Graphite  Version 3
An experimental 3D geometry processing program
mesh_remesh.h
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39 
40 #ifndef GEOGRAM_MESH_MESH_REMESH
41 #define GEOGRAM_MESH_MESH_REMESH
42 
43 #include <geogram/basic/common.h>
44 #include <geogram/basic/numeric.h>
45 
51 namespace GEO {
52 
53  class Mesh;
54 
90  void GEOGRAM_API remesh_smooth(
91  Mesh& M_in, Mesh& M_out,
92  index_t nb_points,
93  coord_index_t dim = 0,
94  index_t nb_Lloyd_iter = 5,
95  index_t nb_Newton_iter = 30,
96  index_t Newton_m = 7,
97  bool adjust = true,
98  double adjust_max_edge_distance=0.5
99  );
100 
118  void GEOGRAM_API mesh_adjust_surface(
119  Mesh& surface,
120  Mesh& reference,
121  double max_edge_distance=0.5,
122  bool project_borders=false
123  );
124 }
125 
126 #endif
Represents a mesh.
Definition: mesh.h:2693
Common include file, providing basic definitions. Should be included before anything else by all head...
Global Vorpaline namespace.
void remesh_smooth(Mesh &M_in, Mesh &M_out, index_t nb_points, coord_index_t dim=0, index_t nb_Lloyd_iter=5, index_t nb_Newton_iter=30, index_t Newton_m=7, bool adjust=true, double adjust_max_edge_distance=0.5)
Remeshes a 'smooth' shape (that is, without management of sharp features).
void mesh_adjust_surface(Mesh &surface, Mesh &reference, double max_edge_distance=0.5, bool project_borders=false)
Adjusts a surface mesh in such a way that minimizes its distance to a reference surface mesh.
geo_index_t index_t
The type for storing and manipulating indices.
Definition: numeric.h:329
geo_coord_index_t coord_index_t
The type for storing coordinate indices, and iterating on the coordinates of a point.
Definition: numeric.h:363
Types and functions for numbers manipulation.