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Graphite Version 3
An experimental 3D geometry processing program
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Functions to split a mesh into multiple parts. More...
#include <geogram/basic/common.h>#include <geogram/basic/numeric.h>#include <geogram/basic/memory.h>Go to the source code of this file.
Namespaces | |
| namespace | GEO |
| Global Vorpaline namespace. | |
Enumerations | |
| enum | GEO::MeshPartitionMode { GEO::MESH_PARTITION_HILBERT = 1 , GEO::MESH_PARTITION_CONNECTED_COMPONENTS = 2 } |
| Strategy for mesh partitioning. More... | |
Functions | |
| void | GEO::mesh_partition (Mesh &M, MeshPartitionMode mode, vector< index_t > &facet_ptr, vector< index_t > &tet_ptr, index_t nb_parts=0) |
| Partitions a mesh into a fixed number of parts. | |
| void | GEO::mesh_partition (Mesh &M, MeshPartitionMode mode, vector< index_t > &facet_ptr, index_t nb_parts=0) |
| Partitions a mesh into a fixed number of parts. | |
Functions to split a mesh into multiple parts.
Definition in file mesh_partition.h.