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Version 3
An experimental 3D geometry processing program
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Functions and times for filesystem manipulation. More...
#include <geogram/basic/common.h>
#include <geogram/basic/numeric.h>
#include <geogram/basic/counted.h>
#include <geogram/basic/smart_pointer.h>
#include <string>
#include <vector>
#include <map>
Go to the source code of this file.
Classes | |
class | GEO::FileSystem::Node |
A Node in a FileSystem. More... | |
class | GEO::FileSystem::MemoryNode |
Implementation of a file system stored in memory. More... | |
Namespaces | |
GEO | |
Global Vorpaline namespace. | |
GEO::FileSystem | |
Abstraction layer for file-system management. | |
Typedefs | |
typedef SmartPointer< Node > | GEO::FileSystem::Node_var |
Functions | |
void | GEO::FileSystem::initialize () |
Initializes the FileSystem library. More... | |
void | GEO::FileSystem::terminate () |
Terminates the FileSystem library. More... | |
bool | GEO::FileSystem::is_file (const std::string &path) |
Checks if a path is a regular file. More... | |
bool | GEO::FileSystem::is_directory (const std::string &path) |
Checks if a path is a directory. More... | |
bool | GEO::FileSystem::can_read_directory (const std::string &path) |
Tests whether one can read files from a directory. More... | |
bool | GEO::FileSystem::can_write_directory (const std::string &path, bool create_missing_directories=false) |
Tests whether a directory can be written to. More... | |
bool | GEO::FileSystem::create_directory (const std::string &path) |
Creates a directory. More... | |
bool | GEO::FileSystem::delete_directory (const std::string &path) |
Deletes a directory. More... | |
bool | GEO::FileSystem::delete_file (const std::string &path) |
Deletes a file. More... | |
bool | GEO::FileSystem::get_directory_entries (const std::string &path, std::vector< std::string > &result) |
Lists directory contents. More... | |
std::string | GEO::FileSystem::get_current_working_directory () |
Gets the current working directory. More... | |
bool | GEO::FileSystem::set_current_working_directory (const std::string &path) |
bool | GEO::FileSystem::rename_file (const std::string &old_name, const std::string &new_name) |
Renames or moves a file. More... | |
Numeric::uint64 | GEO::FileSystem::get_time_stamp (const std::string &path) |
Gets a file last modification time. More... | |
std::string | GEO::FileSystem::extension (const std::string &path) |
Gets a path extension. More... | |
std::string | GEO::FileSystem::base_name (const std::string &path, bool remove_extension=true) |
Gets a path base name. More... | |
std::string | GEO::FileSystem::dir_name (const std::string &path) |
Gets a path directory. More... | |
void | GEO::FileSystem::get_directory_entries (const std::string &path, std::vector< std::string > &result, bool recursive) |
Lists directory contents. More... | |
void | GEO::FileSystem::get_files (const std::string &path, std::vector< std::string > &result, bool recursive=false) |
Lists files in a directory. More... | |
void | GEO::FileSystem::get_subdirectories (const std::string &path, std::vector< std::string > &result, bool recursive=false) |
Lists sub-directories in a directory. More... | |
void | GEO::FileSystem::flip_slashes (std::string &path) |
Converts a path to Unix format. More... | |
bool | GEO::FileSystem::copy_file (const std::string &from, const std::string &to) |
Copies a file. More... | |
bool | GEO::FileSystem::set_executable_flag (const std::string &filename) |
Marks a filename as executable. More... | |
bool | GEO::FileSystem::touch (const std::string &filename) |
Modifies the last modification time of a file. More... | |
std::string | GEO::FileSystem::normalized_path (const std::string &path) |
Normalizes a path. More... | |
std::string | GEO::FileSystem::absolute_path (const std::string &path) |
std::string | GEO::FileSystem::home_directory () |
Gets the current user's home directory. More... | |
std::string | GEO::FileSystem::documents_directory () |
Gets the current user's home directory. More... | |
void | GEO::FileSystem::get_root (Node *&root) |
Gets the root of the file system. More... | |
Functions and times for filesystem manipulation.
Definition in file file_system.h.