Graphite
Version 3
An experimental 3D geometry processing program
text_editor.h
Go to the documentation of this file.
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/*
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* Copyright (c) 2000-2022 Inria
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* * Neither the name of the ALICE Project-Team nor the names of its
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* contributors may be used to endorse or promote products derived from this
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* software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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* Contact: Bruno Levy
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*
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* https://www.inria.fr/fr/bruno-levy
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*
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* Inria,
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* Domaine de Voluceau,
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* 78150 Le Chesnay - Rocquencourt
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* FRANCE
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*
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*/
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#ifndef H_GEOGRAM_GFX_GUI_TEXT_EDITOR_H
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#define H_GEOGRAM_GFX_GUI_TEXT_EDITOR_H
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#include <
geogram_gfx/basic/common.h
>
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#include <geogram_gfx/third_party/ImGuiColorTextEdit/TextEditor.h>
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namespace
GEO
{
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class
GEOGRAM_GFX_API
TextEditor
{
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public
:
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TextEditor
(
bool
* visible);
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void
draw();
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std::string text()
const
;
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void
load(
const
std::string& filename);
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void
save(
const
std::string& filename);
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void
clear
();
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void
load_data(
const
char
* data);
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void
set_fixed_layout(
bool
x) {
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fixed_layout_ = x;
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}
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private
:
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::TextEditor
impl_;
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bool
* visible_;
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bool
fixed_layout_;
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};
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}
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#endif
GEO::TextEditor
A minimalistic text editor.
Definition:
text_editor.h:58
common.h
Common include file, providing basic definitions. Should be included before anything else by all head...
GEOGRAM_GFX_API
#define GEOGRAM_GFX_API
Linkage declaration for geogram symbols.
Definition:
defs.h:55
GEO::Memory::clear
void clear(void *addr, size_t size)
Clears a memory block.
Definition:
memory.h:116
GEO
Global Vorpaline namespace.
Definition:
lua_grob_shader.h:53
geogram_gfx
gui
text_editor.h
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