GCC Code Coverage Report


Directory: ./
File: lib/exploragram/hexdom/polygon.cpp
Date: 2026-09-07 02:37:58
Exec Total Coverage
Lines: 0 322 0.0%
Functions: 0 27 0.0%
Branches: 0 818 0.0%

Line Branch Exec Source
1 /*
2 * Copyright (c) 2000-2022 Inria
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 *
8 * * Redistributions of source code must retain the above copyright notice,
9 * this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above copyright notice,
11 * this list of conditions and the following disclaimer in the documentation
12 * and/or other materials provided with the distribution.
13 * * Neither the name of the ALICE Project-Team nor the names of its
14 * contributors may be used to endorse or promote products derived from this
15 * software without specific prior written permission.
16 *
17 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
18 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
21 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
22 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
23 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
24 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
25 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
27 * POSSIBILITY OF SUCH DAMAGE.
28 *
29 * Contact: Bruno Levy
30 *
31 * https://www.inria.fr/fr/bruno-levy
32 *
33 * Inria,
34 * Domaine de Voluceau,
35 * 78150 Le Chesnay - Rocquencourt
36 * FRANCE
37 *
38 */
39
40 #include <exploragram/hexdom/polygon.h>
41 #include <geogram/NL/nl.h>
42 namespace GEO {
43
44 vec2 Poly2d::barycenter() {
45 vec2 bary(0, 0);
46 FOR(fv, index_t(pts.size())) {
47 bary = bary + (1. / double(pts.size()))*pts[fv];
48 }
49 return bary;
50 }
51
52 static int dump_contour_save_id = 0;
53 void Poly2d::dump_contour() {
54 index_t nbv = pts.size();
55 Mesh export_mesh;
56 export_mesh.vertices.create_vertices(nbv);
57 FOR(i, nbv) X(&export_mesh)[i] = vec3(pts[i][0], pts[i][1], 0);
58 vector<index_t> num;
59 FOR(i, nbv) num.push_back(i);
60 export_mesh.facets.create_polygon(num);
61 char filename[1024];
62 snprintf(filename, 1024, "C:/DATA/2dcontours/nimp2D%i.obj", dump_contour_save_id++);
63 mesh_save(export_mesh, filename);
64 }
65
66 void Poly3d::dump_contour() {
67 index_t nbv = pts.size();
68 Mesh export_mesh;
69 export_mesh.vertices.create_vertices(nbv);
70 FOR(i, nbv) X(&export_mesh)[i] = vec3(pts[i][0], pts[i][1], pts[i][2] );
71 vector<index_t> num;
72 FOR(i, nbv) num.push_back(i);
73 export_mesh.facets.create_polygon(num);
74 char filename[1024];
75 snprintf(filename, 1024, "C:/DATA/2dcontours/nimp3D%i.obj", dump_contour_save_id++);
76 mesh_save(export_mesh, filename);
77 }
78
79 // returns 1024. if concave angle is encountered or if proposed triangle contains one of pts
80 // otherwise returns max angle of the proposed triangle
81 double Poly2d::cost(index_t i, index_t j, index_t k) {
82 vec2 C[3] = { pts[i], pts[j], pts[k] };
83 double m = 0;
84 FOR(v, 3) {
85 // note that angle is not the angle inside the triangle, but its complement
86 // angle variable has the "direction" information, thus it is negative for concave angles (right turn) and positive for convex angles (left turn)
87 double angle = atan2(
88 det(C[(v + 1) % 3] - C[(v + 0) % 3], C[(v + 2) % 3] - C[(v + 1) % 3]),
89 dot(C[(v + 1) % 3] - C[(v + 0) % 3], C[(v + 2) % 3] - C[(v + 1) % 3])
90 );
91 if (angle <= 0) return 1024.;
92 m = std::max(m, M_PI - angle);
93 }
94
95 FOR(other, pts.size()) { // TODO c'est con de faire ça, vaut mieux regarder si le triangle est inversé (ça ne gere pas tout [comme, d'ailleurs, le teste courant!])
96 if (other == i || other == j || other == k) continue;
97 vec2 P = pts[other];
98 bool inside = true;
99 FOR(l, 3) {
100 inside = inside && (det(normalize(C[(l + 1) % 3] - C[l]), normalize(P - C[l])) > 0);
101 }
102 if (inside) return 1024.;
103 }
104 return m;
105 }
106
107 // this function has O(n^4) computational cost
108 bool Poly2d::try_triangulate_minweight(vector<index_t>& triangles) {
109 triangles.clear();
110 index_t n = pts.size();
111 geo_assert(n >= 3);
112
113 //if (n == 3) {
114 // FOR(v, 3) {
115 // triangles.push_back(v);
116 // }
117 // return true;
118 //}
119
120 // we store in this table results of subproblems
121 // table[i*n + j] stores the triangulation cost for points from i to j
122 // the entry table[0*n + n-1] has the final result.
123 std::vector<double> table(n*n, 0.);
124
125 // this table stores triangle indices: for each subproblem (i,j) we have table[i*n + j]==k, i.e. the triangle is (i,k,j)
126 std::vector<index_t> tri(n*n, index_t(-1));
127
128 // note that the table is filled in diagonals; elements below main diagonal are not used at all
129 for (index_t pbsize = 2; pbsize < n; pbsize++) {
130 for (index_t i = 0, j = pbsize; j < n; i++, j++) {
131 // recall that we are testing triangle (i,k,j) which splits the problem (i,j) into
132 // two smaller subproblems (i,k) and (k,j)
133 double minv = 1e20;
134 index_t mink = index_t(-1);
135 for (index_t k = i + 1; k < j; k++) {
136 double val = table[i*n + k] + table[k*n + j] + cost(i, k, j);
137 if (minv <= val) continue;
138 minv = val;
139 mink = k;
140 }
141 geo_assert(mink!=index_t(-1));
142 table[i*n + j] = minv;
143 tri[i*n + j] = mink;
144 }
145 }
146
147 // if (table[n-1] >= 1024.) return false;
148
149 vector<index_t> Q(1, n - 1);
150 FOR(t, Q.size()) {
151 index_t idx = Q[t];
152
153 index_t i = idx / n;
154 index_t k = tri[idx];
155 index_t j = idx % n;
156
157 geo_assert(i!=index_t(-1) && k != index_t(-1) && j!=index_t(-1));
158 triangles.push_back(i);
159 triangles.push_back(k);
160 triangles.push_back(j);
161
162 if (k + 2 <= j) Q.push_back(k*n + j);
163 if (i + 2 <= k) Q.push_back(i*n + k);
164 }
165
166 if (table[n - 1] >= 1024.) {
167 plop("may dump_contour for debug...");//dump_contour();
168 }
169 return table[n-1] < 1024.;
170 }
171
172
173 // find parity of original points
174 index_t Poly2d::parity_of_original_points() {
175 index_t nbv = pts.size();
176 index_t dec = 0;
177 double dec_score[2] = { 0, 0 };
178 FOR(q, nbv / 2) {
179 FOR(d, 2)
180 dec_score[d] = std::max(dec_score[d], std::abs(
181 det(pts[(q * 2 + 0 + d) % nbv] - pts[(q * 2 + 1 + d) % nbv],
182 pts[(q * 2 + 2 + d) % nbv] - pts[(q * 2 + 1 + d) % nbv])));
183 }
184 if (dec_score[1] < dec_score[0])dec = 1;
185 return dec;
186 }
187
188
189 bool Poly2d::middle_point_quadrangulate(vector<index_t>& quads) {
190 index_t nbv = pts.size();
191 vec2 G = barycenter();
192 index_t dec = parity_of_original_points();
193 FOR(q, nbv / 2) {
194 quads.push_back(nbv);
195 FOR(v, 3) quads.push_back((q * 2 + 1 - dec + v) % nbv);
196 }
197 pts.push_back(G);
198 return true;
199 }
200
201
202 bool Poly2d::quads_are_valid(vector<index_t>& quads) {
203
204 // geometric criteria
205 FOR(q, quads.size() / 4) {
206 FOR(e, 4) {
207 vec2 v0 = normalize(pts[quads[4 * q + next_mod(e, 4)]] - pts[quads[4 * q + e]]);
208 vec2 v1 = normalize(pts[quads[4 * q + prev_mod(e, 4)]] - pts[quads[4 * q + e]]);
209 if (det(v0, v1) < sin(M_PI / 8.)) return false;
210 }
211 }
212 return true;
213 }
214
215
216
217 struct Contour2D {
218 void resize(index_t n) { pos_.resize(n); angu_.resize(n);vid_.resize(n);}
219 void compute_angu() {
220 //plop("compute_angu() will not sffice to capture sing 5");
221 angu_.resize(pos_.size());
222 FOR(v, pos_.size()) {
223 angu_[v] = 1;
224 vec2 d0 = pos(v) - pos(int(v)-1);
225 vec2 d1 = pos(v+1) - pos(v);
226 double angle = atan2(det(d0, d1), dot(d0, d1));
227 if (angle < M_PI / 4.) angu_[v] = 0;
228 if (angle < -M_PI / 4.) angu_[v] = -1;
229 }
230 }
231
232 vec2 normal(int v) {// equals 0 for the singularity
233 mat2 R90; R90(0, 0) = 0; R90(0, 1) = -1; R90(1, 0) = 1; R90(1, 1) = 0;
234 return normalize(R90*(pos(v+1) - pos(v - 1)));
235 }
236
237 vec2& pos(int i) { return aupp(i, pos_); }
238 int& angu(int i) { return aupp(i, angu_); }
239 int& vid(int i) { return aupp(i, vid_); }
240
241 vec2& pos(index_t i) { return aupp(i, pos_); }
242 int& angu(index_t i) { return aupp(i, angu_); }
243 int& vid(index_t i) { return aupp(i, vid_); }
244
245
246 void show() {
247 GEO::Logger::out("HexDom") << "\npos.size = " << pos_.size() << std::endl; FOR(i, pos_.size()) std::cerr << pos_[i] << "\t";
248 GEO::Logger::out("HexDom") << "\nangu.size = " << angu_.size() << std::endl; FOR(i, angu_.size()) std::cerr << angu_[i] << "\t";
249 GEO::Logger::out("HexDom") << "\nvid.size = " << vid_.size() << std::endl; FOR(i, vid_.size()) std::cerr << vid_[i] << "\t";
250 }
251
252 void remove(int i) {
253 i = i%int(pos_.size());
254 pos_.erase(pos_.begin() + i);
255 angu_.erase(angu_.begin() + i);
256 vid_.erase(vid_.begin() + i);
257
258 }
259
260
261 vector<vec2> pos_;
262 vector<int> angu_;
263 vector<int> vid_;
264 };
265
266 static int export_debug_mesh_id = 0;
267 struct QuadrangulateWithOneSingularity {
268 QuadrangulateWithOneSingularity(vector<vec2>& p_pts, vector<index_t>& p_quads)
269 :pts(p_pts), quads(p_quads) {
270 R90(0, 0) = 0; R90(0, 1) = -1; R90(1, 0) = 1; R90(1, 1) = 0;
271 }
272
273 // returns the index of the singularity
274 int init_contour(vector<int>& angu,int sing_valence) {
275 index_t offset = 0;
276 // find the best offset
277 double best_dist2 = 1e20;
278 contour.resize(pts.size()+1);
279 contour.pos(0) = vec2(0, 0);
280 FOR(off, pts.size()) {
281 vec2 dir(1, 0);
282 FOR(v, pts.size()) {
283 contour.pos(v + 1) = contour.pos(v) + dir;
284 if (aupp(off + v + 1, angu) < 0) dir = -(R90*dir);
285 if (aupp(off + v + 1, angu) > 0) dir = R90*dir;
286 }
287 vec2 diag = contour.pos(-1) ;
288
289 if (sing_valence == 3 && diag.x == -diag.y && diag.length2() < best_dist2) {
290 best_dist2 = diag.length2();
291 offset = off;
292 };
293 if (sing_valence == 5 && diag.x == diag.y && diag.length2() < best_dist2) {
294 best_dist2 = diag.length2();
295 offset = off;
296 };
297 }
298 // decal gridpos w.r.t offset
299 vec2 dir(1, 0);
300 FOR(v, pts.size()) {
301 contour.pos(v + 1) = contour.pos(v) + dir;
302 if (aupp(offset + v + 1, angu) < 0) dir = -(R90*dir);
303 if (aupp(offset + v + 1, angu) > 0) dir = R90*dir;
304 }
305
306 // define mapping contour -> pts
307 FOR(v, pts.size() ) contour.vid(v ) = int(offset + v ) % int(pts.size());
308 contour.vid_.back() = contour.vid_.front();
309
310 // singularity on border TODO CHECK angu on singularity !
311 if ((contour.pos(-1) - contour.pos(0)).length2() < .1) { contour.remove(int(contour.pos_.size()) - 1); contour.compute_angu(); return 0; }
312
313 // add pts
314 vec2 A = contour.pos(0);
315 vec2 B = contour.pos(-1);
316 if (sing_valence == 3) for (int i = int(B.x + 1.0); i < int(A.x); i++) {
317 contour.pos_.push_back(vec2(i, B.y));
318 contour.vid_.push_back(int(pts.size()));
319 pts.push_back(contour.pos_.back());
320 }
321
322 if (sing_valence == 5) for (int i = int(B.x - 1); i > int(A.x); i--) {
323 contour.pos_.push_back(vec2(double(i), B.y));
324 contour.vid_.push_back(int(pts.size()));
325 pts.push_back(contour.pos_.back());
326 }
327
328 index_t singularity_index = contour.pos_.size();
329 contour.pos_.push_back(vec2(A.x, B.y));
330 contour.vid_.push_back(int(pts.size()));
331 pts.push_back(contour.pos_.back());
332
333 for (int j = int(B.y - 1); j > int(A.y); j--) {
334 contour.vid_.push_back(contour.vid(2*singularity_index-contour.pos_.size()));
335 contour.pos_.push_back(vec2(A.x, double(j)));
336 }
337 contour.compute_angu();
338 contour.angu(singularity_index) = 2 - sing_valence;
339 return int(singularity_index);
340 }
341
342
343 void export_debug_mesh() {
344 Mesh outm;
345 outm.vertices.create_vertices(contour.pos_.size());
346 vector<index_t> vid(contour.pos_.size());
347 FOR(i, contour.pos_.size()) {
348 vid[i] = i;
349 X(&outm)[i] = vec3(contour.pos(i)[0], contour.pos(i)[1], 0);
350 }
351 Attribute<int> angu_attr(outm.vertices.attributes(), "angu");
352 FOR(i, contour.pos_.size()) angu_attr[i] = contour.angu(i);
353
354 outm.facets.create_polygon(vid);
355 mesh_save(outm, "C:/DATA/2dcontours/contour2D"+ String::to_string(export_debug_mesh_id ++) +".geogram");
356 }
357
358
359 bool try_to_punch() {
360 if (contour.pos_.size() < 4) return false;
361 FOR(v, contour.pos_.size()) {
362 if (contour.angu(v) != 1) continue;
363 // cut ear
364 if (contour.angu(v + 1) == 1) {
365 FOR(s, 4) quads.push_back(index_t(contour.vid(int(v) - 1 + int(s))));
366 contour.remove(int(v));
367 contour.remove(int(v));
368 contour.angu(int(v) - 1)++;
369 contour.angu(int(v)) ++;
370 return true;
371 }
372 // add new point
373 vec2 npos = contour.pos(v - 1) + contour.pos(v + 1) - contour.pos(v);
374 bool conflict = false;
375 FOR(vv, contour.pos_.size()) if (vv != v && (contour.pos(vv) - npos).length2() < .1) conflict = true;
376 if (conflict) continue;
377 FOR(s,3) quads.push_back(index_t(contour.vid(int(v) - 1+int(s))));
378 quads.push_back(index_t(pts.size()));
379 contour.vid(v) = int(pts.size());
380 pts.push_back(npos);
381 contour.pos(v) = npos;
382 contour.angu(v-1) ++;
383 contour.angu(v) = -1;
384 contour.angu(v+1) ++;
385 return true;
386 }
387 return false;
388 }
389
390
391 bool apply(vector<int>& angu,int sing_valence) {
392 int singularity_index=-1;
393 index_t border_size = pts.size();
394 if (sing_valence == 3|| sing_valence == 5) {
395 singularity_index = init_contour(angu, sing_valence);
396 } else if (sing_valence == 4) {
397 contour.resize(pts.size());
398 vec2 dir(1, 0);
399 contour.pos(0) = vec2(0, 0);
400 for (index_t v = 1; v < pts.size();v++) {
401 contour.pos(v) = contour.pos(v - 1) + dir;
402 if (angu[v]< 0) dir = -(R90*dir);
403 if (angu[v]> 0) dir = R90*dir;
404 }
405 FOR(v, pts.size()) contour.vid(v) = int(v);
406 FOR(v, pts.size()) contour.angu(v) = angu[v];
407 if ((contour.pos_.back() + dir - contour.pos_.front()).length2() > .1) return false; // check that it is closed
408 }
409 else {
410 return false;
411 }
412
413 //plop("valok");
414 //plop(sing_valence);
415 //plop(singularity_index);
416 //plop(border_size);
417 //plop(contour.pos_.size());
418 vector<vec2> theta_r(border_size);
419 vec2 O(.5, .5);
420 if (singularity_index!=-1) O= contour.pos(singularity_index);
421 FOR(v, border_size) theta_r[v][1] = (contour.pos(v) - O).length();
422 theta_r[0][0] = 0;
423 FOR(v, border_size - 1) {
424 theta_r[v + 1][0] = theta_r[v][0] + atan2(det(contour.pos(v) - O, contour.pos(v + 1) - O), dot(contour.pos(v) - O, contour.pos(v + 1) - O));
425 }
426
427 FOR(v, border_size) FOR(vv, border_size) if (vv != v && (theta_r[vv] - theta_r[v]).length2() < .0001) {
428 FOR(w, theta_r.size()) plop(theta_r[w]);
429 return false;
430 }
431
432
433 while (try_to_punch()) {
434 //export_debug_mesh();
435 //plop(export_debug_mesh_id);
436 if (quads.size() > 1000) geo_assert_not_reached;
437 }
438
439 nlNewContext();
440 nlSolverParameteri(NL_LEAST_SQUARES, NL_TRUE);
441 nlSolverParameteri(NL_NB_VARIABLES, NLint(2*pts.size()));
442 nlBegin(NL_SYSTEM);
443 FOR(v, border_size) FOR(d,2){
444 nlSetVariable(v * 2 +d, pts[v][d]);
445 nlLockVariable(v * 2 + d);
446 }
447 nlBegin(NL_MATRIX);
448 FOR(q, quads.size() / 4) FOR(e, 4) FOR(d, 2) {
449 nlBegin(NL_ROW);
450 nlCoefficient(quads[4 * q + e]*2+d, -1.);
451 nlCoefficient(quads[4 * q + ((e+1)%4)] * 2 + d, 1.);
452 nlEnd(NL_ROW);
453 }
454
455 nlEnd(NL_MATRIX);
456 nlEnd(NL_SYSTEM);
457 nlSolve();
458 FOR(v, pts.size()) FOR(d, 2) pts[v][d]= nlGetVariable(2*v+d);
459 nlDeleteContext(nlGetCurrent());
460 //export_debug_mesh();
461 if (contour.pos_.size() > 2) { pts.resize(index_t(border_size)); quads.clear(); return false; }
462
463 if (!Poly2d(pts).quads_are_valid(quads)) {
464 //export_debug_mesh();
465 FOR(i, contour.pos_.size()) plop(contour.pos(i));
466 }
467 return Poly2d(pts).quads_are_valid(quads);
468
469 }
470 mat2 R90;
471
472 vector<vec2>& pts;
473 vector<index_t>& quads;
474 Contour2D contour;
475 };
476
477
478
479
480
481
482
483
484
485
486
487
488
489 bool Poly2d::try_quad_cover(vector<index_t>& quads) {
490 vector<int> angu(pts.size(), 1);
491 int sing_valence = 0;
492 FOR(v, pts.size()) {
493 vec2 d0 = aupp(v, pts) - aupp(v - 1, pts);
494 vec2 d1 = aupp(v + 1, pts) - aupp(v, pts);
495 double angle = atan2(det(d0, d1), dot(d0, d1));
496 if (angle < M_PI / 4.) angu[v] = 0;
497 if (angle < -M_PI / 4.) angu[v] = -1;
498 sing_valence += angu[v];
499 }
500 //plop("try_quad_cover");
501 //dump_contour();
502
503 QuadrangulateWithOneSingularity doit(pts,quads);
504 if (doit.apply(angu, sing_valence)) return true;
505
506 return false;
507 }
508
509
510
511
512
513 bool Poly2d::try_quadrangulate(vector<index_t>& quads) {
514 bool verbose = false;
515
516 index_t nbv = pts.size();
517 if (verbose) plop(nbv);
518 if (nbv < 4) return false;
519 if (nbv == 4) {
520 FOR(v, 4) quads.push_back(v);
521 if (!quads_are_valid(quads)) { GEO::Logger::out("HexDom") << "FAIL" << std::endl; return false; }
522 return true;
523 }
524
525
526 if (nbv % 2 != 0) {
527 GEO::Logger::out("HexDom") << "There is no way to quadrangulate a surface with an odd number of boundary edges" << std::endl;
528 return false;
529 }
530
531
532 return try_quad_cover(quads);
533
534 /*
535 // precompute a few things
536 vector<double> angle(nbv);
537 vector<double> length(nbv);
538 double ave_length = 0;
539 FOR(i, nbv) {
540 vec2 P[3];
541 FOR(p, 3) P[p] = aupp(i + p - 1, pts);
542 angle[i] = (180. / M_PI)*atan2(det(P[1] - P[0], P[2] - P[1]), dot(P[1] - P[0], P[2] - P[1]));
543 if (verbose)GEO::Logger::out("HexDom") << "i= " << i << "angle = " << angle[i] << std::endl;
544 length[i] = (P[1] - P[0]).length() / double(nbv);
545 ave_length += length[i];
546 }
547 plop("gna");
548
549
550 // define outputs of the search
551 index_t start = index_t(-1);
552 index_t end = index_t(-1);
553 index_t nb_nv_pts = index_t(-1);
554 double best_score = 0;
555
556
557
558 index_t dec = parity_of_original_points();
559 plop("gna");
560
561 FOR(test_start, nbv) {
562 plop(test_start);
563 index_t test_end;
564 index_t test_nb_nv_pts;
565 double test_score;
566
567 plop("gna");
568
569 FOR(d, nbv - 5) {
570 plop(d);
571
572 test_end = test_start + d + 3;
573
574 vec2 A[3];
575 FOR(i, 3) A[i] = aupp(int(test_start + i) - 1, pts);
576 vec2 B[3];
577 FOR(i, 3) B[i] = aupp(int(test_end + i) - 1, pts);
578 vec2 nA1A2 = normalize(A[2] - A[1]);
579 vec2 nA1A0 = normalize(A[0] - A[1]);
580 vec2 nB1B2 = normalize(B[2] - B[1]);
581 vec2 nB1B0 = normalize(B[0] - B[1]);
582 vec2 nAB = normalize(B[1] - A[1]);
583 vec2 nBA = -nAB;
584
585 double worst_det = 1;
586 worst_det = std::min(worst_det, det(nA1A2, nAB));
587 worst_det = std::min(worst_det, det(nAB, nA1A0));
588 worst_det = std::min(worst_det, det(nB1B2, nBA));
589 worst_det = std::min(worst_det, det(nBA, nB1B0));
590
591 test_score = worst_det;
592
593
594 double AB_relative_length = floor((B[1] - A[1]).length() / ave_length);
595 test_nb_nv_pts = index_t(std::max(0, int(AB_relative_length) - 1));
596
597 if (test_nb_nv_pts % 2 != int(d % 2)) {
598 if (test_nb_nv_pts == 0) test_nb_nv_pts = 1; else test_nb_nv_pts--;
599 }
600
601 if (angle[test_start] < 1) test_score += 1;
602 if (angle[test_end] < 1) test_score += 1;
603 if (angle[test_start] < -45) test_score += 2;
604 if (angle[test_end] < -45) test_score += 2;
605 if ((test_start % 2) == 1 - dec) test_score -= 10;
606 if ((test_end % 2) == 1 - dec) test_score -= 10;
607 test_nb_nv_pts = 1;
608
609 if (best_score < test_score) {
610 bool can_cut = true;
611 FOR(dd, nbv) {
612 index_t ind = test_start + dd;
613 if (ind > test_start && ind < test_end)
614 can_cut = can_cut && det(nAB, aupp(ind, pts) - A[1]) < 0;
615 if (ind > test_end)
616 can_cut = can_cut && det(nAB, aupp(ind, pts) - A[1]) > 0;
617 }
618 if (verbose)
619 std::cerr << "can_cut = " << can_cut << " test_score = " << test_score
620 << " test_start = " << test_start << " test_end = " << test_end
621 << " test_nb_nv_pts = " << test_nb_nv_pts << std::endl;
622 if (can_cut) {
623 start = test_start;
624 end = test_end;
625 nb_nv_pts = test_nb_nv_pts;
626 best_score = test_score;
627 }
628 }
629 }
630
631
632 }
633
634 plop("gna");
635
636 if (nbv > 8)
637 if (nb_nv_pts != index_t(-1)) {
638 if (verbose)GEO::Logger::out("HexDom") << "remove quad strip from " << start << " with score = " << best_score << " with nbpts" << nb_nv_pts << std::endl;
639
640 vector<index_t> global_vid[2]; // gives indices in "pts" from indices in "poly[i]"
641
642 // fill both half with existing points
643 //int end = start + nb_nv_pts + 3;
644 FOR(d, end - start + 1) global_vid[0].push_back((start + d) % nbv);
645 FOR(d, nbv - (end - start) + 1) global_vid[1].push_back((end + d) % nbv);
646
647
648 // add new vertices along the cut
649 FOR(i, nb_nv_pts) global_vid[0].push_back(nbv + i);
650 FOR(i, nb_nv_pts) global_vid[1].push_back(nbv + (nb_nv_pts - 1 - i));
651 FOR(i, nb_nv_pts) {
652 double c = 1.0 - double(i + 1) / double(nb_nv_pts + 1);
653 pts.push_back((1. - c)*pts[start] + c*pts[end% nbv]);
654 }
655
656 // solve on two halves
657 vector<vec2> poly[2];
658 FOR(i, 2) FOR(fv, global_vid[i].size()) poly[i].push_back(pts[global_vid[i][fv]]);
659
660 vector<index_t> poly_quad[2];
661 FOR(i, 2) if (!Poly2d(poly[i]).try_quadrangulate(poly_quad[i])) return false;
662 // add new pts to global
663 FOR(i, 2) for (index_t d = global_vid[i].size(); d < poly[i].size(); d++) {
664 global_vid[i].push_back(pts.size());
665 pts.push_back(poly[i][d]);
666 }
667 FOR(i, 2) FOR(qu, poly_quad[i].size()) quads.push_back(global_vid[i][poly_quad[i][qu]]);
668
669 if (!quads_are_valid(quads)) { GEO::Logger::out("HexDom") << "FAIL remove quad strip" << std::endl; return false; }
670 return true;
671 }
672
673
674 plop("gna");
675
676
677 if (verbose) GEO::Logger::out("HexDom") << "middle_point_quadrangulate(quads)" << std::endl;
678 middle_point_quadrangulate(quads);
679 if (!quads_are_valid(quads)) { GEO::Logger::out("HexDom") << "FAIL middle_point_quadrangulate" << std::endl; return false; }
680
681 return true;
682 */
683 }
684
685 /*****************************************************************************************************/
686
687 vec3 Poly3d::barycenter() {
688 vec3 bary(0, 0, 0);
689 FOR(fv, pts.size()) {
690 bary = bary + (1. / double(pts.size()))*pts[fv];
691 }
692 return bary;
693 }
694
695 vec3 Poly3d::normal() {
696 vec3 n(0, 0, 0);
697 vec3 bary = barycenter();
698 FOR(fv, pts.size()) {
699 n = n + cross(pts[fv] - bary, pts[next_mod(fv, pts.size())] - bary);
700 // plop(n);
701 }
702 n = normalize(n);
703 return n;
704 }
705
706
707 bool Poly3d::try_triangulate_minweight(vector<index_t>& triangles) {
708 index_t nbv = pts.size();
709 if (nbv == 3) {
710 FOR(v, 3) {
711 triangles.push_back(v);
712 }
713 return true;
714 }
715 geo_assert(nbv > 3);
716
717 vector<vec2> pts2d;
718 Basis3d b(normal());
719 FOR(fv, nbv) {
720 pts2d.push_back(b.project_xy(pts[fv]));
721 }
722
723 return Poly2d(pts2d).try_triangulate_minweight(triangles);
724 }
725
726 /**
727 * WARNING: it may introduce new vertices in pts
728 */
729 bool Poly3d::try_quadrangulate(vector<index_t>& quads) {
730 index_t nbv = pts.size();
731 if (nbv < 4) return false;
732 vec3 G = barycenter();
733 if (normal().length2() < 1e-20) return false;
734 Basis3d b(normal());
735
736 vector<vec2> pts2d;
737 FOR(fv, nbv) pts2d.push_back(b.project_xy(pts[fv] - G));
738 Poly2d p2d(pts2d);
739 if (!p2d.try_quadrangulate(quads)) {
740 //dump_contour();
741 return false;
742 }
743 for (index_t i = pts.size(); i < p2d.pts.size(); i++)
744 pts.push_back(G + b.un_project_xy(p2d.pts[i]));
745 return true;
746 }
747
748 }
749