40#ifndef H_HEXDOM_ALGO_QUADMESHER_H
41#define H_HEXDOM_ALGO_QUADMESHER_H
44#include <exploragram/hexdom/geometry.h>
45#include <exploragram/hexdom/mesh_utils.h>
53 void add_edge(Mesh* m,
vec3 P0,
vec3 P1,
double value = 0);
55 void add_triangle(Mesh* m,
vec3 P0,
vec3 P1,
vec3 P2,
double value = 0);
57 void current_test(Mesh* m, Mesh* debug_mesh);
Assertion checking mechanism.
Included by all headers in exploragram.
Functions to load and save meshes.
Global Vorpaline namespace.
vecng< 3, Numeric::float64 > vec3
Represents points and vectors in 3d.