Geogram Version 1.9.6-rc
A programming library of geometric algorithms
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intersect_tools.h
1/*
2 * Copyright (c) 2000-2022 Inria
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4 *
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10 * * Redistributions in binary form must reproduce the above copyright notice,
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16 *
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38 */
39
40#ifndef H_HEXDOM_ALGO_INTERSECT_TOOLS_H
41#define H_HEXDOM_ALGO_INTERSECT_TOOLS_H
42
44#include <exploragram/hexdom/basic.h>
45#include <geogram/mesh/mesh.h>
46namespace GEO {
47
48 extern const index_t EXPLORAGRAM_API quad_rand_split[2][3];
49 extern const index_t EXPLORAGRAM_API quad_split[4][3];
50 extern const index_t EXPLORAGRAM_API diamon_split[12][3];
51 extern const index_t EXPLORAGRAM_API diamon_quad_split[16][3];
52
53
54
56 BBox() {
57 min = vec3(1e20, 1e20, 1e20);
58 max = vec3(-1e20, -1e20, -1e20);
59 }
60
61 bool intersect(const BBox& b) const;
62 bool contains(const vec3& v) const;
63 bool is_null() const;
64 void add(const BBox& b);
65 void add(const vec3& P);
66 void dilate(double eps) {
67 min -= vec3(eps, eps, eps);
68 max += vec3(eps, eps, eps);
69 }
70 vec3 bary() const;
71
72 vec3 min;
73 vec3 max;
74 };
75
77 HBoxes() {
78 }
79
80 HBoxes(vector<BBox>& inboxes) {
81 init(inboxes);
82 }
83
84 void init(vector<BBox>& inboxes);
85
86 ~HBoxes() {
87 }
88
89 void sort(vector<vec3> &G, index_t org, index_t dest);
90 void intersect(BBox& b, vector<index_t>& primitives, index_t node = 0);
91
92 int STAT_nb_visits;
93 int STAT_nb_leafs;
94 int STAT_nb_requests;
95
96 index_t offset;
97 vector<index_t> tree_pos_to_org;
98 vector<BBox> tree;
99 };
100
101
103 void init(vector<BBox>& inboxes);
104
105 void intersect(BBox& b, vector<index_t>& primitives);
106
107 void update_bbox(index_t id, BBox b = BBox());
108
109 HBoxes hbox;
110 vector<index_t> moved;
111 vector<BBox> movedbbox;
112 };
113
114
115
116 // double tetra_volume(vec3 A, vec3 B, vec3 C, vec3 D);
117 double tetra_volume_sign(vec3 A, vec3 B, vec3 C, vec3 D);
118 bool same_sign(double a, double b);
119
120 //bool naive_tri_tri_intersect(vec3 v0, vec3 v1, vec3 v2, vec3 u0, vec3 u1, vec3 u2);
121
122 vector<BBox> facets_bbox(Mesh* m);
124 FacetIntersect(Mesh* p_m);
125 vector<index_t> get_intersections(vector<vec3>& P);
126 vector<index_t> get_intersections(index_t& f);
127 vector<BBox> inboxes;
128 DynamicHBoxes hb;
129 Mesh* m;
130 };
131
132
133 bool polyintersect(vector<vec3>& P, vector<vec3>& Q);
134 vector<index_t> get_intersecting_faces(Mesh* m);
135 void check_no_intersecting_faces(Mesh* m,bool allow_duplicated = false);
136}
137#endif
Represents a mesh.
Definition mesh.h:3050
Vector with aligned memory allocation.
Definition memory.h:660
#define EXPLORAGRAM_API
Linkage declaration for exploragram symbols.
Definition defs.h:18
Included by all headers in exploragram.
The class that represents a mesh.
Global Vorpaline namespace.
Definition basic.h:55
geo_index_t index_t
The type for storing and manipulating indices.
Definition numeric.h:329
void sort(const ITERATOR &begin, const ITERATOR &end)
Sorts elements in parallel.
Definition algorithm.h:90