Graphite  Version 3
An experimental 3D geometry processing program
OGF::ShaderManager Member List

This is the complete list of members for OGF::ShaderManager, including all inherited members.

__pad0__ (defined in OGF::ShaderManager)OGF::ShaderManager
__pad1__ (defined in OGF::ShaderManager)OGF::ShaderManager
add_connection(Connection *connection)OGF::Objectvirtual
compare(const Object *other) constOGF::Objectvirtual
connect_signal_to_slot(const std::string &signal_name, Object *to, const std::string &slot_name)OGF::Objectvirtual
Counted()GEO::Countedinlineprotected
disable_signals()OGF::Objectinline
disable_slots()OGF::Objectinline
disconnect()OGF::Object
draw()OGF::ShaderManager
emit_signal(const std::string &signal_name, const ArgList &args, bool called_from_slot=false)OGF::Objectprotectedvirtual
enable_signals()OGF::Objectinline
enable_slots()OGF::Objectinline
get_doc() constOGF::Objectvirtual
get_element(index_t i, Any &value) constOGF::Objectvirtual
get_meta_class() constOGF::Objectinline
get_property(const std::string &prop_name, std::string &prop_value) constOGF::Objectvirtual
get_property(const std::string &prop_name, Any &prop_value) constOGF::Objectvirtual
get_shader() constOGF::ShaderManager
get_shader_object() constOGF::ShaderManagerinline
get_signals_enabled() constOGF::Objectinline
get_slots_enabled() constOGF::Objectinline
get_string_id() constOGF::Objectinline
grob()OGF::ShaderManagerinline
has_method(const std::string &method_name) constOGF::Object
has_property(const std::string &prop_name) constOGF::Object
help() constOGF::Object
id() constOGF::Objectinline
id_to_object(unsigned int id)OGF::Objectinlinestatic
invoke_method(const std::string &method_name, const ArgList &args, Any &ret_val)OGF::Objectvirtual
invoke_method(const std::string &method_name, const ArgList &args)OGF::Objectinline
invoke_method(const std::string &method_name)OGF::Objectinline
is_a(const MetaType *type) constOGF::Objectvirtual
is_shared() constGEO::Countedinline
meta_class() constOGF::Objectvirtual
nb_refs() constGEO::Countedinline
Object(bool transient=false)OGF::Objectexplicit
ref() constGEO::Countedinline
ref(const Counted *counted)GEO::Countedinlinestatic
remove_connection(Connection *connection)OGF::Objectvirtual
scene_graph_shader_manager() constOGF::ShaderManagerinline
search(const std::string &needle, const std::string &path="")OGF::Objectvirtual
set_element(index_t i, const Any &value)OGF::Objectvirtual
set_meta_class(MetaClass *mclass)OGF::Objectvirtual
set_properties(const ArgList &args)OGF::Object
set_property(const std::string &name, const std::string &value)OGF::Objectvirtual
set_property(const std::string &name, const Any &value)OGF::Objectvirtual
set_signals_enabled(bool value)OGF::Objectinline
set_slots_enabled(bool value)OGF::Objectinline
ShaderManager(Grob *grob, SceneGraphShaderManager *sg_shader_manager)OGF::ShaderManager
string_id() constOGF::Object
unref() constGEO::Countedinline
unref(const Counted *counted)GEO::Countedinlinestatic
update()OGF::ShaderManager
~Counted()GEO::Countedprotectedvirtual
~Object()OGF::Objectvirtual
~ShaderManager() overrideOGF::ShaderManager