Graphite
Version 3
An experimental 3D geometry processing program
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This is the complete list of members for OGF::SceneGraph, including all inherited members.
__pad0__ (defined in OGF::SceneGraph) | OGF::SceneGraph | |
__pad1__ (defined in OGF::SceneGraph) | OGF::SceneGraph | |
__pad2__ (defined in OGF::SceneGraph) | OGF::SceneGraph | |
add_child(Node *child) override | OGF::CompositeGrob | virtual |
add_connection(Connection *connection) | OGF::Object | virtual |
append(const FileName &value) | OGF::Grob | virtual |
attributes() | OGF::Grob | inline |
attributes() const | OGF::Grob | inline |
bbox() const override | OGF::CompositeGrob | virtual |
begin_graphite_file(OutputGraphiteFile &out, bool all_scene) | OGF::SceneGraph | protected |
children_ (defined in OGF::Node) | OGF::Node | |
clear() override | OGF::SceneGraph | virtual |
compare(const Object *other) const | OGF::Object | virtual |
CompositeGrob(CompositeGrob *parent) | OGF::CompositeGrob | |
connect_signal_to_slot(const std::string &signal_name, Object *to, const std::string &slot_name) | OGF::Object | virtual |
copy_arglist_to_properties(const ArgList &args) | OGF::SceneGraph | protected |
copy_property_to_arglist(const std::string &obj_prop_name, ArgList &args) | OGF::SceneGraph | protected |
Counted() | GEO::Counted | inlineprotected |
create_mesh(const std::string &name="") | OGF::SceneGraph | inline |
create_object(const GrobClassName &classname, const std::string &name="") | OGF::SceneGraph | |
current() | OGF::SceneGraph | |
current_object_changed(const std::string &value) | OGF::SceneGraph | virtual |
delete_current_object() | OGF::SceneGraph | |
dirty() const | OGF::Grob | inline |
dirty_ (defined in OGF::Grob) | OGF::Grob | protected |
disable_signals() | OGF::Object | inline |
disable_slots() | OGF::Object | inline |
disconnect() | OGF::Object | |
duplicate(SceneGraph *sg) | OGF::Grob | virtual |
duplicate_current() | OGF::SceneGraph | |
emit_signal(const std::string &signal_name, const ArgList &args, bool called_from_slot=false) | OGF::Object | protectedvirtual |
enable_signals() | OGF::Object | inline |
enable_slots() | OGF::Object | inline |
end_graphite_file(OutputGraphiteFile &out) | OGF::SceneGraph | protected |
filename_ (defined in OGF::Grob) | OGF::Grob | protected |
find(SceneGraph *sg, const std::string &name) | OGF::Grob | static |
find_or_create_object(const GrobClassName &classname, const std::string &name) | OGF::SceneGraph | |
get_application() const | OGF::SceneGraph | inline |
get_current_object() const | OGF::SceneGraph | |
get_doc() const | OGF::Object | virtual |
get_element(index_t i, Any &value) const | OGF::Object | virtual |
get_filename() const | OGF::Grob | inline |
get_grob_shader(Grob *grob, std::string &classname, ArgList &properties) (defined in OGF::SceneGraph) | OGF::SceneGraph | protected |
get_meta_class() const | OGF::Object | inline |
get_obj_to_world_transform() const | OGF::Grob | inline |
get_parent() const | OGF::Node | inline |
get_property(const std::string &prop_name, std::string &prop_value) const | OGF::Object | virtual |
get_property(const std::string &prop_name, Any &prop_value) const | OGF::Object | virtual |
get_render_area() const | OGF::SceneGraph | inline |
get_scene_graph_shader_manager() const | OGF::SceneGraph | |
get_shader() const | OGF::Grob | |
get_shader_and_shader_properties(std::string &classname, ArgList &properties, bool pointers=true) | OGF::Grob | |
get_shader_manager() const | OGF::Grob | inline |
get_signals_enabled() const | OGF::Object | inline |
get_slots_enabled() const | OGF::Object | inline |
get_string_id() const | OGF::Object | inline |
get_types() const | OGF::SceneGraph | |
get_values() const | OGF::SceneGraph | |
get_visibilities() const | OGF::SceneGraph | |
get_visible() const | OGF::Grob | |
graphics_are_locked() const | OGF::Grob | inline |
Grob(CompositeGrob *parent) | OGF::Grob | |
grob_attributes_ (defined in OGF::Grob) | OGF::Grob | protected |
grob_created(const std::string &name) | OGF::SceneGraph | |
grob_deleted(const std::string &name) | OGF::SceneGraph | |
grob_renamed() | OGF::SceneGraph | |
has_method(const std::string &method_name) const | OGF::Object | |
has_property(const std::string &prop_name) const | OGF::Object | |
help() const | OGF::Object | |
id() const | OGF::Object | inline |
id_to_object(unsigned int id) | OGF::Object | inlinestatic |
initialize_name(const std::string &name) | OGF::Grob | protected |
interpreter() override | OGF::SceneGraph | virtual |
invoke_method(const std::string &method_name, const ArgList &args, Any &ret_val) | OGF::Object | virtual |
invoke_method(const std::string &method_name, const ArgList &args) | OGF::Object | inline |
invoke_method(const std::string &method_name) | OGF::Object | inline |
is_a(const MetaType *type) const | OGF::Object | virtual |
is_serializable() const override | OGF::SceneGraph | virtual |
is_shared() const | GEO::Counted | inline |
ith_child(index_t i) const | OGF::CompositeGrob | |
ith_grob_attribute_name(index_t i) const | OGF::Grob | inline |
ith_grob_attribute_value(index_t i) const | OGF::Grob | inline |
load(const FileName &value) | OGF::Grob | virtual |
load_aln(const std::string &filename, SceneGraph *sg) | OGF::SceneGraph | protectedstatic |
load_object(const FileName &value, const std::string &type="default", bool invoked_from_gui=false) | OGF::SceneGraph | |
load_objects(const std::string &value, const std::string &type="default", bool invoked_from_gui=false) | OGF::SceneGraph | |
lock_graphics() | OGF::Grob | inline |
meta_class() const | OGF::Object | virtual |
move_current_down() | OGF::SceneGraph | |
move_current_up() | OGF::SceneGraph | |
name() const | OGF::Grob | inline |
name_ (defined in OGF::Grob) | OGF::Grob | protected |
nb_graphics_locks_ (defined in OGF::Grob) | OGF::Grob | protected |
nb_grob_attributes() const | OGF::Grob | inline |
nb_refs() const | GEO::Counted | inline |
Node(Node *parent=nullptr) | OGF::Node | explicit |
obj_to_world_ (defined in OGF::Grob) | OGF::Grob | protected |
Object(bool transient=false) | OGF::Object | explicit |
query_interface(const std::string &name) | OGF::Grob | virtual |
redraw() | OGF::Grob | virtual |
ref() const | GEO::Counted | inline |
ref(const Counted *counted) | GEO::Counted | inlinestatic |
register_grob_commands(MetaClass *grob_class, MetaClass *commands_class) | OGF::SceneGraph | |
remove_child(Node *child) override | OGF::CompositeGrob | virtual |
remove_connection(Connection *connection) | OGF::Object | virtual |
rename(const std::string &value) | OGF::Grob | virtual |
resolve(const std::string &name) const | OGF::CompositeGrob | |
save(const NewFileName &value) | OGF::Grob | virtual |
save_current_object(const NewFileName &value) | OGF::SceneGraph | |
scene_graph() const | OGF::Grob | inline |
scene_graph_ (defined in OGF::Grob) | OGF::Grob | protected |
SceneGraph(Interpreter *interpreter=nullptr) | OGF::SceneGraph | |
search(const std::string &needle, const std::string &path="") | OGF::Object | virtual |
serialize_grob_read(InputGraphiteFile &in) | OGF::SceneGraph | protected |
serialize_grob_write(Grob *grob, OutputGraphiteFile &out) | OGF::SceneGraph | protected |
serialize_read(InputGraphiteFile &in) override | OGF::SceneGraph | virtual |
serialize_write(OutputGraphiteFile &out) override | OGF::SceneGraph | virtual |
set_application(Object *app) | OGF::SceneGraph | inline |
set_current_object(const std::string &value, bool record_history) | OGF::SceneGraph | |
set_element(index_t i, const Any &value) | OGF::Object | virtual |
set_filename(const std::string &value) | OGF::Grob | inline |
set_grob_attribute(const std::string &name, const std::string &value) | OGF::Grob | inline |
set_grob_shader(Grob *grob, const std::string &classname, const ArgList &properties) (defined in OGF::SceneGraph) | OGF::SceneGraph | protected |
set_meta_class(MetaClass *mclass) | OGF::Object | virtual |
set_obj_to_world_transform(const mat4 &value) | OGF::Grob | inline |
set_properties(const ArgList &args) | OGF::Object | |
set_property(const std::string &name, const std::string &value) | OGF::Object | virtual |
set_property(const std::string &name, const Any &value) | OGF::Object | virtual |
set_render_area(Object *rdra) | OGF::SceneGraph | inline |
set_scene_graph_shader_manager(Object *sgshdmgr) | OGF::SceneGraph | |
set_shader(const std::string &value) | OGF::Grob | |
set_shader_and_shader_properties(const std::string &classname, const ArgList &properties) | OGF::Grob | |
set_shader_manager(Object *s) | OGF::Grob | inlineprotected |
set_signals_enabled(bool value) | OGF::Object | inline |
set_slots_enabled(bool value) | OGF::Object | inline |
set_visibilities(const std::string &value) | OGF::SceneGraph | |
set_visibility(index_t index, bool value) | OGF::SceneGraph | |
set_visible(bool value) | OGF::Grob | |
shader_manager_ (defined in OGF::Grob) | OGF::Grob | protected |
string_id() const | OGF::Object | |
swap_children(Node *n1, Node *n2) | OGF::Node | inlineprotected |
types_changed(const std::string &value) | OGF::SceneGraph | virtual |
unlock_graphics() | OGF::Grob | inline |
unref() const | GEO::Counted | inline |
unref(const Counted *counted) | GEO::Counted | inlinestatic |
up_to_date() | OGF::Grob | inline |
update() override | OGF::SceneGraph | |
update_values() | OGF::SceneGraph | |
value_changed(Grob *value) override | OGF::SceneGraph | |
visibilities_changed(const std::string &value) | OGF::SceneGraph | virtual |
visible_ (defined in OGF::Grob) | OGF::Grob | protected |
world_bbox() const override | OGF::CompositeGrob | virtual |
~Counted() | GEO::Counted | protectedvirtual |
~Grob() override | OGF::Grob | |
~Node() | OGF::Node | virtual |
~Object() | OGF::Object | virtual |
~SceneGraph() override | OGF::SceneGraph |