Graphite
Version 3
An experimental 3D geometry processing program
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Implementation of Delaunay in 2d. More...
#include <geogram/delaunay/delaunay_2d.h>
Public Member Functions | |
Delaunay2d (coord_index_t dimension=2) | |
Constructs a new Delaunay2d. More... | |
void | set_vertices (index_t nb_vertices, const double *vertices) override |
Sets the vertices of this Delaunay, and recomputes the cells. More... | |
index_t | nearest_vertex (const double *p) const override |
Computes the nearest vertex from a query point. More... | |
bool | has_empty_cells () const |
Tests whether the Laguerre diagram has empty cells. More... | |
void | abort_if_empty_cell (bool x) |
Specifies behavior if an empty cell is detected. More... | |
Public Member Functions inherited from GEO::Delaunay | |
coord_index_t | dimension () const |
Gets the dimension of this Delaunay. More... | |
index_t | cell_size () const |
Gets the number of vertices in each cell. More... | |
void | set_reorder (bool x) |
Specifies whether vertices should be reordered. More... | |
virtual void | set_BRIO_levels (const vector< index_t > &levels) |
Specifies the bounds of each level to be used when hierarchic ordering is specified from outside. More... | |
const double * | vertices_ptr () const |
Gets a pointer to the array of vertices. More... | |
const double * | vertex_ptr (index_t i) const |
Gets a pointer to a vertex by its global index. More... | |
index_t | nb_vertices () const |
Gets the number of vertices. More... | |
virtual bool | supports_constraints () const |
Tests whether constraints are supported by this Delaunay. More... | |
virtual void | set_constraints (const Mesh *mesh) |
Defines the constraints. More... | |
void | set_refine (bool x) |
Specifies whether the mesh should be refined. More... | |
bool | get_refine () const |
Tests whether mesh refinement is selected. More... | |
void | set_quality (double qual) |
Specifies the desired quality for mesh elements when refinement is enabled (. More... | |
const Mesh * | constraints () const |
Gets the constraints. More... | |
index_t | nb_cells () const |
Gets the number of cells. More... | |
index_t | nb_finite_cells () const |
Gets the number of finite cells. More... | |
const signed_index_t * | cell_to_v () const |
Gets a pointer to the cell-to-vertex incidence array. More... | |
const signed_index_t * | cell_to_cell () const |
Gets a pointer to the cell-to-cell adjacency array. More... | |
signed_index_t | cell_vertex (index_t c, index_t lv) const |
Gets a vertex index by cell index and local vertex index. More... | |
signed_index_t | cell_adjacent (index_t c, index_t lf) const |
Gets an adjacent cell index by cell index and local facet index. More... | |
bool | cell_is_infinite (index_t c) const |
Tests whether a cell is infinite. More... | |
bool | cell_is_finite (index_t c) const |
Tests whether a cell is finite. More... | |
index_t | index (index_t c, signed_index_t v) const |
Retrieves a local vertex index from cell index and global vertex index. More... | |
index_t | adjacent_index (index_t c1, index_t c2) const |
Retrieves a local facet index from two adacent cell global indices. More... | |
signed_index_t | vertex_cell (index_t v) const |
Gets an incident cell index by a vertex index. More... | |
signed_index_t | next_around_vertex (index_t c, index_t lv) const |
Traverses the list of cells incident to a vertex. More... | |
void | get_neighbors (index_t v, vector< index_t > &neighbors) const |
Gets the one-ring neighbors of vertex v. More... | |
void | save_histogram (std::ostream &out) const |
Saves the histogram of vertex degree (can be visualized with gnuplot). More... | |
bool | stores_neighbors () const |
Tests whether neighbors are stored. More... | |
void | set_stores_neighbors (bool x) |
Specifies whether neighbors should be stored. More... | |
bool | stores_cicl () const |
Tests whether incident tetrahedra lists are stored. More... | |
void | set_stores_cicl (bool x) |
Specifies whether incident tetrahedra lists should be stored. More... | |
bool | keeps_infinite () const |
Tests whether infinite elements are kept. More... | |
void | set_keeps_infinite (bool x) |
Sets whether infinite elements should be kept. More... | |
bool | thread_safe () const |
Tests whether thread-safe mode is active. More... | |
void | set_thread_safe (bool x) |
Specifies whether thread-safe mode should be used. More... | |
void | set_default_nb_neighbors (index_t x) |
Sets the default number of stored neighbors. More... | |
index_t | default_nb_neighbors () const |
Gets the default number of stored neighbors. More... | |
void | clear_neighbors () |
Frees all memory used for neighbors storage. | |
void | set_keep_regions (bool x) |
Specifies whether all internal regions should be kept. More... | |
virtual index_t | region (index_t t) const |
Gets the region id associated with a tetrahedron. More... | |
virtual void | store_neighbors_CB (index_t i) |
Stores the neighbors of a vertex. More... | |
Public Member Functions inherited from GEO::Counted | |
void | ref () const |
Increments the reference count. More... | |
void | unref () const |
Decrements the reference count. More... | |
bool | is_shared () const |
Check if the object is shared. More... | |
int | nb_refs () const |
Gets the number of references that point to this object. More... | |
Protected Member Functions | |
bool | create_first_triangle (index_t &iv0, index_t &iv1, index_t &iv2) |
Finds in the pointset a set of three non-colinear points. More... | |
index_t | locate (const double *p, index_t hint=NO_TRIANGLE, bool thread_safe=false, Sign *orient=nullptr) const |
Finds the triangle that contains a point. More... | |
index_t | locate_inexact (const double *p, index_t hint, index_t max_iter) const |
Finds the triangle that (approximately) contains a point using inexact predicates. More... | |
index_t | insert (index_t v, index_t hint=NO_TRIANGLE) |
Inserts a point in the triangulation. More... | |
void | find_conflict_zone (index_t v, index_t t, const Sign *orient, index_t &t_bndry, index_t &e_bndry, index_t &first, index_t &last) |
Determines the list of triangles in conflict with a given point. More... | |
void | find_conflict_zone_iterative (const double *p, index_t t, index_t &t_bndry, index_t &e_bndry, index_t &first, index_t &last) |
This function is used to implement find_conflict_zone. More... | |
index_t | stellate_conflict_zone (index_t v, index_t t_bndry, index_t e_bndry) |
Creates a star of triangles filling the conflict zone. More... | |
index_t | max_t () const |
Maximum valid index for a triangle. More... | |
bool | triangle_is_in_list (index_t t) const |
Tests whether a triangle belongs to a linked list. More... | |
index_t | triangle_next (index_t t) const |
Gets the index of a successor of a triangle. More... | |
void | add_triangle_to_list (index_t t, index_t &first, index_t &last) |
Adds a triangle to a linked list. More... | |
void | remove_triangle_from_list (index_t t) |
Removes a triangle from the linked list it belongs to. More... | |
bool | triangle_is_finite (index_t t) const |
Tests whether a given triangle is a finite one. More... | |
bool | triangle_is_real (index_t t) const |
Tests whether a triangle is a real one. More... | |
bool | triangle_is_virtual (index_t t) const |
Tests whether a triangle is a virtual one. More... | |
bool | triangle_is_free (index_t t) const |
Tests whether a triangle is in the free list. More... | |
index_t | new_triangle () |
Creates a new triangle. More... | |
index_t | new_triangle (signed_index_t v1, signed_index_t v2, signed_index_t v3) |
Creates a new triangle. More... | |
void | set_triangle_mark_stamp (index_t stamp) |
Generates a unique stamp for marking tets. More... | |
bool | triangle_is_marked (index_t t) const |
Tests whether a triangle is marked. More... | |
void | mark_triangle (index_t t) |
Marks a triangle. More... | |
signed_index_t | triangle_vertex (index_t t, index_t lv) const |
Gets the index of a vertex of a triangle. More... | |
index_t | find_triangle_vertex (index_t t, signed_index_t v) const |
Finds the index of the vertex in a triangle. More... | |
index_t | finite_triangle_vertex (index_t t, index_t lv) const |
Gets the index of a vertex of a triangle. More... | |
void | set_triangle_vertex (index_t t, index_t lv, signed_index_t v) |
Sets a triangle-to-vertex adjacency. More... | |
signed_index_t | triangle_adjacent (index_t t, index_t le) const |
Gets the index of a triangle adjacent to another one. More... | |
void | set_triangle_adjacent (index_t t1, index_t le1, index_t t2) |
Sets a triangle-to-triangle adjacency. More... | |
index_t | find_triangle_adjacent (index_t t1, index_t t2_in) const |
Finds the index of the edge accros which t1 is adjacent to t2_in. More... | |
void | set_tet (index_t t, signed_index_t v0, signed_index_t v1, signed_index_t v2, index_t a0, index_t a1, index_t a2) |
Sets the vertices and adjacent triangles of a triangle. More... | |
bool | triangle_is_conflict (index_t t, const double *p) const |
Tests whether a given triangle is in conflict with a given 3d point. More... | |
~Delaunay2d () override | |
Delaunay2d destructor. | |
void | show_triangle (index_t t) const |
For debugging purposes, displays a triangle. More... | |
void | show_triangle_adjacent (index_t t, index_t le) const |
For debugging purposes, displays a triangle adjacency. More... | |
void | show_list (index_t first, const std::string &list_name) const |
For debugging purposes, displays a triangle. More... | |
void | check_combinatorics (bool verbose=false) const |
For debugging purposes, tests some combinatorial properties. | |
void | check_geometry (bool verbose=false) const |
For debugging purposes, test some geometrical properties. | |
Protected Member Functions inherited from GEO::Delaunay | |
Delaunay (coord_index_t dimension) | |
Creates a new Delaunay triangulation. More... | |
~Delaunay () override | |
Delaunay destructor. | |
virtual void | get_neighbors_internal (index_t v, vector< index_t > &neighbors) const |
Internal implementation for get_neighbors (with vector). More... | |
virtual void | set_arrays (index_t nb_cells, const signed_index_t *cell_to_v, const signed_index_t *cell_to_cell) |
Sets the arrays that represent the combinatorics of this Delaunay. More... | |
virtual void | update_v_to_cell () |
Stores for each vertex v a cell incident to v. | |
virtual void | update_cicl () |
Updates the circular incident cell lists. More... | |
virtual void | update_neighbors () |
Computes the stored neighbor lists. | |
void | set_next_around_vertex (index_t c1, index_t lv, index_t c2) |
Sets the circular incident edge list. More... | |
void | set_dimension (coord_index_t dim) |
Sets the dimension of this Delaunay. More... | |
Protected Member Functions inherited from GEO::Counted | |
Counted () | |
Creates a reference counted object. More... | |
virtual | ~Counted () |
Destroys a reference counted object. More... | |
Static Protected Member Functions | |
static index_t | triangle_edge_vertex (index_t e, index_t v) |
Returns the local index of a vertex by edge and by local vertex index in the edge. More... | |
static index_t | find_3 (const signed_index_t *T, signed_index_t v) |
Finds the index of an integer in an array of three integers. More... | |
Static Protected Attributes | |
static const index_t | NO_TRIANGLE = index_t(-1) |
Symbolic constant for uninitialized hint. More... | |
static const index_t | NOT_IN_LIST = index_t(~0) |
Default symbolic value of the cell_next_ field that indicates that a triangle is not in a linked list. More... | |
static const index_t | NOT_IN_LIST_BIT = index_t(1u << 31) |
If cell_next_[t] & NOT_IN_LIST_BIT != 0, then t is not in a linked list. More... | |
static const index_t | END_OF_LIST = ~(NOT_IN_LIST_BIT) |
Symbolic value of the cell_next_ field that indicates the end of list in a linked list of triangles. | |
static const signed_index_t | VERTEX_AT_INFINITY = -1 |
Symbolic value for a vertex of a triangle that indicates a virtual triangle. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from GEO::Delaunay | |
static Delaunay * | create (coord_index_t dim, const std::string &name="default") |
Creates a Delaunay triangulation of the specified dimension. More... | |
static void | initialize () |
This function needs to be called once before using the Delaunay class. More... | |
Static Public Member Functions inherited from GEO::Counted | |
static void | ref (const Counted *counted) |
Increments the reference count. More... | |
static void | unref (const Counted *counted) |
Decrements the reference count. More... | |
Protected Attributes inherited from GEO::Delaunay | |
coord_index_t | dimension_ |
index_t | vertex_stride_ |
index_t | cell_size_ |
index_t | cell_v_stride_ |
index_t | cell_neigh_stride_ |
const double * | vertices_ |
index_t | nb_vertices_ |
index_t | nb_cells_ |
const signed_index_t * | cell_to_v_ |
const signed_index_t * | cell_to_cell_ |
vector< signed_index_t > | v_to_cell_ |
vector< signed_index_t > | cicl_ |
bool | is_locked_ |
PackedArrays | neighbors_ |
bool | store_neighbors_ |
index_t | default_nb_neighbors_ |
bool | do_reorder_ |
If true, uses BRIO reordering (in some implementations) | |
const Mesh * | constraints_ |
bool | refine_ |
double | quality_ |
bool | store_cicl_ |
It true, circular incident tet lists are stored. | |
bool | keep_infinite_ |
If true, infinite vertex and infinite simplices are kept. | |
index_t | nb_finite_cells_ |
If keep_infinite_ is true, then finite cells are 0..nb_finite_cells_-1 and infinite cells are nb_finite_cells_ ... nb_cells_. | |
bool | keep_regions_ |
Related Functions inherited from GEO::Delaunay | |
typedef SmartPointer< Delaunay > | Delaunay_var |
Smart pointer that refers to a Delaunay object. | |
typedef Factory1< Delaunay, coord_index_t > | DelaunayFactory |
Delaunay Factory. More... | |
Implementation of Delaunay in 2d.
This package uses concepts inspired by two triangulation softwares, CGAL and tetgen, described in the following references. This package follows the idea used in CGAL of traversing the cavity from inside, since it traverses less triangles than when traversing from outside.
Note that the algorithm here does not support vertex deletion nor degenerate input with all coplanar or all colinear points (use CGAL instead if you have these requirements).
The core algorithm used in this code, CGAL and tetgen was independently and simultaneously discovered by Bowyer and Watson:
The spatial reordering method, that dramatically increases the performances, also used in this code, CGAL and tetgen was introduced in the following references. The second one is a smart implementation based on the std::nth_element() function of the STL, that inspired the compute_BRIO_ordering() function of this package.
The locate() function is based on the following two references. The first one randomizes the choice of the next triangle. The second one uses an inexact locate() function to initialize the exact one (it is called "structural filtering"). The first idea is used in both CGAL and tetgen, and the second one is used in CGAL.
Definition at line 106 of file delaunay_2d.h.
GEO::Delaunay2d::Delaunay2d | ( | coord_index_t | dimension = 2 | ) |
Constructs a new Delaunay2d.
[in] | dimension | dimension of the triangulation (2 or 3). If dimension = 3, this creates a regular triangulation (dual of a power diagram). In this case:
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inline |
Specifies behavior if an empty cell is detected.
[in] | x | if set, then computation is aborted as soon as an empty cell is detected. |
only happens in RegularTriangulation/Laguerre diagram.
Definition at line 155 of file delaunay_2d.h.
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inlineprotected |
Adds a triangle to a linked list.
Triangles can be linked, it is used to manage the free list that recycles deleted triangles.
[in] | t | the index of the triangle |
[in,out] | first | first item of the list or END_OF_LIST if the list is empty |
[in,out] | last | last item of the list or END_OF_LIST if the list is empty |
Definition at line 415 of file delaunay_2d.h.
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protected |
Finds in the pointset a set of three non-colinear points.
This function is used to initiate the incremental Delaunay construction.
[out] | iv0 | index of the first vertex |
[out] | iv1 | index of the second vertex |
[out] | iv2 | index of the third vertex |
true | if a set of three non-colinear points was found |
false | if all the points are colinear |
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inlinestaticprotected |
Finds the index of an integer in an array of three integers.
[in] | T | a const pointer to an array of three integers |
[in] | v | the integer to retrieve in T |
v
in T
T
are different and one of them is equal to v
. Definition at line 873 of file delaunay_2d.h.
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protected |
Determines the list of triangles in conflict with a given point.
[in] | v | the index of the point to be inserted |
[in] | t | the index of a triangle that contains p , as returned by locate() |
[in] | orient | an array of three signs indicating the orientation of p with respect to the three edges of t , as returned by locate() |
[out] | t_bndry | a triangle adjacent to the boundary of the conflict zone |
[out] | e_bndry | the edge along which t_bndry is adjacent to the boundary of the conflict zone |
[out] | first | the index of the first triangle in conflict |
[out] | last | the index of the last triangle in conflict The other triangles are linked, and can be traversed from first by using triangle_next() until last or END_OF_LIST is reached. The conflict zone can be empty under two circumstances:
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protected |
This function is used to implement find_conflict_zone.
This function detects the neighbors of t
that are in the conflict zone and calls itself recursively on them.
[in] | p | the point to be inserted |
[in] | t | index of a triangle in the fonflict zone |
[out] | t_bndry | a triangle adjacent to the boundary of the conflict zone |
[out] | e_bndry | the edge along which t_bndry is adjacent to the boundary of the conflict zone |
[out] | first | the index of the first triangle in conflict |
[out] | last | the index of the last triangle in conflict |
t
was already marked as conflict (triangle_is_in_list(t)) Finds the index of the edge accros which t1 is adjacent to t2_in.
[in] | t1 | first triangle |
[in] | t2_in | second triangle |
t1
and t2_in
are adjacent Definition at line 728 of file delaunay_2d.h.
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inlineprotected |
Finds the index of the vertex in a triangle.
[in] | t | the triangle |
[in] | v | the vertex |
t
is incident to v
Definition at line 658 of file delaunay_2d.h.
Gets the index of a vertex of a triangle.
[in] | t | index of the triangle |
[in] | lv | local vertex (0,1,2) index in t |
lvth
vertex of triangle t
lv
of triangle t
is not at infinity Definition at line 673 of file delaunay_2d.h.
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inline |
Tests whether the Laguerre diagram has empty cells.
If the Laguerre diagram has empty cells and abort_if_empty_cell is set, then computation is stopped, and all the queries on the Laguerre diagram will not work (including the non-empty cells).
true | if the Laguerre diagram has empty cells. |
false | otherwise. |
Definition at line 144 of file delaunay_2d.h.
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protected |
Inserts a point in the triangulation.
[in] | v | the index of the point to be inserted |
[in] | hint | the index of a triangle as near as possible to v , or -1 if unspecified |
v
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protected |
Finds the triangle that contains a point.
If the point is on an edge or vertex, the function returns one of the triangles incident to that edge or vertex.
[in] | p | a pointer to the coordinates of the point |
[in] | thread_safe | if true, a global spinlock is used to protect the calls to random(), this is necessary if multiple threads use locate() simultaneously |
[out] | orient | a pointer to an array of three Signs or nullptr. If non-nullptr, returns the orientation with respect to the three edges of the triangle that contains p . |
p
. If the point is outside the convex hull of the inserted so-far points, then the returned triangle is a virtual one (first vertex is the "vertex at infinity" of index -1) or NO_TRIANGLE if the virtual triangles were previously removed.
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protected |
Finds the triangle that (approximately) contains a point using inexact predicates.
The result of this function can be used as a hint for locate(). It accelerates locate as compared to calling it directly. This technique is referred to as "structural filtering".
[in] | p | a pointer to the coordinates of the point |
[in] | max_iter | maximum number of traversed tets |
p
. If the point is outside the convex hull of the inserted so-far points, then the returned triangle is a virtual one (first vertex is the "vertex at infinity" of index -1) or NO_TRIANGLE if the virtual triangles were previously removed.
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inlineprotected |
Marks a triangle.
A triangle is marked whenever it is detected as non-conflict. The same space is used for marking and for chaining the conflict list. The index of the point being inserted is used as a time-stamp for marking triangles. A triangle can be in the following states:
[in] | t | index of the triangle to be marked |
Definition at line 610 of file delaunay_2d.h.
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inlineprotected |
Maximum valid index for a triangle.
This includes not only real triangles, but also the virtual ones on the border, the conflict list and the free list.
Definition at line 320 of file delaunay_2d.h.
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overridevirtual |
Computes the nearest vertex from a query point.
[in] | p | query point |
Reimplemented from GEO::Delaunay.
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inlineprotected |
Creates a new triangle.
Uses either a triangle recycled from the free list, or creates a new one by expanding the two indices arrays.
Definition at line 522 of file delaunay_2d.h.
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inlineprotected |
Creates a new triangle.
Sets the vertices. Adjacent triangles index are left uninitialized. Uses either a triangle recycled from the free list, or creates a new one by expanding the two indices arrays.
[in] | v1 | index of the first vertex |
[in] | v2 | index of the second vertex |
[in] | v3 | index of the third vertex |
Definition at line 556 of file delaunay_2d.h.
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inlineprotected |
Removes a triangle from the linked list it belongs to.
Triangles can be linked, it is used to manage both the free list that recycles deleted triangles and the list of triangles in conflict with the inserted point.
[in] | t | the index of the triangle |
Definition at line 437 of file delaunay_2d.h.
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inlineprotected |
Sets the vertices and adjacent triangles of a triangle.
[in] | t | index of the triangle |
[in] | v0 | index of the first vertex |
[in] | v1 | index of the second vertex |
[in] | v2 | index of the third vertex |
[in] | a0 | index of the adjacent triangle opposite to v0 |
[in] | a1 | index of the adjacent triangle opposite to v1 |
[in] | a2 | index of the adjacent triangle opposite to v2 |
Definition at line 761 of file delaunay_2d.h.
Sets a triangle-to-triangle adjacency.
[in] | t1 | index of the first triangle |
[in] | le1 | local facet index (0,1,2) in t1 |
[in] | t2 | index of the triangle adjacent to t1 accros lf1 |
Definition at line 712 of file delaunay_2d.h.
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inlineprotected |
Generates a unique stamp for marking tets.
Storage is shared for list-chaining and stamp-marking (both are mutually exclusive), therefore the stamp has the NOT_IN_LIST_BIT set.
[in] | stamp | the unique stamp for marking tets |
Definition at line 574 of file delaunay_2d.h.
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inlineprotected |
Sets a triangle-to-vertex adjacency.
[in] | t | index of the triangle |
[in] | lv | local vertex index (0,1,2) in t |
[in] | v | global index of the vertex |
Definition at line 686 of file delaunay_2d.h.
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overridevirtual |
Sets the vertices of this Delaunay, and recomputes the cells.
[in] | nb_vertices | number of vertices |
[in] | vertices | a pointer to the coordinates of the vertices, as a contiguous array of doubles |
Reimplemented from GEO::Delaunay.
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protected |
For debugging purposes, displays a triangle.
[in] | first | index of the first triangle in the list |
[in] | list_name | name of the list, will be displayed as well |
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protected |
For debugging purposes, displays a triangle.
[in] | t | index of the triangle to display. |
For debugging purposes, displays a triangle adjacency.
[in] | t | index of the triangle to display. |
[in] | le | local index (0,1,2) of the triangle facet adjacenty to display. |
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protected |
Creates a star of triangles filling the conflict zone.
For each triangle edge on the border of the conflict zone, a new triangle is created, resting on the edge and incident to vertex v
. The function is called recursively until the entire conflict zone is filled.
[in] | v | the index of the point to be inserted |
[in] | t_bndry | index of a triangle on the border of the conflict zone. |
[in] | e_bndry | index of the facet along which t_bndry is incident to the border of the conflict zone |
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inlineprotected |
Gets the index of a triangle adjacent to another one.
[in] | t | index of the triangle |
[in] | le | local edge (0,1,2) index in t |
t
accros edge le
Definition at line 698 of file delaunay_2d.h.
Returns the local index of a vertex by edge and by local vertex index in the edge.
tri edge vertex is such that the triangle formed with:
[in] | e | local facet index, in (0,1,2) |
[in] | v | local vertex index, in (0,1) |
v
in edge f
Definition at line 632 of file delaunay_2d.h.
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inlineprotected |
Tests whether a given triangle is in conflict with a given 3d point.
A real triangle is in conflict with a point whenever the point is contained by its circumscribed sphere, and a virtual triangle is in conflict with a point whenever the triangle formed by its real face and with the point has positive orientation.
[in] | t | the index of the triangle |
[in] | p | a pointer to the coordinates of the point |
true | if point p is in conflict with triangle t |
false | otherwise |
Definition at line 791 of file delaunay_2d.h.
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Tests whether a given triangle is a finite one.
Infinite triangles are the ones that are incident to the infinite vertex (index -1)
[in] | t | the index of the triangle |
true | if t is finite |
false | otherwise |
Definition at line 461 of file delaunay_2d.h.
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Tests whether a triangle is in the free list.
Deleted triangles are recycled in a free list.
[in] | t | index of the triangle |
true | if triangle t is in the free list |
false | otherwise |
Definition at line 511 of file delaunay_2d.h.
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Tests whether a triangle belongs to a linked list.
Triangles can be linked, it is used to manage both the free list that recycles deleted triangles, the conflict region and the list of newly created triangles. In addition, a triangle that is not in a list can be marked. The same space is used for marking and chaining triangles in lists. A triangle can be in the following states:
[in] | t | the index of the triangle |
true | if triangle t belongs to a linked list |
false | otherwise |
Definition at line 384 of file delaunay_2d.h.
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Tests whether a triangle is marked.
A triangle is marked whenever it is detected as non-conflict. The index of the point being inserted is used as a time-stamp for marking triangles. The same space is used for marking and for chaining the conflict list. A triangle can be in the following states:
[in] | t | index of the triangle |
true | if triangle t is marked |
false | otherwise |
Definition at line 593 of file delaunay_2d.h.
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Tests whether a triangle is a real one.
Real triangles are incident to three user-specified vertices (there are also virtual triangles that are incident to the vertex at infinity, with index -1)
[in] | t | index of the triangle |
true | if triangle t is a real one |
false | otherwise |
Definition at line 479 of file delaunay_2d.h.
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Tests whether a triangle is a virtual one.
Virtual triangles are triangles incident to the vertex at infinity.
[in] | t | index of the triangle |
true | if triangle t is virtual |
false | otherwise |
Definition at line 492 of file delaunay_2d.h.
Gets the index of a successor of a triangle.
Triangles can be linked, it is used to manage both the free list that recycles deleted triangles.
[in] | t | the index of the triangle |
END_OF_LIST | if the end of the list is reached |
the | index of the successor of triangle \t otherwise |
Definition at line 399 of file delaunay_2d.h.
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Gets the index of a vertex of a triangle.
[in] | t | index of the triangle |
[in] | lv | local vertex (0,1,2) index in t |
lvth
vertex of triangle t
or -1 if the vertex is at infinity Definition at line 645 of file delaunay_2d.h.
Symbolic constant for uninitialized hint.
Locate functions can be accelerated by specifying a hint. This constant indicates that no hint is given.
Definition at line 167 of file delaunay_2d.h.
Default symbolic value of the cell_next_ field that indicates that a triangle is not in a linked list.
This is the default value. Note that it suffices that NOT_IN_LIST_BIT is set for a triangle to be not in any list. A triangle can be:
Definition at line 340 of file delaunay_2d.h.
If cell_next_[t] & NOT_IN_LIST_BIT != 0, then t is not in a linked list.
The other bits of cell_next_[t] are used to store the stamp (i.e. index of the current point being inserted). The stamp is used for marking triangles that were detected as non-conflict when inserting a point. A triangle can be:
Definition at line 357 of file delaunay_2d.h.
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Symbolic value for a vertex of a triangle that indicates a virtual triangle.
The three other vertices then correspond to a facet on the convex hull of the points.
Definition at line 449 of file delaunay_2d.h.