ||
| 65 | * \param[in] scale optional value that scales the attribute values | ||
| 66 | * after \p bias is added and before storing them into the color | ||
| 67 | * components. | ||
| 68 | */ | ||
| 69 | ✗ | inline void get_attribute_as_color( | |
| 70 | Color& C, | ||
| 71 | Attribute<double>& attribute, | ||
| 72 | MeshElementsFlags attrib_loc, | ||
| 73 | index_t f, index_t c, index_t v, | ||
| 74 | double bias = 0.0, | ||
| 75 | double scale = 1.0 | ||
| 76 | ) { | ||
| 77 | ✗ | index_t dim = attribute.dimension(); | |
| 78 | ✗ | index_t base = NO_INDEX; | |
| 79 | ✗ | if(attrib_loc == MESH_FACETS) { | |
| 80 | ✗ | base = f*dim; | |
| 81 | ✗ | } else if(attrib_loc == MESH_VERTICES) { | |
| 82 | ✗ | base = v*dim; | |
| 83 | ✗ | } else if(attrib_loc == MESH_FACET_CORNERS) { | |
| 84 | ✗ | base = c*dim; | |
| 85 | } else { | ||
| 86 | ✗ | geo_assert_not_reached; | |
| 87 | } | ||
| 88 | ✗ | C.set_r(attribute[base]); | |
| 89 | ✗ | C.set_g((dim >= 2) ? attribute[base+1] : 0.0); | |
| 90 | ✗ | C.set_b((dim >= 3) ? attribute[base+2] : 0.0); | |
| 91 | ✗ | C.set_a((dim >= 4) ? attribute[base+3] : 0.0); | |
| 92 | |||
| 93 | ✗ | C.set_r(scale*(C.r() + bias)); | |
| 94 | ✗ | C.set_g(scale*(C.g() + bias)); | |
| 95 | ✗ | C.set_b(scale*(C.b() + bias)); | |
| 96 | ✗ | C.set_a(scale*(C.a() + bias)); | |
| 97 | ✗ | } | |
| 98 | } | ||
| 99 | |||
| 100 | namespace GEO { | ||
| 101 | |||
| 102 | /**************************************************************************/ | ||
| 103 | |||
| 104 | ✗ | void bake_mesh_facet_normals(Mesh* mesh, Image* target) { | |
| 105 | ✗ | Attribute<double> tex_coord; | |
| 106 | ✗ | tex_coord.bind_if_is_defined( | |
| 107 | ✗ | mesh->facet_corners.attributes(), "tex_coord" | |
| 108 | ); | ||
| 109 | ✗ | geo_assert(tex_coord.is_bound() && tex_coord.dimension() == 2); | |
| 110 | ✗ | ImageRasterizer rasterizer(target); | |
| 111 | ✗ | for(index_t f: mesh->facets) { | |
| 112 | ✗ | vec3 N = normalize(Geom::mesh_facet_normal(*mesh, f)); | |
| 113 | ✗ | Color C = 0.5*Color(N.x+1.0, N.y+1.0, N.z+1.0, 2.0); | |
| 114 | ✗ | index_t c1 = mesh->facets.corners_begin(f); | |
| 115 | ✗ | vec2 p1(tex_coord[2*c1], tex_coord[2*c1+1]); | |
| 116 | ✗ | for(index_t c2 = c1+1; | |
| 117 | ✗ | c2+1 < mesh->facets.corners_end(f); ++c2) { | |
| 118 | ✗ | index_t c3 = c2+1; | |
| 119 | ✗ | vec2 p2(tex_coord[2*c2], tex_coord[2*c2+1]); | |
| 120 | ✗ | vec2 p3(tex_coord[2*c3], tex_coord[2*c3+1]); | |
| 121 | ✗ | rasterizer.triangle( | |
| 122 | p1, C, | ||
| 123 | p2, C, | ||
| 124 | p3, C | ||
| 125 | ); | ||
| 126 | } | ||
| 127 | } | ||
| 128 | ✗ | } | |
| 129 | |||
| 130 | /**************************************************************************/ | ||
| 131 | |||
| 132 | ✗ | void bake_mesh_vertex_normals(Mesh* mesh, Image* normal_map) { | |
| 133 | |||
| 134 | // Step 1: compute vertex normals. | ||
| 135 | ✗ | Attribute<double> N; | |
| 136 | ✗ | N.create_vector_attribute(mesh->vertices.attributes(), "N", 3); | |
| 137 | ✗ | for(index_t v: mesh->vertices) { | |
| 138 | ✗ | N[3*v] = 0.0; | |
| 139 | ✗ | N[3*v+1] = 0.0; | |
| 140 | ✗ | N[3*v+2] = 0.0; | |
| 141 | } | ||
| 142 | ✗ | for(index_t f: mesh->facets) { | |
| 143 | ✗ | vec3 Nf = GEO::Geom::mesh_facet_normal(*mesh, f); | |
| 144 | ✗ | for(index_t corner : mesh->facets.corners(f)) { | |
| 145 | ✗ | index_t v = mesh->facet_corners.vertex(corner); | |
| 146 | ✗ | N[3*v] += Nf.x; | |
| 147 | ✗ | N[3*v+1] += Nf.y ; | |
| 148 | ✗ | N[3*v+2] += Nf.z; | |
| 149 | } | ||
| 150 | } | ||
| 151 | ✗ | for(index_t v: mesh->vertices) { | |
| 152 | ✗ | vec3 Nf(N[3*v], N[3*v+1], N[3*v+2]); | |
| 153 | ✗ | Nf = normalize(Nf); | |
| 154 | ✗ | N[3*v] = Nf.x; | |
| 155 | ✗ | N[3*v+1] = Nf.y; | |
| 156 | ✗ | N[3*v+2] = Nf.z; | |
| 157 | } | ||
| 158 | |||
| 159 | // Step 2: bake interpolated vertex normals. | ||
| 160 | ✗ | bake_mesh_attribute(mesh, normal_map, N); | |
| 161 | |||
| 162 | // Step 3: normalize interpolated normals. | ||
| 163 | ✗ | FOR(y, normal_map->height()) { | |
| 164 | ✗ | FOR(x, normal_map->width()) { | |
| 165 | ✗ | double* pix = normal_map->pixel_base_float64_ptr(x,y); | |
| 166 | ✗ | vec3 Npix(pix); | |
| 167 | ✗ | Npix = normalize(Npix); | |
| 168 | ✗ | pix[0] = Npix.x; | |
| 169 | ✗ | pix[1] = Npix.y; | |
| 170 | ✗ | pix[2] = Npix.z; | |
| 171 | } | ||
| 172 | } | ||
| 173 | ✗ | N.unbind(); | |
| 174 | ✗ | mesh->vertices.attributes().delete_attribute_store("N"); | |
| 175 | ✗ | } | |
| 176 | |||
| 177 | /**************************************************************************/ | ||
| 178 | |||
| 179 | ✗ | void bake_mesh_attribute( | |
| 180 | Mesh* mesh, Image* target, Attribute<double>& attribute, | ||
| 181 | double bias, double scale | ||
| 182 | ) { | ||
| 183 | ✗ | Attribute<double> tex_coord; | |
| 184 | ✗ | tex_coord.bind_if_is_defined( | |
| 185 | ✗ | mesh->facet_corners.attributes(), "tex_coord" | |
| 186 | ); | ||
| 187 | ✗ | geo_assert(tex_coord.is_bound() && tex_coord.dimension() == 2); | |
| 188 | ✗ | geo_assert(attribute.is_bound()); | |
| 189 | |||
| 190 | ✗ | MeshElementsFlags attrib_loc = MESH_NONE; | |
| 191 | |||
| 192 | ✗ | if(attribute.manager() == &mesh->vertices.attributes()) { | |
| 193 | ✗ | attrib_loc = MESH_VERTICES; | |
| 194 | ✗ | } else if(attribute.manager() == &mesh->facets.attributes()) { | |
| 195 | ✗ | attrib_loc = MESH_FACETS; | |
| 196 | ✗ | } else if(attribute.manager() == &mesh->facet_corners.attributes()) { | |
| 197 | ✗ | attrib_loc = MESH_FACET_CORNERS; | |
| 198 | } else { | ||
| 199 | // Attribute is not a vertex/facet/facet_corner attribute | ||
| 200 | // or it is bound to a different mesh. | ||
| 201 | ✗ | geo_assert_not_reached; | |
| 202 | } | ||
| 203 | |||
| 204 | ✗ | ImageRasterizer rasterizer(target); | |
| 205 | ✗ | for(index_t f: mesh->facets) { | |
| 206 | ✗ | Color C1,C2,C3; | |
| 207 | ✗ | index_t c1 = mesh->facets.corners_begin(f); | |
| 208 | ✗ | vec2 p1(tex_coord[2*c1], tex_coord[2*c1+1]); | |
| 209 | ✗ | index_t v1 = mesh->facet_corners.vertex(c1); | |
| 210 | ✗ | get_attribute_as_color( | |
| 211 | C1, attribute, attrib_loc, f, c1, v1, bias, scale | ||
| 212 | ); | ||
| 213 | ✗ | for(index_t c2 = c1+1; | |
| 214 | ✗ | c2+1 < mesh->facets.corners_end(f); ++c2) { | |
| 215 | ✗ | index_t c3 = c2+1; | |
| 216 | ✗ | vec2 p2(tex_coord[2*c2], tex_coord[2*c2+1]); | |
| 217 | ✗ | vec2 p3(tex_coord[2*c3], tex_coord[2*c3+1]); | |
| 218 | ✗ | index_t v2 = mesh->facet_corners.vertex(c2); | |
| 219 | ✗ | index_t v3 = mesh->facet_corners.vertex(c3); | |
| 220 | ✗ | get_attribute_as_color( | |
| 221 | C2, attribute, attrib_loc, f, c2, v2, bias, scale | ||
| 222 | ); | ||
| 223 | ✗ | get_attribute_as_color( | |
| 224 | C3, attribute, attrib_loc, f, c3, v3, bias, scale | ||
| 225 | ); | ||
| 226 | ✗ | rasterizer.triangle( | |
| 227 | p1, C1, | ||
| 228 | p2, C2, | ||
| 229 | p3, C3 | ||
| 230 | ); | ||
| 231 | } | ||
| 232 | } | ||
| 233 | ✗ | } | |
| 234 | |||
| 235 | /**************************************************************************/ | ||
| 236 | |||
| 237 | ✗ | void bake_mesh_geometry(Mesh* mesh, Image* target, bool clear) { | |
| 238 | ✗ | geo_assert(target->component_encoding() == Image::FLOAT64); | |
| 239 | ✗ | Attribute<double> point; | |
| 240 | ✗ | point.bind_if_is_defined(mesh->vertices.attributes(), "point"); | |
| 241 | ✗ | geo_assert(point.is_bound()); | |
| 242 | |||
| 243 | ✗ | if(clear) { | |
| 244 | ✗ | double* base_mem = target->base_mem_float64_ptr(); | |
| 245 | ✗ | size_t nb = target->nb_pixels()*target->components_per_pixel(); | |
| 246 | ✗ | for(size_t i=0; i<nb; ++i) { | |
| 247 | ✗ | base_mem[i] = Numeric::max_float64(); | |
| 248 | } | ||
| 249 | } | ||
| 250 | ✗ | bake_mesh_attribute(mesh, target, point); | |
| 251 | ✗ | } | |
| 252 | |||
| 253 | /**************************************************************************/ | ||
| 254 | |||
| 255 | ✗ | void bake_mesh_facet_normals_indirect( | |
| 256 | Image* geometry, Image* target, Mesh* highres | ||
| 257 | ) { | ||
| 258 | ✗ | geo_assert(geometry->dimension() == 2); | |
| 259 | ✗ | geo_assert(target->dimension() == 2); | |
| 260 | ✗ | geo_assert( | |
| 261 | geometry->width() == target->width() && | ||
| 262 | geometry->height() == target->height() | ||
| 263 | ); | ||
| 264 | ✗ | geo_assert(geometry->component_encoding() == Image::FLOAT64); | |
| 265 | |||
| 266 | ✗ | MeshFacetsAABB AABB(*highres); | |
| 267 | ✗ | vector<Color> normal(highres->facets.nb()); | |
| 268 | ✗ | for(index_t f: highres->facets) { | |
| 269 | ✗ | vec3 N = normalize(Geom::mesh_facet_normal(*highres,f)); | |
| 270 | ✗ | normal[f] = Color( | |
| 271 | ✗ | 0.5*(N.x+1.0), 0.5*(N.y+1.0), 0.5*(N.z+1.0) | |
| 272 | ✗ | ); | |
| 273 | } | ||
| 274 | ✗ | ImageRasterizer rasterizer(target); | |
| 275 | |||
| 276 | ✗ | parallel_for( | |
| 277 | 0, target->height(), | ||
| 278 | ✗ | [geometry, target, &AABB, &rasterizer, &normal](index_t y) { | |
| 279 | ✗ | index_t nearest_facet = NO_FACET; | |
| 280 | ✗ | vec3 nearest_point; | |
| 281 | double sq_dist; | ||
| 282 | ✗ | for(index_t x=0; x<target->width(); ++x) { | |
| 283 | ✗ | vec3 p((double*)(void*)geometry->pixel_base(x,y)); | |
| 284 | ✗ | if( | |
| 285 | ✗ | p[0] == Numeric::max_float64() && | |
| 286 | ✗ | p[1] == Numeric::max_float64() && | |
| 287 | ✗ | p[2] == Numeric::max_float64() | |
| 288 | ) { | ||
| 289 | ✗ | continue; | |
| 290 | } | ||
| 291 | ✗ | if(nearest_facet == NO_FACET) { | |
| 292 | ✗ | nearest_facet = | |
| 293 | ✗ | AABB.nearest_facet(p, nearest_point, sq_dist | |
| 294 | ); | ||
| 295 | } else { | ||
| 296 | ✗ | sq_dist = length2(p - nearest_point); | |
| 297 | ✗ | AABB.nearest_facet_with_hint( | |
| 298 | p,nearest_facet,nearest_point,sq_dist | ||
| 299 | ); | ||
| 300 | } | ||
| 301 | ✗ | rasterizer.set_pixel( | |
| 302 | ✗ | int(x),int(y),normal[nearest_facet] | |
| 303 | ); | ||
| 304 | } | ||
| 305 | ✗ | } | |
| 306 | ); | ||
| 307 | ✗ | } | |
| 308 | |||
| 309 | /**************************************************************************/ | ||
| 310 | |||
| 311 | ✗ | void bake_mesh_points_attribute_indirect( | |
| 312 | Image* geometry, Image* target, | ||
| 313 | Mesh* highres, Attribute<double>& attribute, | ||
| 314 | double bias, double scale | ||
| 315 | ) { | ||
| 316 | ✗ | geo_assert(geometry->dimension() == 2); | |
| 317 | ✗ | geo_assert(target->dimension() == 2); | |
| 318 | ✗ | geo_assert( | |
| 319 | geometry->width() == target->width() && | ||
| 320 | geometry->height() == target->height() | ||
| 321 | ); | ||
| 322 | ✗ | geo_assert(geometry->component_encoding() == Image::FLOAT64); | |
| 323 | ✗ | geo_assert(highres->vertices.dimension() >= 3); | |
| 324 | |||
| 325 | ✗ | NearestNeighborSearch_var kd_tree = new BalancedKdTree(3); | |
| 326 | |||
| 327 | ✗ | kd_tree->set_points( | |
| 328 | ✗ | highres->vertices.nb(), highres->vertices.point_ptr(0), | |
| 329 | highres->vertices.dimension() | ||
| 330 | ); | ||
| 331 | |||
| 332 | ✗ | ImageRasterizer rasterizer(target); | |
| 333 | |||
| 334 | ✗ | parallel_for( | |
| 335 | 0, target->height(), | ||
| 336 | ✗ | [geometry, target, kd_tree, | |
| 337 | &rasterizer, &attribute, bias, scale | ||
| 338 | ](index_t y) { | ||
| 339 | |||
| 340 | ✗ | index_t nearest_vertex = NO_VERTEX; | |
| 341 | double sq_dist; | ||
| 342 | ✗ | Color C; | |
| 343 | ✗ | for(index_t x=0; x<target->width(); ++x) { | |
| 344 | ✗ | vec3 p((double*)(void*)geometry->pixel_base(x,y)); | |
| 345 | ✗ | if( | |
| 346 | ✗ | p[0] == Numeric::max_float64() && | |
| 347 | ✗ | p[1] == Numeric::max_float64() && | |
| 348 | ✗ | p[2] == Numeric::max_float64() | |
| 349 | ) { | ||
| 350 | ✗ | continue; | |
| 351 | } | ||
| 352 | ✗ | kd_tree->get_nearest_neighbors( | |
| 353 | ✗ | 1, p.data(), &nearest_vertex, &sq_dist | |
| 354 | ); | ||
| 355 | ✗ | get_attribute_as_color( | |
| 356 | C, attribute, MESH_VERTICES, | ||
| 357 | NO_INDEX, NO_INDEX, nearest_vertex, | ||
| 358 | bias, scale | ||
| 359 | ); | ||
| 360 | ✗ | rasterizer.set_pixel(int(x),int(y),C); | |
| 361 | } | ||
| 362 | ✗ | } | |
| 363 | ); | ||
| 364 | ✗ | } | |
| 365 | |||
| 366 | /**************************************************************************/ | ||
| 367 | |||
| 368 | } | ||
| 369 |