40#ifndef H_HEXDOM_ALGO_HEX_CRUNCHER_H
41#define H_HEXDOM_ALGO_HEX_CRUNCHER_H
49 bool EXPLORAGRAM_API next_crunch(Mesh* m, Mesh* newhex,
bool newmodel =
false,
int nb_max_punch = 1000000);
50 void EXPLORAGRAM_API prepare_crunch(Mesh* m,
bool subdivide,
bool revert);
51 void EXPLORAGRAM_API punch_and_cut(Mesh* m, Mesh* newhex,
int nb_iter,
int nb_punch_per_iter,
bool check_validity);
#define EXPLORAGRAM_API
Linkage declaration for exploragram symbols.
Included by all headers in exploragram.
The class that represents a mesh.
Global Vorpaline namespace.