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An experimental 3D geometry processing program
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A class to compute the principal axes of a point cloud. More...
#include <geogram/basic/common.h>
#include <geogram/basic/numeric.h>
#include <geogram/basic/geometry.h>
#include <geogram/basic/logger.h>
#include <geogram/numerics/matrix_util.h>
Go to the source code of this file.
Classes | |
class | GEO::PrincipalAxes3d |
Namespaces | |
GEO | |
Global Vorpaline namespace. | |
A class to compute the principal axes of a point cloud.
Definition in file principal_axes.h.