40 #ifndef GEOGRAM_MESH_MESH_REPAIR
41 #define GEOGRAM_MESH_MESH_REPAIR
85 double colocate_epsilon = 0.0
96 Mesh& M,
bool verbose=
false
163 double colocate_epsilon=0.0
203 Mesh& M,
double colocate_epsilon=0.0,
bool verbose=
false
216 Mesh& M,
bool check_duplicates=
true
Common include file, providing basic definitions. Should be included before anything else by all head...
Types and functions for memory manipulation.
Global Vorpaline namespace.
void mesh_reorient(Mesh &M, vector< index_t > *moebius_facets=nullptr)
Reorients the facets of a mesh coherently.
void mesh_remove_bad_facets_no_check(Mesh &M, bool check_duplicates=true)
Removes the degenerate and the duplicated facets in a surface mesh.
void mesh_detect_degenerate_facets(const Mesh &M, vector< index_t > &f_is_degenerate)
Detects degenerate facets in a mesh.
MeshRepairMode
Determines the operating mode of mesh_repair(). The flags can be combined with the 'bitwise or' (|) o...
@ MESH_REPAIR_TRIANGULATE
@ MESH_REPAIR_RECONSTRUCT
void mesh_detect_isolated_vertices(const Mesh &M, vector< index_t > &v_is_isolated)
Detects isolated vertices in a mesh.
void mesh_connect_and_reorient_facets_no_check(Mesh &M)
Connects the facets and consistently orient manifold components.
void mesh_colocate_vertices_no_check(Mesh &M, double colocate_epsilon=0.0, bool verbose=false)
Merges the vertices of a mesh that are at the same geometric location.
void mesh_detect_colocated_vertices(const Mesh &M, vector< index_t > &v_colocated_index, double colocate_epsilon=0.0)
Detects colocated vertices in a mesh.
void mesh_postprocess_RDT(Mesh &M, bool verbose=false)
Post-processes a Restricted Delaunay Triangulation.
void mesh_repair(Mesh &M, MeshRepairMode mode=MESH_REPAIR_DEFAULT, double colocate_epsilon=0.0)
Fixes some defaults in a mesh.