Graphite  Version 3
An experimental 3D geometry processing program
events.h
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1 /*
2  * OGF/Graphite: Geometry and Graphics Programming Library + Utilities
3  * Copyright (C) 2000 Bruno Levy
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License
16  * along with this program; if not, write to the Free Software
17  * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
18  *
19  * If you modify this software, you should include a notice giving the
20  * name of the person performing the modification, the date of modification,
21  * and the reason for such modification.
22  *
23  * Contact: Bruno Levy
24  *
25  * levy@loria.fr
26  *
27  * ISA Project
28  * LORIA, INRIA Lorraine,
29  * Campus Scientifique, BP 239
30  * 54506 VANDOEUVRE LES NANCY CEDEX
31  * FRANCE
32  *
33  * Note that the GNU General Public License does not permit incorporating
34  * the Software into proprietary programs.
35  */
36 
37 
38 #ifndef H_OGF_SCENE_GRAPH_SKIN_EVENTS_H
39 #define H_OGF_SCENE_GRAPH_SKIN_EVENTS_H
40 
42 
48 namespace OGF {
49 
53  enum MouseButton {
54  MOUSE_BUTTON_NONE = 0,
55  MOUSE_BUTTON_LEFT = 1,
56  MOUSE_BUTTON_MIDDLE = 2,
57  MOUSE_BUTTON_RIGHT = 3,
58  MOUSE_BUTTON_WHEEL_UP = 4,
59  MOUSE_BUTTON_WHEEL_DOWN = 5,
60  MOUSE_BUTTON_AUX1 = 6,
61  MOUSE_BUTTON_AUX2 = 7,
62  MOUSE_BUTTONS_NB = 8
63  };
64 
65 }
66 
67 #endif
Global Graphite namespace.
Definition: common.h:76
MouseButton
Symbolic constants for mouse buttons.
Definition: events.h:53
Definitions common to all include files in the scene_graph library.