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| ArcBall () |
| ArcBall constructor.
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| ~ArcBall () override |
| ArcBall destructor.
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void | set_value (const mat4 &value) |
| Sets the value of the rotation. More...
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bool | get_x_constraint () const |
| Tests whether the X axis is constrained. More...
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void | set_x_constraint (bool value) |
| Specifies whether the X axis is constrained. More...
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bool | get_y_constraint () const |
| Tests whether the Y axis is constrained. More...
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void | set_y_constraint (bool value) |
| Specifies whether the Y axis is constrained. More...
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bool | get_grabbed () const |
| Tests whether this ArcBall is grabbed. More...
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void | drag (const vec2 &value) |
| Callback called when the mouse is moved. More...
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void | release (const vec2 &value) |
| Callback called when the mouse button is released. More...
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| Object (bool transient=false) |
| Object constructor. More...
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virtual | ~Object () |
| Object destructor.
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virtual MetaClass * | meta_class () const |
| Gets the meta class. More...
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virtual void | set_meta_class (MetaClass *mclass) |
| Sets the meta class. More...
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unsigned int | id () const |
| Gets the identifier of this object. More...
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std::string | string_id () const |
| Gets the unique string identifier. More...
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bool | has_method (const std::string &method_name) const |
| Tests whether a method is defined. More...
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virtual bool | invoke_method (const std::string &method_name, const ArgList &args, Any &ret_val) |
| Invokes a method by method name and argument list, and gets the return value. More...
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bool | invoke_method (const std::string &method_name, const ArgList &args) |
| Invokes a method by method name and argument list. More...
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bool | invoke_method (const std::string &method_name) |
| Invokes a method by method name. More...
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bool | has_property (const std::string &prop_name) const |
| Tests whether a property is defined. More...
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virtual bool | get_property (const std::string &prop_name, std::string &prop_value) const |
| Gets a property. More...
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virtual Connection * | connect_signal_to_slot (const std::string &signal_name, Object *to, const std::string &slot_name) |
| Connects a signal with a slot of another object. More...
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virtual void | add_connection (Connection *connection) |
| Adds a connection to this object. More...
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virtual void | remove_connection (Connection *connection) |
| Removes a connection to this object. More...
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virtual void | get_element (index_t i, Any &value) const |
| Gets an element by index. More...
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virtual void | set_element (index_t i, const Any &value) |
| Sets an element by index. More...
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virtual void | search (const std::string &needle, const std::string &path="") |
| Displays the names of all objects that contain a substring. More...
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bool | get_signals_enabled () const |
| Tests wheter signals are enabled. More...
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void | set_signals_enabled (bool value) |
| Enables or disables signals. More...
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bool | get_slots_enabled () const |
| Tests wheter slots are enabled. More...
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void | set_slots_enabled (bool value) |
| Enables or disables slots. More...
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MetaClass * | get_meta_class () const |
| Gets the meta class. More...
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std::string | get_string_id () const |
| Gets the unique string identifier. More...
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virtual std::string | get_doc () const |
| Gets the documentation. More...
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virtual Sign | compare (const Object *other) const |
| Compares this object with another one. More...
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virtual bool | is_a (const MetaType *type) const |
| Tests whether this object inherits a given type. More...
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void | disconnect () |
| Removes all connections from signals of this objects. More...
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void | enable_signals () |
| Enables signals.
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void | disable_signals () |
| Disables signals.
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void | enable_slots () |
| Enables slots.
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void | disable_slots () |
| Disables slots.
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void | set_properties (const ArgList &args) |
| Sets several properties in a single call. More...
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virtual bool | set_property (const std::string &name, const std::string &value) |
| Sets an individual property. More...
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void | help () const |
| Displays some help about this object. More...
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virtual bool | set_property (const std::string &name, const Any &value) |
| Sets an individual property. More...
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virtual bool | get_property (const std::string &prop_name, Any &prop_value) const |
| Gets a property. More...
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void | ref () const |
| Increments the reference count. More...
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void | unref () const |
| Decrements the reference count. More...
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bool | is_shared () const |
| Check if the object is shared. More...
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int | nb_refs () const |
| Gets the number of references that point to this object. More...
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Enables to interactively define a rotation.
This class is inspired by an implementation written by Paul Rademacher, in his glui library. Initial documentation by Paul Rademacher: A C++ class that implements the Arcball, as described by Ken Shoemake in Graphics Gems IV. This class takes as input mouse events (mouse down, mouse drag, mouse up), and creates the appropriate quaternions and 4x4 matrices to represent the rotation given by the mouse.
Definition at line 67 of file arc_ball.h.