Geogram
Version 1.9.1
A programming library of geometric algorithms
|
Functions for computing intersections between surfacic meshes and for boolean operations. More...
#include <geogram/basic/common.h>
#include <geogram/mesh/mesh.h>
#include <geogram/mesh/mesh_io.h>
#include <geogram/numerics/exact_geometry.h>
#include <geogram/basic/process.h>
#include <geogram/basic/attributes.h>
#include <geogram/basic/debug_stream.h>
#include <functional>
Go to the source code of this file.
Classes | |
class | GEO::MeshSurfaceIntersection |
Computes surface intersections. More... | |
class | GEO::MeshSurfaceIntersection::RadialSort |
class | GEO::MeshSurfaceIntersection::Halfedges |
Halfedfge-like API wrappers on top of a triangulated mesh. More... | |
class | GEO::MeshSurfaceIntersection::RadialBundles |
Represents the set of radial halfedge bundles. More... | |
class | GEO::MeshSurfaceIntersection::RadialPolylines |
Namespaces | |
GEO | |
Global Vorpaline namespace. | |
Enumerations | |
enum | MeshBooleanOperationFlags { MESH_BOOL_OPS_DEFAULT = 0 , MESH_BOOL_OPS_VERBOSE = 1 , MESH_BOOL_OPS_ATTRIBS = 2 , MESH_BOOL_OPS_NO_SIMPLIFY = 4 } |
Functions | |
void | GEO::mesh_boolean_operation (Mesh &result, Mesh &A, Mesh &B, const std::string &operation, MeshBooleanOperationFlags flags=MESH_BOOL_OPS_DEFAULT) |
Computes a boolean operation with two surface meshes. More... | |
void | GEO::mesh_boolean_operation (Mesh &result, Mesh &A, Mesh &B, const std::string &operation, bool verbose) |
Computes a boolean operation with two surface meshes. More... | |
void | GEO::mesh_union (Mesh &result, Mesh &A, Mesh &B, MeshBooleanOperationFlags flags=MESH_BOOL_OPS_DEFAULT) |
Computes the union of two surface meshes. More... | |
void | GEO::mesh_union (Mesh &result, Mesh &A, Mesh &B, bool verbose) |
Computes the union of two surface meshes. More... | |
void | GEO::mesh_intersection (Mesh &result, Mesh &A, Mesh &B, MeshBooleanOperationFlags flags=MESH_BOOL_OPS_DEFAULT) |
Computes the intersection of two surface meshes. More... | |
void | GEO::mesh_intersection (Mesh &result, Mesh &A, Mesh &B, bool verbose) |
Computes the intersection of two surface meshes. More... | |
void | GEO::mesh_difference (Mesh &result, Mesh &A, Mesh &B, MeshBooleanOperationFlags flags=MESH_BOOL_OPS_DEFAULT) |
Computes the difference of two surface meshes. More... | |
void | GEO::mesh_difference (Mesh &result, Mesh &A, Mesh &B, bool verbose) |
Computes the difference of two surface meshes. More... | |
void | GEO::mesh_remove_intersections (Mesh &M, index_t max_iter=3, bool verbose=false) |
Attempts to make a surface mesh conformal by removing intersecting facets and re-triangulating the holes. More... | |
bool | GEO::mesh_facets_have_intersection (Mesh &M, index_t f1, index_t f2) |
Tests whether two mesh facets have a non-degenerate intersection. More... | |
Functions for computing intersections between surfacic meshes and for boolean operations.
Definition in file mesh_surface_intersection.h.