Graphite  Version 3
An experimental 3D geometry processing program
mesh_topology.h
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39 
40 #ifndef GEOGRAM_MESH_MESH_TOPOLOGY
41 #define GEOGRAM_MESH_MESH_TOPOLOGY
42 
43 #include <geogram/basic/common.h>
44 #include <geogram/basic/numeric.h>
45 
51 namespace GEO {
52 
53  class Mesh;
54  template <class T>
55  class vector;
56 
66  const Mesh& M, vector<index_t>& component
67  );
68 
72  index_t GEOGRAM_API mesh_nb_connected_components(const Mesh& M);
73 
81  signed_index_t GEOGRAM_API mesh_Xi(const Mesh& M);
82 
89  signed_index_t GEOGRAM_API mesh_nb_borders(const Mesh& M);
90 
106  bool GEOGRAM_API meshes_have_same_topology(
107  const Mesh& M1, const Mesh& M2, bool verbose = false
108  );
109 }
110 
111 #endif
Represents a mesh.
Definition: mesh.h:2693
Common include file, providing basic definitions. Should be included before anything else by all head...
Global Vorpaline namespace.
index_t get_connected_components(const Mesh &M, vector< index_t > &component)
Computes the connected components of a Mesh.
bool meshes_have_same_topology(const Mesh &M1, const Mesh &M2, bool verbose=false)
Compares the topological invariants of two meshes.
geo_signed_index_t signed_index_t
The type for storing and manipulating indices differences.
Definition: numeric.h:343
geo_index_t index_t
The type for storing and manipulating indices.
Definition: numeric.h:329
signed_index_t mesh_Xi(const Mesh &M)
Computes the Euler-Poincare characteristic of a surfacic Mesh.
index_t mesh_nb_connected_components(const Mesh &M)
Computes the number of connected components of a Mesh.
signed_index_t mesh_nb_borders(const Mesh &M)
Computes the number of borders of a Mesh.
Types and functions for numbers manipulation.