Graphite Version 3
An experimental 3D geometry processing program
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Public Attributes | |
mat3 | normal_matrix |
mat4 | modelviewprojection_matrix |
mat4 | modelview_matrix |
mat4 | projection_matrix |
mat4 | texture_matrix |
mat4 | inverse_modelview_matrix |
mat4 | inverse_projection_matrix |
mat4 | inverse_modelviewprojection_matrix |
vec4 | world_clip_plane |
float | point_size |
vec4 | viewport |
float | mesh_width |
Definition at line 1 of file vertex_shader_state.h.
mat4 VSUniformState::inverse_modelview_matrix |
Definition at line 7 of file vertex_shader_state.h.
mat4 VSUniformState::inverse_modelviewprojection_matrix |
Definition at line 9 of file vertex_shader_state.h.
mat4 VSUniformState::inverse_projection_matrix |
Definition at line 8 of file vertex_shader_state.h.
float VSUniformState::mesh_width |
Definition at line 13 of file vertex_shader_state.h.
mat4 VSUniformState::modelview_matrix |
Definition at line 4 of file vertex_shader_state.h.
mat4 VSUniformState::modelviewprojection_matrix |
Definition at line 3 of file vertex_shader_state.h.
mat3 VSUniformState::normal_matrix |
Definition at line 2 of file vertex_shader_state.h.
float VSUniformState::point_size |
Definition at line 11 of file vertex_shader_state.h.
mat4 VSUniformState::projection_matrix |
Definition at line 5 of file vertex_shader_state.h.
mat4 VSUniformState::texture_matrix |
Definition at line 6 of file vertex_shader_state.h.
vec4 VSUniformState::viewport |
Definition at line 12 of file vertex_shader_state.h.
vec4 VSUniformState::world_clip_plane |
Definition at line 10 of file vertex_shader_state.h.