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|---|---|---|---|
| 1 | /* | ||
| 2 | * Copyright (c) 2000-2022 Inria | ||
| 3 | * All rights reserved. | ||
| 4 | * | ||
| 5 | * Redistribution and use in source and binary forms, with or without | ||
| 6 | * modification, are permitted provided that the following conditions are met: | ||
| 7 | * | ||
| 8 | * * Redistributions of source code must retain the above copyright notice, | ||
| 9 | * this list of conditions and the following disclaimer. | ||
| 10 | * * Redistributions in binary form must reproduce the above copyright notice, | ||
| 11 | * this list of conditions and the following disclaimer in the documentation | ||
| 12 | * and/or other materials provided with the distribution. | ||
| 13 | * * Neither the name of the ALICE Project-Team nor the names of its | ||
| 14 | * contributors may be used to endorse or promote products derived from this | ||
| 15 | * software without specific prior written permission. | ||
| 16 | * | ||
| 17 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | ||
| 18 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | ||
| 19 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | ||
| 20 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE | ||
| 21 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | ||
| 22 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | ||
| 23 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | ||
| 24 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | ||
| 25 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | ||
| 26 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | ||
| 27 | * POSSIBILITY OF SUCH DAMAGE. | ||
| 28 | * | ||
| 29 | * Contact: Bruno Levy | ||
| 30 | * | ||
| 31 | * https://www.inria.fr/fr/bruno-levy | ||
| 32 | * | ||
| 33 | * Inria, | ||
| 34 | * Domaine de Voluceau, | ||
| 35 | * 78150 Le Chesnay - Rocquencourt | ||
| 36 | * FRANCE | ||
| 37 | * | ||
| 38 | */ | ||
| 39 | |||
| 40 | #ifndef GEOGRAM_LUA_LUA_VEC_MAT | ||
| 41 | #define GEOGRAM_LUA_LUA_VEC_MAT | ||
| 42 | |||
| 43 | #include <geogram/basic/common.h> | ||
| 44 | #include <geogram/lua/lua.h> | ||
| 45 | #include <geogram/basic/assert.h> | ||
| 46 | #include <geogram/basic/argused.h> | ||
| 47 | #include <geogram/basic/numeric.h> | ||
| 48 | #include <geogram/basic/vecg.h> | ||
| 49 | #include <geogram/basic/matrix.h> | ||
| 50 | |||
| 51 | /** | ||
| 52 | * \file geogram/lua/lua_vec_mat.h | ||
| 53 | * \brief Functions to exchange vec2,vec3,vec4 and mat4 objects | ||
| 54 | * between Lua and Geogram | ||
| 55 | */ | ||
| 56 | |||
| 57 | namespace GEO { | ||
| 58 | |||
| 59 | /** | ||
| 60 | * \brief Converts a lua object into a value | ||
| 61 | * \tparam T type of the value | ||
| 62 | * \param[in] L a pointer to the Lua state | ||
| 63 | * \param[in] index the index of the object in thestack | ||
| 64 | * \param[out] result a reference to the read value | ||
| 65 | * \retval true if the conversion was successful | ||
| 66 | * \retval false otherwise (LUA type did not match) | ||
| 67 | */ | ||
| 68 | template <class T> inline bool lua_toveccomp( | ||
| 69 | lua_State* L, int index, T& result | ||
| 70 | ) { | ||
| 71 | geo_argused(L); | ||
| 72 | geo_argused(index); | ||
| 73 | geo_argused(result); | ||
| 74 | geo_assert_not_reached; | ||
| 75 | } | ||
| 76 | |||
| 77 | template<> inline bool lua_toveccomp<double>( | ||
| 78 | lua_State* L, int index, double& result | ||
| 79 | ) { | ||
| 80 | if(lua_type(L,index) == LUA_TNUMBER) { | ||
| 81 | result = lua_tonumber(L,index); | ||
| 82 | return true; | ||
| 83 | } | ||
| 84 | return false; | ||
| 85 | } | ||
| 86 | |||
| 87 | ✗ | template<> inline bool lua_toveccomp<float>( | |
| 88 | lua_State* L, int index, float& result | ||
| 89 | ) { | ||
| 90 | ✗ | if(lua_type(L,index) == LUA_TNUMBER) { | |
| 91 | ✗ | result = float(lua_tonumber(L,index)); | |
| 92 | ✗ | return true; | |
| 93 | } | ||
| 94 | return false; | ||
| 95 | } | ||
| 96 | |||
| 97 | template<> inline bool lua_toveccomp<Numeric::int32>( | ||
| 98 | lua_State* L, int index, Numeric::int32& result | ||
| 99 | ) { | ||
| 100 | if(lua_type(L,index) == LUA_TNUMBER && lua_isinteger(L,index)) { | ||
| 101 | result = GEO::Numeric::int32(lua_tointeger(L,index)); | ||
| 102 | return true; | ||
| 103 | } | ||
| 104 | return false; | ||
| 105 | } | ||
| 106 | |||
| 107 | |||
| 108 | /** | ||
| 109 | * \brief Converts a lua object into a Geogram vec2,vec3 or vec4 | ||
| 110 | * \tparam N dimension of the vector | ||
| 111 | * \tparam T type of the components | ||
| 112 | * \param[in] L a pointer to the Lua state | ||
| 113 | * \param[in] index the index of the object in thestack | ||
| 114 | * \param[out] result a reference to the converted vector | ||
| 115 | * \retval true if the conversion was successful | ||
| 116 | * \retval false otherwise (mtype does not match, or object on | ||
| 117 | * the stack is not an integer-indexed table of numbers of the | ||
| 118 | * correct size). | ||
| 119 | */ | ||
| 120 | ✗ | template<unsigned int N, class T> inline bool lua_tovec( | |
| 121 | lua_State* L, int index, ::GEO::vecng<N,T>& result | ||
| 122 | ) { | ||
| 123 | ✗ | if(!lua_istable(L,index)) { | |
| 124 | return false; | ||
| 125 | } | ||
| 126 | |||
| 127 | index_t cur = 0; | ||
| 128 | bool ok = true; | ||
| 129 | |||
| 130 | ✗ | for(lua_Integer i=1; lua_geti(L,index,i) != LUA_TNIL; ++i) { | |
| 131 | ✗ | if(cur < N) { | |
| 132 | ✗ | ok = ok && lua_toveccomp(L,-1,result[cur]); | |
| 133 | } | ||
| 134 | ✗ | ++cur; | |
| 135 | ✗ | lua_pop(L,1); | |
| 136 | } | ||
| 137 | ✗ | lua_pop(L,1); // lua_geti() pushes smthg on the stack | |
| 138 | // even for the last round of the loop ! | ||
| 139 | |||
| 140 | ✗ | return(ok && cur == index_t(N)); | |
| 141 | } | ||
| 142 | |||
| 143 | /** | ||
| 144 | * \brief Converts a Lua object into a Geogram mat2, mat3 or mat4 | ||
| 145 | * \tparam N dimension of the vector | ||
| 146 | * \tparam T type of the coefficients | ||
| 147 | * \param[in] L a pointer to the Lua state | ||
| 148 | * \param[in] index the index of the object in thestack | ||
| 149 | * \param[out] result a reference to the converted matrix | ||
| 150 | * \retval true if the conversion was successful | ||
| 151 | * \retval false otherwise (mtype does not match, or object | ||
| 152 | * is not a table of the correct size). | ||
| 153 | */ | ||
| 154 | ✗ | template<unsigned int N, class T> inline bool lua_tomat( | |
| 155 | lua_State* L, int index, ::GEO::Matrix<N,T>& result | ||
| 156 | ) { | ||
| 157 | |||
| 158 | ✗ | if(!lua_istable(L,index)) { | |
| 159 | return false; | ||
| 160 | } | ||
| 161 | |||
| 162 | index_t cur = 0; | ||
| 163 | bool ok = true; | ||
| 164 | |||
| 165 | ✗ | for(lua_Integer i=1; lua_geti(L,index,i) != LUA_TNIL; ++i) { | |
| 166 | ::GEO::vecng<N,T> row; | ||
| 167 | ✗ | if(cur < N) { | |
| 168 | ✗ | if(lua_tovec(L,-1,row)) { | |
| 169 | ✗ | for(index_t j=0; j<index_t(N); ++j) { | |
| 170 | ✗ | result(cur,j) = row[j]; | |
| 171 | } | ||
| 172 | } else { | ||
| 173 | ok = false; | ||
| 174 | } | ||
| 175 | } | ||
| 176 | ✗ | ++cur; | |
| 177 | ✗ | lua_pop(L,1); | |
| 178 | } | ||
| 179 | ✗ | lua_pop(L,1); // lua_geti() pushes smthg on the stack | |
| 180 | // even for the last round of the loop ! | ||
| 181 | |||
| 182 | ✗ | return(ok && cur == index_t(N)); | |
| 183 | } | ||
| 184 | |||
| 185 | /*******************************************************************/ | ||
| 186 | |||
| 187 | /** | ||
| 188 | * \brief Pushes a vector component onto the Lua stack | ||
| 189 | * \details Specializations need to be declared, this generic version | ||
| 190 | * throws an assertion failure | ||
| 191 | * \param[in] L the Lua stack | ||
| 192 | * \param[in] val the value to be pushed | ||
| 193 | */ | ||
| 194 | template <class T> inline void lua_pushveccomp(lua_State* L, T val) { | ||
| 195 | geo_argused(L); | ||
| 196 | geo_argused(val); | ||
| 197 | geo_assert_not_reached; | ||
| 198 | } | ||
| 199 | |||
| 200 | template<> inline void lua_pushveccomp(lua_State* L, double val) { | ||
| 201 | lua_pushnumber(L, val); | ||
| 202 | } | ||
| 203 | |||
| 204 | template<> inline void lua_pushveccomp(lua_State* L, float val) { | ||
| 205 | ✗ | lua_pushnumber(L, double(val)); | |
| 206 | } | ||
| 207 | |||
| 208 | template<> inline void lua_pushveccomp( | ||
| 209 | lua_State* L, Numeric::int32 val | ||
| 210 | ) { | ||
| 211 | lua_pushinteger(L, lua_Integer(val)); | ||
| 212 | } | ||
| 213 | |||
| 214 | /** | ||
| 215 | * \brief Pushes a vector onto the Lua stack | ||
| 216 | * \param[in] L the Lua stack | ||
| 217 | * \param[in] V a vec2,vec3,vec4,vec2i,vec3i or vec4i | ||
| 218 | */ | ||
| 219 | template <unsigned int N, class T> inline void lua_push( | ||
| 220 | lua_State* L, const ::GEO::vecng<N,T>& V | ||
| 221 | ) { | ||
| 222 | lua_createtable(L, int(N), 0); | ||
| 223 | for(index_t i=0; i<index_t(N); ++i) { | ||
| 224 | lua_pushveccomp(L,V[i]); | ||
| 225 | lua_seti(L,-2,lua_Integer(i+1)); // indices start from 1 in Lua | ||
| 226 | } | ||
| 227 | } | ||
| 228 | |||
| 229 | /** | ||
| 230 | * \brief Pushes a matrix onto the Lua stack | ||
| 231 | * \param[in] L the Lua stack | ||
| 232 | * \param[in] M a mat2,mat3,mat4,mat2i,mat3i or mat4i | ||
| 233 | */ | ||
| 234 | ✗ | template <unsigned int N, class T> inline void lua_push( | |
| 235 | lua_State* L, const ::GEO::Matrix<N,T>& M | ||
| 236 | ) { | ||
| 237 | ✗ | lua_createtable(L, int(N), 0); | |
| 238 | ✗ | for(index_t i=0; i<index_t(N); ++i) { | |
| 239 | ✗ | lua_createtable(L, int(N), 0); | |
| 240 | ✗ | for(index_t j=0; j<index_t(N); ++j) { | |
| 241 | ✗ | lua_pushveccomp(L,M(i,j)); | |
| 242 | ✗ | lua_seti(L,-2,lua_Integer(j+1)); // Idces start from 1 in Lua | |
| 243 | } | ||
| 244 | ✗ | lua_seti(L,-2,lua_Integer(i+1)); // Idem... | |
| 245 | } | ||
| 246 | ✗ | } | |
| 247 | |||
| 248 | } | ||
| 249 | |||
| 250 | |||
| 251 | #endif | ||
| 252 |