Graphite Version 3
An experimental 3D geometry processing program
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Directories | |
shaders | |
Files | |
GLUP.h | |
GLUP: GL Useful Primitives. | |
GLUP_context.h | |
Internal implementation of GLUP context. | |
GLUP_context_ES.h | |
Internal implementation of GLUP using OpenGL ES or GLSL 1.5 with no geometry shader and no uniform buffer. | |
GLUP_context_GLSL.h | |
Internal implementation of GLUP using modern OpenGL and GLSL shaders. | |
GLUP_marching_cells.h | |
Implementation of the marching cells algorithms. | |
GLUP_private.h | |
Slightly faster GLUP functions, not part of the API (do not use in client code). | |