38 #ifndef H_OGF_SCENE_GRAPH_GFX_TRANSFORMS_TRANSFORM3D_H
39 #define H_OGF_SCENE_GRAPH_GFX_TRANSFORMS_TRANSFORM3D_H
41 #include <OGF/scene_graph_gfx/common/common.h>
76 const vec3& get_look_at()
const {
154 return delta_location_;
165 delta_location_ = value;
187 delta_angle_ = value;
266 return default_look_at_;
275 default_look_at_ = value;
338 return default_zoom_;
347 default_zoom_ = value;
494 void value_changed(
const mat4& value) ;
518 vec3 default_look_at_ ;
522 double default_zoom_ ;
524 double delta_location_ ;
525 double delta_angle_ ;
Base class for all objects in the GOM system.
Global Graphite namespace.
The base class for all composite objects in the GOM system.
Simple geometric objects and manipulations.