Go to the source code of this file.
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| namespace | GEO |
| | Global Vorpaline namespace.
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| void | GEO::mesh_split_triangles (Mesh &M, index_t facets_begin=0, index_t facets_end=NO_INDEX, MeshSplitCallbacks *cb=nullptr) |
| | Splits each triangle of a surface mesh into four.
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| void | GEO::mesh_split_quads (Mesh &M, index_t facets_begin=0, index_t facets_end=NO_INDEX, MeshSplitCallbacks *cb=nullptr) |
| | Splits each facet of a surface mesh into quads.
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| void | GEO::mesh_split_catmull_clark (Mesh &M, MeshSplitCallbacks *cb=nullptr) |
| | Splits a mesh using Catmull-Clark subdivision rule.
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| void | GEO::mesh_triangulate_center_vertex (Mesh &M, index_t facets_begin=0, index_t facets_end=NO_INDEX, MeshSplitCallbacks *cb=nullptr) |
| | Splits each n-sided facet of a surface into n triangles by inserting a vertex in the center.
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