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Geogram Version 1.9.7
A programming library of geometric algorithms
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Functions for computing intersections between surfacic meshes and for boolean operations. More...
#include <geogram/basic/common.h>#include <geogram/mesh/mesh.h>#include <geogram/mesh/mesh_io.h>#include <geogram/numerics/exact_geometry.h>#include <geogram/basic/process.h>#include <geogram/basic/attributes.h>#include <geogram/basic/debug_stream.h>#include <functional>Go to the source code of this file.
Classes | |
| class | GEO::MeshSurfaceIntersection |
| Computes surface intersections. More... | |
| class | GEO::MeshSurfaceIntersection::RadialSort |
| class | GEO::MeshSurfaceIntersection::Halfedges |
| Halfedfge-like API wrappers on top of a triangulated mesh. More... | |
| class | GEO::MeshSurfaceIntersection::RadialBundles |
| Represents the set of radial halfedge bundles. More... | |
| class | GEO::MeshSurfaceIntersection::RadialPolylines |
Namespaces | |
| namespace | GEO |
| Global Vorpaline namespace. | |
Enumerations | |
| enum | MeshBooleanOperationFlags { MESH_BOOL_OPS_DEFAULT = 0 , MESH_BOOL_OPS_VERBOSE = 1 , MESH_BOOL_OPS_ATTRIBS = 2 , MESH_BOOL_OPS_NO_SIMPLIFY = 4 } |
Functions | |
| void | GEO::mesh_boolean_operation (Mesh &result, const Mesh &A, const Mesh &B, const std::string &operation, MeshBooleanOperationFlags flags=MESH_BOOL_OPS_DEFAULT) |
| Computes a boolean operation with two surface meshes. | |
| void | GEO::mesh_boolean_operation (Mesh &result, const Mesh &A, const Mesh &B, const std::string &operation, bool verbose) |
| Computes a boolean operation with two surface meshes. | |
| void | GEO::mesh_union (Mesh &result, const Mesh &A, const Mesh &B, MeshBooleanOperationFlags flags=MESH_BOOL_OPS_DEFAULT) |
| Computes the union of two surface meshes. | |
| void | GEO::mesh_union (Mesh &result, const Mesh &A, const Mesh &B, bool verbose) |
| Computes the union of two surface meshes. | |
| void | GEO::mesh_intersection (Mesh &result, const Mesh &A, const Mesh &B, MeshBooleanOperationFlags flags=MESH_BOOL_OPS_DEFAULT) |
| Computes the intersection of two surface meshes. | |
| void | GEO::mesh_intersection (Mesh &result, const Mesh &A, const Mesh &B, bool verbose) |
| Computes the intersection of two surface meshes. | |
| void | GEO::mesh_difference (Mesh &result, const Mesh &A, const Mesh &B, MeshBooleanOperationFlags flags=MESH_BOOL_OPS_DEFAULT) |
| Computes the difference of two surface meshes. | |
| void | GEO::mesh_difference (Mesh &result, const Mesh &A, const Mesh &B, bool verbose) |
| Computes the difference of two surface meshes. | |
| void | GEO::mesh_remove_intersections (Mesh &M, index_t max_iter=3, bool verbose=false) |
| Attempts to make a surface mesh conformal by removing intersecting facets and re-triangulating the holes. | |
| bool | GEO::mesh_facets_have_intersection (Mesh &M, index_t f1, index_t f2) |
| Tests whether two mesh facets have a non-degenerate intersection. | |
Functions for computing intersections between surfacic meshes and for boolean operations.
Definition in file mesh_surface_intersection.h.