Graphite  Version 3
An experimental 3D geometry processing program
GEO::CDT2d Class Reference

Constrained Delaunay triangulation. More...

#include <geogram/delaunay/CDT_2d.h>

Inheritance diagram for GEO::CDT2d:
GEO::CDTBase2d

Public Member Functions

void clear () override
 Removes everything from this triangulation. More...
 
void create_enclosing_triangle (const vec2 &p1, const vec2 &p2, const vec2 &p3)
 Creates a first large enclosing triangle. More...
 
void create_enclosing_quad (const vec2 &p1, const vec2 &p2, const vec2 &p3, const vec2 &p4)
 Creates a first large enclosing quad. More...
 
void create_enclosing_rectangle (double x1, double y1, double x2, double y2)
 Creates a first large enclosing rectangle. More...
 
index_t insert (const vec2 &p, index_t hint=index_t(-1))
 Inserts a point. More...
 
void insert (index_t nb_points, const double *points, index_t *indices=nullptr, bool remove_unreferenced_vertices=false)
 Batch-inserts a set of point. More...
 
void save (const std::string &filename) const override
 Saves this CDT to a geogram mesh file. More...
 
const vec2 point (index_t v) const
 Gets a point by index. More...
 
- Public Member Functions inherited from GEO::CDTBase2d
 CDTBase2d ()
 CDTBase2d constructor.
 
virtual ~CDTBase2d ()
 CDTBase2d destructor.
 
void insert_constraint (index_t i, index_t j)
 Inserts a constraint. More...
 
void remove_external_triangles (bool remove_internal_holes=false)
 Recursively removes all the triangles adjacent to the border, and keeps what's surrounded by constraints. More...
 
void set_delaunay (bool delaunay)
 Specifies whether a constrained Delaunay triangulation should be constructed, or just a plain constrained triangulation. More...
 
index_t nT () const
 Gets the number of triangles.
 
index_t nv () const
 Gets the number of vertices.
 
index_t ncnstr () const
 Gets the number of constraints.
 
index_t Tv (index_t t, index_t lv) const
 Gets a vertex of a triangle. More...
 
index_t Tv_find (index_t t, index_t v) const
 Finds the local index of a vertex in a triangle. More...
 
index_t Tadj (index_t t, index_t le) const
 Gets a triangle adjacent to a triangle. More...
 
index_t Tadj_find (index_t t1, index_t t2) const
 Finds the edge accross which a triangle is adjacent to another one. More...
 
index_t vT (index_t v) const
 Gets a triangle incident to a given vertex. More...
 
index_t Tedge_cnstr_first (index_t t, index_t le) const
 Gets the constraint associated with an edge. More...
 
index_t edge_cnstr_next (index_t ecit) const
 Gets the successor of an edge constraint iterator. More...
 
index_t edge_cnstr (index_t ecit) const
 Gets an edge constraint from an edge constraint iterator. More...
 
index_t Tedge_cnstr_nb (index_t t, index_t le) const
 Gets the number of constraints associated with a triange edge. More...
 
bool Tedge_is_Delaunay (index_t t, index_t le) const
 Tests whether a triangle edge is Delaunay. More...
 
void check_consistency () const
 Checks both combinatorics and geometry, aborts on unconsistency.
 

Protected Member Functions

Sign orient2d (index_t i, index_t j, index_t k) const override
 Computes the orientation predicate in 2d. More...
 
Sign incircle (index_t i, index_t j, index_t k, index_t l) const override
 Incircle predicate. More...
 
index_t create_intersection (index_t E1, index_t i, index_t j, index_t E2, index_t k, index_t l) override
 Given two segments that have an intersection, create the intersection. More...
 
- Protected Member Functions inherited from GEO::CDTBase2d
virtual void begin_insert_transaction ()
 
virtual void commit_insert_transaction ()
 
virtual void rollback_insert_transaction ()
 
index_t insert (index_t v, index_t hint=index_t(-1))
 Inserts a new point. More...
 
void create_enclosing_triangle (index_t v1, index_t v2, index_t v3)
 Creates the combinatorics for a first large enclosing triangle. More...
 
void create_enclosing_quad (index_t v1, index_t v2, index_t v3, index_t v4)
 Creates the combinatorics for a first large enclosing quad. More...
 
void Tset_flag (index_t t, index_t flag)
 Sets a triangle flag. More...
 
void Treset_flag (index_t t, index_t flag)
 Resets a triangle flag. More...
 
bool Tflag_is_set (index_t t, index_t flag)
 Tests a triangle flag. More...
 
bool Tis_in_list (index_t t) const
 Tests whether a triangle is in a DList. More...
 
void insert_vertex_in_edge (index_t v, index_t t, index_t le, DList &S)
 Inserts a vertex in an edge. More...
 
void insert_vertex_in_edge (index_t v, index_t t, index_t le)
 Inserts a vertex in an edge. More...
 
void insert_vertex_in_triangle (index_t v, index_t t, DList &S)
 Inserts a vertex in a triangle. More...
 
index_t find_intersected_edges (index_t i, index_t j, DList &Q)
 Finds the edges intersected by a constraint. More...
 
void walk_constraint_v (CDT2d_ConstraintWalker &W)
 Used by find_intersected_edges()
 
void walk_constraint_t (CDT2d_ConstraintWalker &W, DList &Q)
 Used by find_intersected_edges()
 
void constrain_edges (index_t i, index_t j, DList &Q, DList &N)
 Constrains an edge by iteratively flipping the intersected edges. More...
 
void Delaunayize_vertex_neighbors (index_t from_v)
 Restores Delaunay condition starting from the triangles incident to a given vertex. More...
 
void Delaunayize_vertex_neighbors (index_t v, DList &S)
 Restores Delaunay condition starting from the triangles incident to a given vertex. More...
 
void Delaunayize_new_edges (DList &N)
 Restores Delaunay condition for a set of edges after inserting a constrained edge. More...
 
void Tset (index_t t, index_t v1, index_t v2, index_t v3, index_t adj1, index_t adj2, index_t adj3, index_t e1cnstr=index_t(-1), index_t e2cnstr=index_t(-1), index_t e3cnstr=index_t(-1))
 Sets all the combinatorial information of a triangle and edge flags. More...
 
void Trot (index_t t, index_t lv)
 Rotates indices in triangle t in such a way that a given vertex becomes vertex 0. More...
 
void swap_edge (index_t t1, bool swap_t1_t2=false)
 Swaps an edge. More...
 
void Tadj_set (index_t t, index_t le, index_t adj)
 Sets a triangle adjacency relation. More...
 
index_t Topp (index_t t, index_t e=0) const
 Gets the neighboring triangle vertex opposite to a given vertex.
 
void Tadj_back_connect (index_t t1, index_t le1, index_t prev_t2_adj_e2)
 After having changed connections from triangle to a neighbor, creates connections from neighbor to triangle. More...
 
index_t Tnew ()
 Creates a new triangle. More...
 
void Tset_edge_cnstr_first (index_t t, index_t le, index_t ecit)
 Sets the constraints list associated with an edge. More...
 
void Tadd_edge_cnstr (index_t t, index_t le, index_t cnstr_id)
 Adds a constraint to a triangle edge. More...
 
void Tadd_edge_cnstr_with_neighbor (index_t t, index_t le, index_t cnstr_id)
 Adds a constraint to a triangle edge and to the neighboring edge if it exists. More...
 
bool Tedge_is_constrained (index_t t, index_t le) const
 Tests whether an edge is constrained. More...
 
void for_each_T_around_v (index_t v, std::function< bool(index_t t, index_t lv)> doit)
 Calls a user-defined function for each triangle around a vertex. More...
 
index_t locate (index_t v, index_t hint=index_t(-1), Sign *orient=nullptr) const
 Locates a vertex. More...
 
bool is_convex_quad (index_t t) const
 Tests whether triange t and its neighbor accross edge 0 form a strictly convex quad. More...
 
void remove_marked_triangles ()
 Removes all the triangles that have the flag T_MARKED_FLAG set. More...
 
void Tcheck (index_t t) const
 Consistency check for a triangle. More...
 
void debug_Tcheck (index_t t) const
 Consistency check for a triangle in debug mode, ignored in release mode. More...
 
void check_combinatorics () const
 Consistency combinatorial check for all the triangles. More...
 
void debug_check_combinatorics () const
 Consistency combinatorial check for all the triangles in debug mode, ignored in release mode. More...
 
virtual void check_geometry () const
 Consistency geometrical check for all the triangles. More...
 
void debug_check_geometry () const
 Consistency geometrical check for all the triangles in debug mode, ignored in release mode. More...
 
void debug_check_consistency () const
 Checks both combinatorics and geometry in debug mode, ignored in release mode, aborts on unconsistency.
 
bool segment_segment_intersect (index_t u1, index_t u2, index_t v1, index_t v2) const
 Tests whether two segments have a frank intersection. More...
 
bool segment_edge_intersect (index_t v1, index_t v2, index_t t, index_t le) const
 Tests whether an edge triangle and a segment have a frank intersection. More...
 
void check_edge_intersections (index_t v1, index_t v2, const DList &Q)
 Checks that the edges stored in a DList exactly correspond to all edge intersections between a segment and the triangle edges. More...
 
index_t eT (Edge E)
 Gets a triangle incident a a given edge. More...
 
index_t locate_naive (index_t v, index_t hint=index_t(-1), Sign *orient=nullptr) const
 Simpler version of locate() kept for reference. More...
 
void constrain_edges_naive (index_t i, index_t j, DList &Q, vector< Edge > &N)
 Simpler version of constrain_edges() kept for reference. More...
 
void Delaunayize_new_edges_naive (vector< Edge > &N)
 Simpler version of Delaunayize_new_edges() that uses a vector instead of a DList, kept for reference.
 

Protected Attributes

vector< vec2point_
 
- Protected Attributes inherited from GEO::CDTBase2d
index_t nv_
 
index_t ncnstr_
 
vector< index_tT_
 
vector< index_tTadj_
 
vector< index_tv2T_
 
vector< uint8_t > Tflags_
 
vector< index_tTecnstr_first_
 
vector< index_tecnstr_val_
 
vector< index_tecnstr_next_
 
vector< index_tTnext_
 
vector< index_tTprev_
 
bool delaunay_
 
Sign orient_012_
 
bool exact_incircle_
 
bool exact_intersections_
 

Additional Inherited Members

- Protected Types inherited from GEO::CDTBase2d
enum  { DLIST_S_ID =0 , DLIST_Q_ID =1 , DLIST_N_ID =2 , DLIST_NB =3 }
 Constants for list_id.
 
enum  { T_MARKED_FLAG = DLIST_NB , T_VISITED_FLAG = DLIST_NB+1 }
 Constants for triangle flags.
 
typedef std::pair< index_t, index_tEdge
 
- Static Protected Member Functions inherited from GEO::CDTBase2d
static index_t find_3 (const index_t *T, index_t v)
 Finds the index of an integer in an array of three integers. More...
 

Detailed Description

Constrained Delaunay triangulation.

Example:

CDT cdt;
vec2 p1(.,.), p2(.,.), p3(.,.);
cdt.create_enclosing_triangle(p1,p2,p3);
// or create_enclosing_quad() or create_enclosing_rect()
// insert points
for(...) {
vec2 p(.,.);
index_t v = cdt.insert(p);
...
}
// insert constraints
for(...) {
index_t v1=..., v2=...;
cdt.insert_constraint(v1,v2);
}
// get triangles
for(index_t t=0; t<cdt.nT(); ++t) {
index_t v1 = cdt.Tv(t,0);
index_t v2 = cdt.Tv(t,1);
index_t v3 = cdt.Tv(t,2);
... do something with v1,v2,v3
}
geo_index_t index_t
The type for storing and manipulating indices.
Definition: numeric.h:329
vecng< 2, Numeric::float64 > vec2
Represents points and vectors in 2d.
Definition: geometry.h:59

If some constraints are intersecting, new vertices are generated. They can be accessed using the function vec2 CDT::point(index_t v). Vertices coming from an intersection are between indices nv1 and CDT::nv(), where nv1 is the value of CDT::nv() before inserting the constraints (nv1 corresponds to the number of times CDT::insert() was called plus the number of points in the enclosing polygon). Note that like input points, constraint intersections are represented using double-precision floating point numbers, which is not always sufficient to ensure robustness. If the input has intersecting constraints and bullet-proof guarantees are needed, one can use ExactCDT2d instead.

If you want only a constrained triangulation (not Delaunay), you can call CDT::set_Delaunay(false) before inserting the points.

If you have many points to insert, you can use the function:

void CDT::insert(index_t nb_points, const double* points);

It is much much faster than inserting the points one by one. Internally it uses Amenta et.al's BRIO method (multi-resolution spatial sort).

Definition at line 1381 of file CDT_2d.h.

Member Function Documentation

◆ clear()

void GEO::CDT2d::clear ( )
overridevirtual

Removes everything from this triangulation.

Reimplemented from GEO::CDTBase2d.

◆ create_enclosing_quad()

void GEO::CDT2d::create_enclosing_quad ( const vec2 p1,
const vec2 p2,
const vec2 p3,
const vec2 p4 
)

Creates a first large enclosing quad.

Parameters
[in]p1,p2,p3,p4the four vertices of the quad

The quad needs to be convex. create_enclosing_triangle(), create_enclosing_rectangle() or create_enclosing_quad() need to be called before anything else

◆ create_enclosing_rectangle()

void GEO::CDT2d::create_enclosing_rectangle ( double  x1,
double  y1,
double  x2,
double  y2 
)
inline

Creates a first large enclosing rectangle.

Parameters
[in]x1,y1,x2,y2rectangle bounds

create_enclosing_triangle(), create_enclosing_rectangle() or create_enclosing_quad() need to be called before anything else

Definition at line 1421 of file CDT_2d.h.

◆ create_enclosing_triangle()

void GEO::CDT2d::create_enclosing_triangle ( const vec2 p1,
const vec2 p2,
const vec2 p3 
)

Creates a first large enclosing triangle.

Parameters
[in]p1,p2,p3the three vertices of the first triangle

create_enclosing_triangle(), create_enclosing_rectangle() or create_enclosing_quad() need to be called before anything else

◆ create_intersection()

index_t GEO::CDT2d::create_intersection ( index_t  E1,
index_t  i,
index_t  j,
index_t  E2,
index_t  k,
index_t  l 
)
overrideprotectedvirtual

Given two segments that have an intersection, create the intersection.

The intersection is given both as the indices of segment extremities (i,j) and (k,l), that one can use to retreive the points in derived classes, and constraint indices E1 and E2, that derived classes may use to retreive symbolic information attached to the constraint

Parameters
[in]E1the index of the first edge, corresponding to the value of ncnstr() when insert_constraint() was called for that edge
[in]i,jthe vertices of the first segment
[in]E2the index of the second edge, corresponding to the value of ncnstr() when insert_constraint() was called for that edge
[in]k,lthe vertices of the second segment
Returns
the index of a newly created vertex that corresponds to the intersection between [i , j] and [k , l]

Implements GEO::CDTBase2d.

◆ incircle()

Sign GEO::CDT2d::incircle ( index_t  i,
index_t  j,
index_t  k,
index_t  l 
) const
overrideprotectedvirtual

Incircle predicate.

Parameters
[in]i,j,kthe three vertices of a triangle
[in]lanother vertex
Return values
POSITIVEif l is inside the circumscribed circle of the triangle
ZEROif l is on the circumscribed circle of the triangle
NEGATIVEif l is outside the circumscribed circle of the triangle

Implements GEO::CDTBase2d.

◆ insert() [1/2]

index_t GEO::CDT2d::insert ( const vec2 p,
index_t  hint = index_t(-1) 
)
inline

Inserts a point.

Parameters
[in]pthe point to be inserted
[in]hinta triangle not too far away from the point to be inserted
Returns
the index of the created point. Duplicated points are detected (and then the index of the existing point is returned)

Definition at line 1440 of file CDT_2d.h.

◆ insert() [2/2]

void GEO::CDT2d::insert ( index_t  nb_points,
const double *  points,
index_t indices = nullptr,
bool  remove_unreferenced_vertices = false 
)

Batch-inserts a set of point.

In general, it is much faster than calling insert() multiple times. Internally it uses a spatial sort (Amenta et.al's BRIO method). On exit, the optional indices array contains the index mapping. indices[i] may be different from i if there were duplicated points. If there may be duplicated points and if one wants to insert constraint using CDTBase2d::insert_constraint(), one needs to call insert_constraint(indices[i],indices[j]) to get the correct translation of the indices

Parameters
[in]pointsa contiguous array of all point coordinates
[in]nb_pointsnumber of points
[out]indicesan optional pointer to an array of size nb_points of indices. On exit, indices[i] contains the index of the mesh vertex that corresponds to the i-th point. If there are duplicated points or if remove_unreferenced_vertices is set, then indices[i] may be different from i
[in]remove_unreferenced_verticesif set, then duplicated vertices are not stored in the vertices array. Internally, this systematically changes the order of the points. For this reason, if this flag is set, then one needs to do index mapping with indices, even when there is no duplicated point

◆ orient2d()

Sign GEO::CDT2d::orient2d ( index_t  i,
index_t  j,
index_t  k 
) const
overrideprotectedvirtual

Computes the orientation predicate in 2d.

Computes the sign of the signed area of the triangle p0, p1, p2.

Parameters
[in]p0,p1,p2vertices of the triangle as 2d vectors with homogeneous coordinates stored as expansion_nt (arbitrary precision).
Return values
POSITIVEif the triangle is oriented counter-clockwise
ZEROif the triangle is flat
NEGATIVEif the triangle is oriented clockwise

Implements GEO::CDTBase2d.

◆ point()

const vec2 GEO::CDT2d::point ( index_t  v) const
inline

Gets a point by index.

Parameters
[in]vpoint index
Returns
the point at index v

Definition at line 1493 of file CDT_2d.h.

◆ save()

void GEO::CDT2d::save ( const std::string &  filename) const
overridevirtual

Saves this CDT to a geogram mesh file.

Parameters
[in]filenamewhere to save this CDT

Implements GEO::CDTBase2d.


The documentation for this class was generated from the following file: