Graphite Version 3
An experimental 3D geometry processing program
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VSUniformState Struct Reference

Public Attributes

mat3 normal_matrix
 
mat4 modelviewprojection_matrix
 
mat4 modelview_matrix
 
mat4 projection_matrix
 
mat4 texture_matrix
 
mat4 inverse_modelview_matrix
 
mat4 inverse_projection_matrix
 
mat4 inverse_modelviewprojection_matrix
 
vec4 world_clip_plane
 
float point_size
 
vec4 viewport
 
float mesh_width
 

Detailed Description

Definition at line 1 of file vertex_shader_state.h.

Member Data Documentation

◆ inverse_modelview_matrix

mat4 VSUniformState::inverse_modelview_matrix

Definition at line 7 of file vertex_shader_state.h.

◆ inverse_modelviewprojection_matrix

mat4 VSUniformState::inverse_modelviewprojection_matrix

Definition at line 9 of file vertex_shader_state.h.

◆ inverse_projection_matrix

mat4 VSUniformState::inverse_projection_matrix

Definition at line 8 of file vertex_shader_state.h.

◆ mesh_width

float VSUniformState::mesh_width

Definition at line 13 of file vertex_shader_state.h.

◆ modelview_matrix

mat4 VSUniformState::modelview_matrix

Definition at line 4 of file vertex_shader_state.h.

◆ modelviewprojection_matrix

mat4 VSUniformState::modelviewprojection_matrix

Definition at line 3 of file vertex_shader_state.h.

◆ normal_matrix

mat3 VSUniformState::normal_matrix

Definition at line 2 of file vertex_shader_state.h.

◆ point_size

float VSUniformState::point_size

Definition at line 11 of file vertex_shader_state.h.

◆ projection_matrix

mat4 VSUniformState::projection_matrix

Definition at line 5 of file vertex_shader_state.h.

◆ texture_matrix

mat4 VSUniformState::texture_matrix

Definition at line 6 of file vertex_shader_state.h.

◆ viewport

vec4 VSUniformState::viewport

Definition at line 12 of file vertex_shader_state.h.

◆ world_clip_plane

vec4 VSUniformState::world_clip_plane

Definition at line 10 of file vertex_shader_state.h.


The documentation for this struct was generated from the following file: