| Line | Branch | Exec | Source |
|---|---|---|---|
| 1 | /* | ||
| 2 | * Copyright (c) 2000-2022 Inria | ||
| 3 | * All rights reserved. | ||
| 4 | * | ||
| 5 | * Redistribution and use in source and binary forms, with or without | ||
| 6 | * modification, are permitted provided that the following conditions are met: | ||
| 7 | * | ||
| 8 | * * Redistributions of source code must retain the above copyright notice, | ||
| 9 | * this list of conditions and the following disclaimer. | ||
| 10 | * * Redistributions in binary form must reproduce the above copyright notice, | ||
| 11 | * this list of conditions and the following disclaimer in the documentation | ||
| 12 | * and/or other materials provided with the distribution. | ||
| 13 | * * Neither the name of the ALICE Project-Team nor the names of its | ||
| 14 | * contributors may be used to endorse or promote products derived from this | ||
| 15 | * software without specific prior written permission. | ||
| 16 | * | ||
| 17 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | ||
| 18 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | ||
| 19 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | ||
| 20 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE | ||
| 21 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | ||
| 22 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | ||
| 23 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | ||
| 24 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | ||
| 25 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | ||
| 26 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | ||
| 27 | * POSSIBILITY OF SUCH DAMAGE. | ||
| 28 | * | ||
| 29 | * Contact: Bruno Levy | ||
| 30 | * | ||
| 31 | * https://www.inria.fr/fr/bruno-levy | ||
| 32 | * | ||
| 33 | * Inria, | ||
| 34 | * Domaine de Voluceau, | ||
| 35 | * 78150 Le Chesnay - Rocquencourt | ||
| 36 | * FRANCE | ||
| 37 | * | ||
| 38 | */ | ||
| 39 | |||
| 40 | #ifndef H_OGF_RENDERER_CONTEXT_FULL_SCREEN_EFFECT_H | ||
| 41 | #define H_OGF_RENDERER_CONTEXT_FULL_SCREEN_EFFECT_H | ||
| 42 | |||
| 43 | #include <geogram_gfx/basic/common.h> | ||
| 44 | #include <geogram_gfx/basic/GLSL.h> | ||
| 45 | #include <geogram_gfx/basic/frame_buffer_object.h> | ||
| 46 | #include <geogram/basic/counted.h> | ||
| 47 | |||
| 48 | /** | ||
| 49 | * \file geogram_gfx/full_screen_effects/full_screen_effect.h | ||
| 50 | * \brief Low-level base class for full screen effects. | ||
| 51 | */ | ||
| 52 | |||
| 53 | namespace GEO { | ||
| 54 | |||
| 55 | /** | ||
| 56 | * \brief Implementation of full screen effects. | ||
| 57 | * \details This is the low-level class for full screen | ||
| 58 | * effects, that communicates with the RenderingContext | ||
| 59 | * and with OpenGL. In Graphite, typically a full screen | ||
| 60 | * effect is implemented as a pair of FullScreenEffectImpl / | ||
| 61 | * FullScreenEffect. | ||
| 62 | */ | ||
| 63 | class GEOGRAM_GFX_API FullScreenEffectImpl : | ||
| 64 | public Counted, public GLSL::PseudoFileProvider { | ||
| 65 | public: | ||
| 66 | /** | ||
| 67 | * \brief FullScreenEffectImpl constructor. | ||
| 68 | */ | ||
| 69 | FullScreenEffectImpl(); | ||
| 70 | |||
| 71 | /** | ||
| 72 | * \brief FullScreenEffectImpl destructor. | ||
| 73 | */ | ||
| 74 | ~FullScreenEffectImpl() override; | ||
| 75 | |||
| 76 | |||
| 77 | /** | ||
| 78 | * \brief Gets the minimum required GLSL version needed | ||
| 79 | * to execute the shaders in this FullScreenEffectImpl. | ||
| 80 | * \details Default implementation returns 1.0. | ||
| 81 | * \return the minimum required GLSL version as a double | ||
| 82 | * precision floating point number. | ||
| 83 | */ | ||
| 84 | virtual double required_GLSL_version() const; | ||
| 85 | |||
| 86 | /** | ||
| 87 | * \brief Callback called at the beginning of each frame. | ||
| 88 | * \param[in] width , height dimension of the rendering context. | ||
| 89 | * \details Baseclass implementation redirects rendering to | ||
| 90 | * draw_FBO_. | ||
| 91 | */ | ||
| 92 | virtual void pre_render(index_t width, index_t height); | ||
| 93 | |||
| 94 | /** | ||
| 95 | * \brief Callback called at the end of each frame. | ||
| 96 | * \details Subclasses may overload this function, and | ||
| 97 | * use it to transfered the content of FrameBufferObjects | ||
| 98 | * to the screen. Baseclass implementation copies the contents | ||
| 99 | * of draw_FBO_ to the screen. | ||
| 100 | */ | ||
| 101 | virtual void post_render(); | ||
| 102 | |||
| 103 | /** | ||
| 104 | * \brief Callback called whenever parameters are changed | ||
| 105 | * in the GUI. | ||
| 106 | * \details Subclasses may overload this function, and use | ||
| 107 | * it to transfer parameters to shader uniforms. | ||
| 108 | */ | ||
| 109 | virtual void update(); | ||
| 110 | |||
| 111 | /** | ||
| 112 | * \brief Gets the width of the rendering context. | ||
| 113 | * \details We cache the size of the rendering context, | ||
| 114 | * it is used for instance to create FrameBufferObjects. | ||
| 115 | * \return The width of the rendering context, in pixels. | ||
| 116 | */ | ||
| 117 | index_t width() const { | ||
| 118 | ✗ | return width_; | |
| 119 | } | ||
| 120 | |||
| 121 | /** | ||
| 122 | * \brief Gets the height of the rendering context. | ||
| 123 | * \details We cache the size of the rendering context, | ||
| 124 | * it is used for instance to create FrameBufferObjects. | ||
| 125 | * \return The height of the rendering context, in pixels. | ||
| 126 | */ | ||
| 127 | index_t height() const { | ||
| 128 | ✗ | return height_; | |
| 129 | } | ||
| 130 | |||
| 131 | /** | ||
| 132 | * \brief Tests whether this FullScreenEffect can be used. | ||
| 133 | * \details Most full screen effects require some hardware support, | ||
| 134 | * this function tests whether the GPU has sufficient functionalities | ||
| 135 | * for implementing this FullScreenEffect. | ||
| 136 | * \retval true if it can be used | ||
| 137 | * \retval false otherwise | ||
| 138 | */ | ||
| 139 | bool OK() const { | ||
| 140 | ✗ | return OK_; | |
| 141 | } | ||
| 142 | |||
| 143 | /** | ||
| 144 | * \brief Gets the content of the virtual file | ||
| 145 | * GLUP/current_profile/vertex_shader_preamble.h. | ||
| 146 | * \param[in,out] sources where the content of the | ||
| 147 | * virtual file should be appended | ||
| 148 | */ | ||
| 149 | virtual void get_vertex_shader_preamble_pseudo_file( | ||
| 150 | std::vector<GLSL::Source>& sources | ||
| 151 | ); | ||
| 152 | |||
| 153 | /** | ||
| 154 | * \brief Gets the content of the virtual file | ||
| 155 | * GLUP/current_profile/fragment_shader_preamble.h | ||
| 156 | * \param[in,out] sources where the content of the | ||
| 157 | * virtual file should be appended | ||
| 158 | */ | ||
| 159 | virtual void get_fragment_shader_preamble_pseudo_file( | ||
| 160 | std::vector<GLSL::Source>& sources | ||
| 161 | ); | ||
| 162 | |||
| 163 | /** | ||
| 164 | * \brief Gets the frame buffer object | ||
| 165 | * \return a pointer to the frame buffer object used | ||
| 166 | * by this FullScreenEffect. All rendering operations | ||
| 167 | * between pre_render() and post_render() are redirected | ||
| 168 | * there. | ||
| 169 | */ | ||
| 170 | FrameBufferObject* FBO() { | ||
| 171 | return &draw_FBO_; | ||
| 172 | } | ||
| 173 | |||
| 174 | protected: | ||
| 175 | |||
| 176 | /** | ||
| 177 | * \brief Callback called the first time this FullScreenEffectImpl | ||
| 178 | * is used. | ||
| 179 | * \param[in] w , h width and height of the rendering context. | ||
| 180 | * \details Subclasses may overload this callback. The OpenGL context | ||
| 181 | * is properly bound when this function is called. | ||
| 182 | */ | ||
| 183 | virtual void initialize(index_t w, index_t h); | ||
| 184 | |||
| 185 | /** | ||
| 186 | * \brief Callback called whenever the rendering context is resized. | ||
| 187 | * \details Subclasses may overload this callback, for instance to | ||
| 188 | * resize FrameBufferObject. | ||
| 189 | * \param[in] w , h new width and height of the rendering context, in | ||
| 190 | * pixels. | ||
| 191 | */ | ||
| 192 | virtual void resize(index_t w, index_t h); | ||
| 193 | |||
| 194 | /** | ||
| 195 | * \brief Resets alpha plane to 1.0 (opaque) | ||
| 196 | */ | ||
| 197 | void reset_alpha(); | ||
| 198 | |||
| 199 | private: | ||
| 200 | bool initialized_; | ||
| 201 | bool OK_; | ||
| 202 | index_t width_; | ||
| 203 | index_t height_; | ||
| 204 | |||
| 205 | protected: | ||
| 206 | FrameBufferObject draw_FBO_; | ||
| 207 | bool ES_profile_; | ||
| 208 | GLuint main_framebuffer_id_; | ||
| 209 | }; | ||
| 210 | |||
| 211 | /** | ||
| 212 | * \brief An automatic reference-counted pointer to a FullScreenEffectImpl. | ||
| 213 | */ | ||
| 214 | typedef SmartPointer<FullScreenEffectImpl> FullScreenEffectImpl_var; | ||
| 215 | |||
| 216 | } | ||
| 217 | |||
| 218 | #endif | ||
| 219 |