Graphite Version 3
An experimental 3D geometry processing program
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GLUP Directory Reference

Directories

 shaders
 

Files

 GLUP.h
 GLUP: GL Useful Primitives.
 
 GLUP_context.h
 Internal implementation of GLUP context.
 
 GLUP_context_ES.h
 Internal implementation of GLUP using OpenGL ES or GLSL 1.5 with no geometry shader and no uniform buffer.
 
 GLUP_context_GLSL.h
 Internal implementation of GLUP using modern OpenGL and GLSL shaders.
 
 GLUP_marching_cells.h
 Implementation of the marching cells algorithms.
 
 GLUP_private.h
 Slightly faster GLUP functions, not part of the API (do not use in client code).