Graphite  Version 3
An experimental 3D geometry processing program
mesh_fill_holes.h
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39 
40 #ifndef GEOGRAM_MESH_MESH_FILL_HOLES
41 #define GEOGRAM_MESH_MESH_FILL_HOLES
42 
43 #include <geogram/basic/common.h>
44 #include <geogram/basic/numeric.h>
45 
51 namespace GEO {
52  class Mesh;
53 
71  void GEOGRAM_API fill_holes(
72  Mesh& M,
73  double max_area = 0.0,
74  index_t max_edges = max_index_t(),
75  bool repair = true
76  );
77 
78 
85  void GEOGRAM_API tessellate_facets(
86  Mesh& M, index_t max_nb_vertices
87  );
88 }
89 
90 #endif
Represents a mesh.
Definition: mesh.h:2693
Common include file, providing basic definitions. Should be included before anything else by all head...
Global Vorpaline namespace.
void fill_holes(Mesh &M, double max_area=0.0, index_t max_edges=max_index_t(), bool repair=true)
Fills holes in mesh by generating new triangles.
index_t max_index_t()
Gets the maximum positive value of type index_t.
Definition: numeric.h:334
geo_index_t index_t
The type for storing and manipulating indices.
Definition: numeric.h:329
void tessellate_facets(Mesh &M, index_t max_nb_vertices)
Subdivides the facets with more than nb_vertices.
Types and functions for numbers manipulation.