Graphite  Version 3
An experimental 3D geometry processing program
OGF::Node Class Reference

A composite object in the GOM system. More...

#include <OGF/gom/types/node.h>

Inheritance diagram for OGF::Node:
OGF::Object GEO::Counted OGF::Grob OGF::SceneGraphToolsManager OGF::Shader OGF::Tool OGF::ToolsManager OGF::CompositeGrob OGF::LuaGrob OGF::MeshGrob OGF::VoxelGrob OGF::LuaGrobShader OGF::MeshGrobShader OGF::VoxelGrobShader OGF::GrobLight OGF::GrobPan OGF::GrobSelect OGF::MeshGrobTool OGF::MultiTool

Public Member Functions

 Node (Node *parent=nullptr)
 Node constructor. More...
 
virtual ~Node ()
 Node destructor.
 
virtual void add_child (Node *child)
 Adds a child to this Node. More...
 
virtual void remove_child (Node *child)
 Removes a child from this Node. \parma[in] child a pointer to the child to be removed.
 
Nodeget_parent () const
 Gets the parent. More...
 
- Public Member Functions inherited from OGF::Object
 Object (bool transient=false)
 Object constructor. More...
 
virtual ~Object ()
 Object destructor.
 
virtual MetaClassmeta_class () const
 Gets the meta class. More...
 
virtual void set_meta_class (MetaClass *mclass)
 Sets the meta class. More...
 
unsigned int id () const
 Gets the identifier of this object. More...
 
std::string string_id () const
 Gets the unique string identifier. More...
 
bool has_method (const std::string &method_name) const
 Tests whether a method is defined. More...
 
virtual bool invoke_method (const std::string &method_name, const ArgList &args, Any &ret_val)
 Invokes a method by method name and argument list, and gets the return value. More...
 
bool invoke_method (const std::string &method_name, const ArgList &args)
 Invokes a method by method name and argument list. More...
 
bool invoke_method (const std::string &method_name)
 Invokes a method by method name. More...
 
bool has_property (const std::string &prop_name) const
 Tests whether a property is defined. More...
 
virtual bool get_property (const std::string &prop_name, std::string &prop_value) const
 Gets a property. More...
 
virtual Connectionconnect_signal_to_slot (const std::string &signal_name, Object *to, const std::string &slot_name)
 Connects a signal with a slot of another object. More...
 
virtual void add_connection (Connection *connection)
 Adds a connection to this object. More...
 
virtual void remove_connection (Connection *connection)
 Removes a connection to this object. More...
 
virtual void get_element (index_t i, Any &value) const
 Gets an element by index. More...
 
virtual void set_element (index_t i, const Any &value)
 Sets an element by index. More...
 
virtual void search (const std::string &needle, const std::string &path="")
 Displays the names of all objects that contain a substring. More...
 
bool get_signals_enabled () const
 Tests wheter signals are enabled. More...
 
void set_signals_enabled (bool value)
 Enables or disables signals. More...
 
bool get_slots_enabled () const
 Tests wheter slots are enabled. More...
 
void set_slots_enabled (bool value)
 Enables or disables slots. More...
 
MetaClassget_meta_class () const
 Gets the meta class. More...
 
std::string get_string_id () const
 Gets the unique string identifier. More...
 
virtual std::string get_doc () const
 Gets the documentation. More...
 
virtual Sign compare (const Object *other) const
 Compares this object with another one. More...
 
virtual bool is_a (const MetaType *type) const
 Tests whether this object inherits a given type. More...
 
void disconnect ()
 Removes all connections from signals of this objects. More...
 
void enable_signals ()
 Enables signals.
 
void disable_signals ()
 Disables signals.
 
void enable_slots ()
 Enables slots.
 
void disable_slots ()
 Disables slots.
 
void set_properties (const ArgList &args)
 Sets several properties in a single call. More...
 
virtual bool set_property (const std::string &name, const std::string &value)
 Sets an individual property. More...
 
void help () const
 Displays some help about this object. More...
 
virtual bool set_property (const std::string &name, const Any &value)
 Sets an individual property. More...
 
virtual bool get_property (const std::string &prop_name, Any &prop_value) const
 Gets a property. More...
 
- Public Member Functions inherited from GEO::Counted
void ref () const
 Increments the reference count. More...
 
void unref () const
 Decrements the reference count. More...
 
bool is_shared () const
 Check if the object is shared. More...
 
int nb_refs () const
 Gets the number of references that point to this object. More...
 

Public Attributes

 __pad0__: Node* ith_child(index_t i) const { ogf_assert(i < get_nb_children())
 
return children_ [i]
 
 __pad1__: size_t get_nb_children() const { return children_.size()
 
- Public Attributes inherited from OGF::Object
 __pad0__: virtual index_t get_nb_elements() const
 
 __pad1__: bool equals(const Object* other) const
 

Protected Member Functions

void swap_children (Node *n1, Node *n2)
 Swaps two children by indices. More...
 
- Protected Member Functions inherited from OGF::Object
virtual bool emit_signal (const std::string &signal_name, const ArgList &args, bool called_from_slot=false)
 Emits a signal and calls the slots it is connected to. More...
 
- Protected Member Functions inherited from GEO::Counted
 Counted ()
 Creates a reference counted object. More...
 
virtual ~Counted ()
 Destroys a reference counted object. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from OGF::Object
static Objectid_to_object (unsigned int id)
 Gets an object from a unique object id. More...
 
- Static Public Member Functions inherited from GEO::Counted
static void ref (const Counted *counted)
 Increments the reference count. More...
 
static void unref (const Counted *counted)
 Decrements the reference count. More...
 

Detailed Description

A composite object in the GOM system.

By composite, we mean that it stores a list of references to children objects.

Definition at line 58 of file node.h.

Constructor & Destructor Documentation

◆ Node()

OGF::Node::Node ( Node parent = nullptr)
explicit

Node constructor.

Parameters
[in]parenta pointer to this Node's parent if it exists, or nullptr otherwise.

Member Function Documentation

◆ add_child()

virtual void OGF::Node::add_child ( Node child)
virtual

Adds a child to this Node.

Reference-counted pointers are stored in the Node (memory ownership is transferred to the Node).

Parameters
[in]childa pointer to the child to be added.

Reimplemented in OGF::CompositeGrob.

◆ get_parent()

Node* OGF::Node::get_parent ( ) const
inline

Gets the parent.

Returns
a pointer to the parent of this Node if it exists or nullptr otherwise

Definition at line 114 of file node.h.

◆ swap_children()

void OGF::Node::swap_children ( Node n1,
Node n2 
)
inlineprotected

Swaps two children by indices.

Parameters
[in]n1,n2the two children to swap

Definition at line 123 of file node.h.


The documentation for this class was generated from the following file: