Graphite  Version 3
An experimental 3D geometry processing program
OGF::SceneGraph Member List

This is the complete list of members for OGF::SceneGraph, including all inherited members.

__pad0__ (defined in OGF::SceneGraph)OGF::SceneGraph
__pad1__ (defined in OGF::SceneGraph)OGF::SceneGraph
__pad2__ (defined in OGF::SceneGraph)OGF::SceneGraph
add_child(Node *child) overrideOGF::CompositeGrobvirtual
add_connection(Connection *connection)OGF::Objectvirtual
append(const FileName &value)OGF::Grobvirtual
attributes()OGF::Grobinline
attributes() constOGF::Grobinline
bbox() const overrideOGF::CompositeGrobvirtual
begin_graphite_file(OutputGraphiteFile &out, bool all_scene)OGF::SceneGraphprotected
children_ (defined in OGF::Node)OGF::Node
clear() overrideOGF::SceneGraphvirtual
compare(const Object *other) constOGF::Objectvirtual
CompositeGrob(CompositeGrob *parent)OGF::CompositeGrob
connect_signal_to_slot(const std::string &signal_name, Object *to, const std::string &slot_name)OGF::Objectvirtual
copy_arglist_to_properties(const ArgList &args)OGF::SceneGraphprotected
copy_property_to_arglist(const std::string &obj_prop_name, ArgList &args)OGF::SceneGraphprotected
Counted()GEO::Countedinlineprotected
create_mesh(const std::string &name="")OGF::SceneGraphinline
create_object(const GrobClassName &classname, const std::string &name="")OGF::SceneGraph
current()OGF::SceneGraph
current_object_changed(const std::string &value)OGF::SceneGraphvirtual
delete_current_object()OGF::SceneGraph
dirty() constOGF::Grobinline
dirty_ (defined in OGF::Grob)OGF::Grobprotected
disable_signals()OGF::Objectinline
disable_slots()OGF::Objectinline
disconnect()OGF::Object
duplicate(SceneGraph *sg)OGF::Grobvirtual
duplicate_current()OGF::SceneGraph
emit_signal(const std::string &signal_name, const ArgList &args, bool called_from_slot=false)OGF::Objectprotectedvirtual
enable_signals()OGF::Objectinline
enable_slots()OGF::Objectinline
end_graphite_file(OutputGraphiteFile &out)OGF::SceneGraphprotected
filename_ (defined in OGF::Grob)OGF::Grobprotected
find(SceneGraph *sg, const std::string &name)OGF::Grobstatic
find_or_create_object(const GrobClassName &classname, const std::string &name)OGF::SceneGraph
get_application() constOGF::SceneGraphinline
get_current_object() constOGF::SceneGraph
get_doc() constOGF::Objectvirtual
get_element(index_t i, Any &value) constOGF::Objectvirtual
get_filename() constOGF::Grobinline
get_grob_shader(Grob *grob, std::string &classname, ArgList &properties) (defined in OGF::SceneGraph)OGF::SceneGraphprotected
get_meta_class() constOGF::Objectinline
get_obj_to_world_transform() constOGF::Grobinline
get_parent() constOGF::Nodeinline
get_property(const std::string &prop_name, std::string &prop_value) constOGF::Objectvirtual
get_property(const std::string &prop_name, Any &prop_value) constOGF::Objectvirtual
get_render_area() constOGF::SceneGraphinline
get_scene_graph_shader_manager() constOGF::SceneGraph
get_shader() constOGF::Grob
get_shader_and_shader_properties(std::string &classname, ArgList &properties, bool pointers=true)OGF::Grob
get_shader_manager() constOGF::Grobinline
get_signals_enabled() constOGF::Objectinline
get_slots_enabled() constOGF::Objectinline
get_string_id() constOGF::Objectinline
get_types() constOGF::SceneGraph
get_values() constOGF::SceneGraph
get_visibilities() constOGF::SceneGraph
get_visible() constOGF::Grob
graphics_are_locked() constOGF::Grobinline
Grob(CompositeGrob *parent)OGF::Grob
grob_attributes_ (defined in OGF::Grob)OGF::Grobprotected
grob_created(const std::string &name)OGF::SceneGraph
grob_deleted(const std::string &name)OGF::SceneGraph
grob_renamed()OGF::SceneGraph
has_method(const std::string &method_name) constOGF::Object
has_property(const std::string &prop_name) constOGF::Object
help() constOGF::Object
id() constOGF::Objectinline
id_to_object(unsigned int id)OGF::Objectinlinestatic
initialize_name(const std::string &name)OGF::Grobprotected
interpreter() overrideOGF::SceneGraphvirtual
invoke_method(const std::string &method_name, const ArgList &args, Any &ret_val)OGF::Objectvirtual
invoke_method(const std::string &method_name, const ArgList &args)OGF::Objectinline
invoke_method(const std::string &method_name)OGF::Objectinline
is_a(const MetaType *type) constOGF::Objectvirtual
is_serializable() const overrideOGF::SceneGraphvirtual
is_shared() constGEO::Countedinline
ith_child(index_t i) constOGF::CompositeGrob
ith_grob_attribute_name(index_t i) constOGF::Grobinline
ith_grob_attribute_value(index_t i) constOGF::Grobinline
load(const FileName &value)OGF::Grobvirtual
load_aln(const std::string &filename, SceneGraph *sg)OGF::SceneGraphprotectedstatic
load_object(const FileName &value, const std::string &type="default", bool invoked_from_gui=false)OGF::SceneGraph
load_objects(const std::string &value, const std::string &type="default", bool invoked_from_gui=false)OGF::SceneGraph
lock_graphics()OGF::Grobinline
meta_class() constOGF::Objectvirtual
move_current_down()OGF::SceneGraph
move_current_up()OGF::SceneGraph
name() constOGF::Grobinline
name_ (defined in OGF::Grob)OGF::Grobprotected
nb_graphics_locks_ (defined in OGF::Grob)OGF::Grobprotected
nb_grob_attributes() constOGF::Grobinline
nb_refs() constGEO::Countedinline
Node(Node *parent=nullptr)OGF::Nodeexplicit
obj_to_world_ (defined in OGF::Grob)OGF::Grobprotected
Object(bool transient=false)OGF::Objectexplicit
query_interface(const std::string &name)OGF::Grobvirtual
redraw()OGF::Grobvirtual
ref() constGEO::Countedinline
ref(const Counted *counted)GEO::Countedinlinestatic
register_grob_commands(MetaClass *grob_class, MetaClass *commands_class)OGF::SceneGraph
remove_child(Node *child) overrideOGF::CompositeGrobvirtual
remove_connection(Connection *connection)OGF::Objectvirtual
rename(const std::string &value)OGF::Grobvirtual
resolve(const std::string &name) constOGF::CompositeGrob
save(const NewFileName &value)OGF::Grobvirtual
save_current_object(const NewFileName &value)OGF::SceneGraph
scene_graph() constOGF::Grobinline
scene_graph_ (defined in OGF::Grob)OGF::Grobprotected
SceneGraph(Interpreter *interpreter=nullptr)OGF::SceneGraph
search(const std::string &needle, const std::string &path="")OGF::Objectvirtual
serialize_grob_read(InputGraphiteFile &in)OGF::SceneGraphprotected
serialize_grob_write(Grob *grob, OutputGraphiteFile &out)OGF::SceneGraphprotected
serialize_read(InputGraphiteFile &in) overrideOGF::SceneGraphvirtual
serialize_write(OutputGraphiteFile &out) overrideOGF::SceneGraphvirtual
set_application(Object *app)OGF::SceneGraphinline
set_current_object(const std::string &value, bool record_history)OGF::SceneGraph
set_element(index_t i, const Any &value)OGF::Objectvirtual
set_filename(const std::string &value)OGF::Grobinline
set_grob_attribute(const std::string &name, const std::string &value)OGF::Grobinline
set_grob_shader(Grob *grob, const std::string &classname, const ArgList &properties) (defined in OGF::SceneGraph)OGF::SceneGraphprotected
set_meta_class(MetaClass *mclass)OGF::Objectvirtual
set_obj_to_world_transform(const mat4 &value)OGF::Grobinline
set_properties(const ArgList &args)OGF::Object
set_property(const std::string &name, const std::string &value)OGF::Objectvirtual
set_property(const std::string &name, const Any &value)OGF::Objectvirtual
set_render_area(Object *rdra)OGF::SceneGraphinline
set_scene_graph_shader_manager(Object *sgshdmgr)OGF::SceneGraph
set_shader(const std::string &value)OGF::Grob
set_shader_and_shader_properties(const std::string &classname, const ArgList &properties)OGF::Grob
set_shader_manager(Object *s)OGF::Grobinlineprotected
set_signals_enabled(bool value)OGF::Objectinline
set_slots_enabled(bool value)OGF::Objectinline
set_visibilities(const std::string &value)OGF::SceneGraph
set_visibility(index_t index, bool value)OGF::SceneGraph
set_visible(bool value)OGF::Grob
shader_manager_ (defined in OGF::Grob)OGF::Grobprotected
string_id() constOGF::Object
swap_children(Node *n1, Node *n2)OGF::Nodeinlineprotected
types_changed(const std::string &value)OGF::SceneGraphvirtual
unlock_graphics()OGF::Grobinline
unref() constGEO::Countedinline
unref(const Counted *counted)GEO::Countedinlinestatic
up_to_date()OGF::Grobinline
update() overrideOGF::SceneGraph
update_values()OGF::SceneGraph
value_changed(Grob *value) overrideOGF::SceneGraph
visibilities_changed(const std::string &value)OGF::SceneGraphvirtual
visible_ (defined in OGF::Grob)OGF::Grobprotected
world_bbox() const overrideOGF::CompositeGrobvirtual
~Counted()GEO::Countedprotectedvirtual
~Grob() overrideOGF::Grob
~Node()OGF::Nodevirtual
~Object()OGF::Objectvirtual
~SceneGraph() overrideOGF::SceneGraph