Graphite
Version 3
An experimental 3D geometry processing program
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Transformation of user input between the screen and the 3D space. More...
#include <OGF/scene_graph_gfx/common/common.h>
#include <OGF/gom/types/node.h>
#include <OGF/basic/math/geometry.h>
Go to the source code of this file.
Classes | |
struct | OGF::RayPick |
Represents the information related with a picking event. More... | |
class | OGF::RayPicker |
Converts a 2D picking in a rendering window into a ray picking event. More... | |
Namespaces | |
OGF | |
Global Graphite namespace. | |
Functions | |
SCENE_GRAPH_GFX_API std::ostream & | OGF::operator<< (std::ostream &out, const RayPick &ev) |
Sends a RayPick to an output stream. More... | |
SCENE_GRAPH_GFX_API std::istream & | OGF::operator>> (std::istream &in, RayPick &ev) |
Reads a RayPick from an input stream. More... | |
Transformation of user input between the screen and the 3D space.
Definition in file ray_picker.h.