Graphite
Version 3
An experimental 3D geometry processing program
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Application environment. More...
#include <geogram/basic/environment.h>
Public Member Functions | |
virtual bool | add_environment (Environment *env) |
Adds a child environment. More... | |
bool | has_value (const std::string &name) const |
Tests if a variable exists. More... | |
virtual bool | get_value (const std::string &name, std::string &value) const |
Retrieves the value of a variable. More... | |
std::string | get_value (const std::string &name) const |
Retrieves the value of a variable. More... | |
virtual bool | set_value (const std::string &name, const std::string &value) |
Sets a variable value. More... | |
virtual Environment * | find_environment (const std::string &name) |
Finds the environment that declares a variable as a local name. More... | |
virtual bool | add_observer (const std::string &name, VariableObserver *observer) |
Attaches an observer to a variable. More... | |
virtual bool | remove_observer (const std::string &name, VariableObserver *observer) |
Detaches an observer from a variable. More... | |
virtual bool | notify_observers (const std::string &name, bool recursive=false) |
Notifies observers. More... | |
Public Member Functions inherited from GEO::Counted | |
void | ref () const |
Increments the reference count. More... | |
void | unref () const |
Decrements the reference count. More... | |
bool | is_shared () const |
Check if the object is shared. More... | |
int | nb_refs () const |
Gets the number of references that point to this object. More... | |
Static Public Member Functions | |
static Environment * | instance () |
Gets the root environment. More... | |
static void | terminate () |
Cleans up the environment. More... | |
Static Public Member Functions inherited from GEO::Counted | |
static void | ref (const Counted *counted) |
Increments the reference count. More... | |
static void | unref (const Counted *counted) |
Decrements the reference count. More... | |
Protected Member Functions | |
~Environment () override | |
Environment destructor. More... | |
virtual bool | get_local_value (const std::string &name, std::string &value) const =0 |
Retrieves a variable value locally. More... | |
virtual bool | set_local_value (const std::string &name, const std::string &value)=0 |
Sets a variable value locally. More... | |
bool | notify_observers (const std::string &name, const std::string &value, bool recursive) |
Notifies observers. More... | |
bool | notify_local_observers (const std::string &name, const std::string &value) |
Notifies local observers. More... | |
Protected Member Functions inherited from GEO::Counted | |
Counted () | |
Creates a reference counted object. More... | |
virtual | ~Counted () |
Destroys a reference counted object. More... | |
Application environment.
Environment is a flexible framework for storing and retrieving application properties. Most important client functions are:
By default, the framework provides a single root Environment that can be accessed with function instance(). This root environment uses a dictionary for storing application properties as name-value pairs.
But developers can define custom Environment classes to access properties differently. For this, the custom Environment classes must reimplement low-level access functions get_local_value() and set_local_value(). For instance, one can redefine low-level functions to:
expose/control a software module configuration:
This technique is widely used in Vorpaline, for instance:
Plugging custom Environments in the framework is as simple as adding the custom Environment as a child of the root Environment with function add_environment(). Setting a property in an environment affects this environment locally only if no child environment can store the property. Similarily, retrieving a property from an environment first checks if the property exists locally, then in all child environments.
In addition, the Environment framework provides a mechanism for being notified when a property is modified: VariableObservers can be attached to specific properties to capture modifications of their value (for more details see VariableObserver).
Definition at line 211 of file environment.h.
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overrideprotected |
Environment destructor.
This deletes all the child environments, but it does not delete the variable observers.
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virtual |
Adds a child environment.
Environment env
is added as a child of this environment which takes ownership of env
. The child environment will be deleted when this environment is deleted.
[in] | env | the child environment |
true | if the child has been successfully added |
false | otherwise |
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virtual |
Attaches an observer to a variable.
Adds observer observer
to the list of observers attached to variable name
. If the observer is already attached to the variable, the function calls abort(). The environment does not take ownership of the observer, it is the responsibility of the caller to delete all the variable observers added to an Environment.
[in] | name | the name of the variable |
[in] | observer | a variable observer to add |
true | if observer has been successfully added |
false | otherwise |
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virtual |
Finds the environment that declares a variable as a local name.
[in] | name | the name of the variable |
name
as a local variable, or nullptr if no such environment exists
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protectedpure virtual |
Retrieves a variable value locally.
This function is used internally. It searches variable name
locally and stores its value in the output string value
.
[in] | name | the name of the variable |
[out] | value | is set the variable value if it was found locally. |
true | if the variable was found |
false | if not |
Implemented in OGF::SceneGraphLibrary, OGF::FileManager, GEO::ImageLibrary, GEO::SystemEnvironment, and OGF::ModuleManager.
std::string GEO::Environment::get_value | ( | const std::string & | name | ) | const |
Retrieves the value of a variable.
This is a variant of get_value(name, value) that returns the variable value directly it it exists. If the variable is not found, then the function calls abort().
[in] | name | the name of the variable |
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virtual |
Retrieves the value of a variable.
Searches variable name
and stores its value in the output string value
. The function first checks if the variable exists locally, then in all child environments recursively.
[in] | name | the name of the variable |
[out] | value | is set the variable value if it was found either locally or in a child environment. |
true | if the variable was found |
false | otherwise |
bool GEO::Environment::has_value | ( | const std::string & | name | ) | const |
Tests if a variable exists.
[in] | name | the name of the variable |
true | if the variable exists |
false | otherwise |
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static |
Gets the root environment.
If the root environment does not yet exists, it is created on the fly.
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protected |
Notifies local observers.
This function is used internally. It notifies the observers attached to variable name
in this environment, passing them the modified value value
. Observers in child environments are not notified.
[in] | name | the name of the variable |
[in] | value | the modified value |
true
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virtual |
Notifies observers.
This notifies the observers attached to variable name
in this environment, passing them the current value of the variable. If recursive
is set to true
, then the function recursively notifies observers in the child contexts.
[in] | name | the name of the variable |
[in] | recursive | if true , notifies observers in the child contexts. This is false by default. |
true
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protected |
Notifies observers.
This function is used internally. It notifies the observers attached to variable name
in this environment, passing them the modified value value
. If recursive
is true
, then the function recursively notifies observers in the child contexts.
[in] | name | the name of the variable |
[in] | value | the modified value |
[in] | recursive | if true , notifies observers in the child contexts. |
true
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virtual |
Detaches an observer from a variable.
Removes observer observer
from the list of observers attached to variable name
. If the observer is not attached to the variable, the function calls abort(). The environment does not delete the removed observer, it is the responsibility of the caller to delete all the variable observers added to an Environment.
[in] | name | the name of the variable |
[in] | observer | a variable observer to remove |
true | if observer has been successfully removed |
false | otherwise |
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protectedpure virtual |
Sets a variable value locally.
This function is used internally. It sets the variable named name
to the given value
locally.
[in] | name | the name of the variable |
[in] | value | the value of the variable |
true | if the variable was successfully added locally |
false | otherwise |
Implemented in OGF::SceneGraphLibrary, OGF::FileManager, GEO::ImageLibrary, GEO::SystemEnvironment, and OGF::ModuleManager.
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virtual |
Sets a variable value.
Sets the variable named name
to the given value
. The function first visits all child environments recursively until one of them accepts the variable. If no child environment can store the variable, the variable is set locally in this environment. If a variable is set in an environment, all the variable observers are notified, starting from the modified environment up to the root environment.
[in] | name | the name of the variable |
[in] | value | the value of the variable |
true | if the variable was successfully added, either locally or in a child environment. |
false | otherwise |
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static |
Cleans up the environment.
This destroys the whole root Environment hierarchy.