2    bool vertex_colors_enabled;
 
    7    bool  draw_mesh_enabled;
 
   11    bool  lighting_enabled;
 
   12    bool  normal_mapping_enabled;
 
   14    vec3  light_half_vector;
 
   17    bool texturing_enabled;
 
   18    bool indirect_texturing_enabled;
 
   29    bool  clipping_enabled;
 
   32    vec4  world_clip_plane;
 
   34    bool alpha_discard_enabled;
 
   35    float alpha_threshold;
 
   38    mat4 modelviewprojection_matrix;
 
   39    mat4 inverse_modelviewprojection_matrix;
 
   44    bool  vertex_normals_enabled;
 
   45    bool  primitive_filtering_enabled;
 
   46    bool  thick_lines_enabled;