Geogram Version 1.9.6-rc
A programming library of geometric algorithms
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debug_stream.h
1/*
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39
40#ifndef GEOGRAM_BASIC_DEBUG_STREAM
41#define GEOGRAM_BASIC_DEBUG_STREAM
42
45
46#include <fstream>
47
48namespace GEO {
49
54 class GEOGRAM_API DebugStream {
55 public:
63 DebugStream(const std::string& name, index_t id = index_t(-1));
68 void add_point(const vec3& p);
69 void add_point(const vec2& p);
70 void add_segment(const vec3& p1, const vec3& p2);
71 void add_segment(const vec2& p1, const vec2& p2);
72 void add_triangle(
73 const vec3& p1, const vec3& p2, const vec3& p3
74 );
75 void add_triangle(
76 const vec2& p1, const vec2& p2, const vec2& p3
77 );
78 void add_tet(
79 const vec3 p1, const vec3& p2, const vec3& p3, const vec3& p4
80 );
81 protected:
82 static std::string filename(
83 const std::string& name, index_t id = index_t(-1)
84 );
85 private:
86 std::ofstream out_;
87 std::string filename_;
88 index_t nv_;
89 };
90}
91
92#endif
Easy to use functions to save geometry to a Alias Wavefront .obj file for debugging.
~DebugStream()
DebugStream destructor.
DebugStream(const std::string &name, index_t id=index_t(-1))
DebugStream constructor.
Common include file, providing basic definitions. Should be included before anything else by all head...
Geometric functions in 2d and 3d.
Global Vorpaline namespace.
Definition basic.h:55
geo_index_t index_t
The type for storing and manipulating indices.
Definition numeric.h:329