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Graphite Version 3
An experimental 3D geometry processing program
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This is the complete list of members for OGF::LuaGrobShader, including all inherited members.
| __pad0__ (defined in OGF::Shader) | OGF::Shader | |
| __pad1__ (defined in OGF::Node) | OGF::Node | |
| add_child(Node *child) | OGF::Node | virtual |
| add_connection(Connection *connection) | OGF::Object | virtual |
| blink() override | OGF::LuaGrobShader | virtual |
| children_ (defined in OGF::Node) | OGF::Node | |
| compare(const Object *other) const | OGF::Object | virtual |
| connect_signal_to_slot(const std::string &signal_name, Object *to, const std::string &slot_name) | OGF::Object | virtual |
| Counted() | GEO::Counted | inlineprotected |
| create_texture_from_colormap_name(const std::string &name, GLint filtering=GL_LINEAR, GLint wrapping=GL_CLAMP_TO_EDGE) | OGF::Shader | protected |
| create_texture_from_file(const std::string &file_name, GLint filtering=GL_LINEAR, GLint wrapping=GL_CLAMP_TO_EDGE) | OGF::Shader | protected |
| dark_mode() const | OGF::Shader | |
| disable_signals() | OGF::Object | inline |
| disable_slots() | OGF::Object | inline |
| disconnect() | OGF::Object | |
| draw() override | OGF::LuaGrobShader | virtual |
| emit_signal(const std::string &signal_name, const ArgList &args, bool called_from_slot=false) | OGF::Object | protectedvirtual |
| enable_signals() | OGF::Object | inline |
| enable_slots() | OGF::Object | inline |
| get_dimension() const | OGF::Object | virtual |
| get_doc() const | OGF::Object | virtual |
| get_element(index_t i, Any &value) const | OGF::Object | virtual |
| get_element(index_t item, index_t component, Any &value) const | OGF::Object | inline |
| get_grob() const | OGF::Shader | inline |
| get_meta_class() const | OGF::Object | inline |
| get_multi() const | OGF::Shader | |
| get_parent() const | OGF::Node | inline |
| get_property(const std::string &prop_name, std::string &prop_value) const | OGF::Object | virtual |
| get_property(const std::string &prop_name, Any &prop_value) const | OGF::Object | virtual |
| get_signals_enabled() const | OGF::Object | inline |
| get_slots_enabled() const | OGF::Object | inline |
| get_string_id() const | OGF::Object | inline |
| grob() const | OGF::Shader | inlineprotected |
| has_method(const std::string &method_name) const | OGF::Object | |
| has_property(const std::string &prop_name) const | OGF::Object | |
| help() const | OGF::Object | |
| id() const | OGF::Object | inline |
| id_to_object(unsigned int id) | OGF::Object | inlinestatic |
| invoke_method(const std::string &method_name, const ArgList &args, Any &ret_val) | OGF::Object | virtual |
| invoke_method(const std::string &method_name, const ArgList &args) | OGF::Object | inline |
| invoke_method(const std::string &method_name) | OGF::Object | inline |
| is_a(const MetaType *type) const | OGF::Object | virtual |
| is_shared() const | GEO::Counted | inline |
| latest_modelview() (defined in OGF::Shader) | OGF::Shader | inline |
| latest_project() (defined in OGF::Shader) | OGF::Shader | inline |
| latest_viewport() (defined in OGF::Shader) | OGF::Shader | inline |
| lua_grob() const | OGF::LuaGrobShader | inlineprotected |
| LuaGrobShader(LuaGrob *grob) | OGF::LuaGrobShader | |
| meta_class() const | OGF::Object | virtual |
| nb_refs() const | GEO::Counted | inline |
| no_grob_update_ | OGF::Shader | protected |
| Node(Node *parent=nullptr) | OGF::Node | explicit |
| Object(bool transient=false) | OGF::Object | explicit |
| pick_object(index_t object_id) override | OGF::LuaGrobShader | virtual |
| ref() const | GEO::Counted | inline |
| ref(const Counted *counted) | GEO::Counted | inlinestatic |
| remove_child(Node *child) | OGF::Node | virtual |
| remove_connection(Connection *connection) | OGF::Object | virtual |
| search(const std::string &needle, const std::string &path="") | OGF::Object | virtual |
| set_element(index_t i, const Any &value) | OGF::Object | virtual |
| set_element(index_t item, index_t component, const Any &value) | OGF::Object | inline |
| set_meta_class(MetaClass *mclass) | OGF::Object | virtual |
| set_properties(const ArgList &args) | OGF::Object | |
| set_property(const std::string &name, const std::string &value) | OGF::Object | virtual |
| set_property(const std::string &name, const Any &value) | OGF::Object | virtual |
| set_signals_enabled(bool value) | OGF::Object | inline |
| set_slots_enabled(bool value) | OGF::Object | inline |
| Shader(Grob *grob) | OGF::Shader | |
| string_id() const | OGF::Object | |
| swap_children(Node *n1, Node *n2) | OGF::Node | inlineprotected |
| unref() const | GEO::Counted | inline |
| unref(const Counted *counted) | GEO::Counted | inlinestatic |
| update() | OGF::Shader | virtual |
| ~Counted() | GEO::Counted | protectedvirtual |
| ~LuaGrobShader() override | OGF::LuaGrobShader | |
| ~Node() override | OGF::Node | |
| ~Object() override | OGF::Object | |
| ~Shader() override | OGF::Shader |