Geogram Version 1.9.6-rc
A programming library of geometric algorithms
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quad_dominant.h
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1/*
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39
40#ifndef H_QUAD_DOMINANT_H
41#define H_QUAD_DOMINANT_H
42
44#include <geogram/mesh/mesh.h>
45
57namespace GEO {
58
59 void find_degenerate_facets(Mesh* m, vector<index_t> &degenerate);
60
61
78 void export_boundary_with_uv(Mesh* m, Mesh* hex, const char* uv_name, const char* singtri_name);
79
80 void imprint(Mesh* m, const char *uv_name, const char *singular_name);
81
82 void split_edges_by_iso_uvs(Mesh* hex, const char * uv_name, const char *singular_name);
83
84 void facets_split(Mesh* m, const char *uv_name, const char *singular_name);
85
86 void mark_charts(Mesh* m, const char *uv_name, const char *charts_name, const char *singular_name);
87
88 void simplify_quad_charts(Mesh* m);
89
90 bool export_quadtri_from_charts(Mesh* hex);
91
92
93}
94#endif
Represents a mesh.
Definition mesh.h:3050
Included by all headers in exploragram.
The class that represents a mesh.
Global Vorpaline namespace.
Definition basic.h:55
void export_boundary_with_uv(Mesh *m, Mesh *hex, const char *uv_name, const char *singtri_name)
Creates a surfacic parameterized mesh from the boundary of an input volumetric parameterized mesh.