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An experimental 3D geometry processing program
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Constained Delaunay triangulation in 2D. More...
#include <geogram/basic/common.h>
#include <geogram/basic/geometry.h>
#include <geogram/numerics/predicates.h>
#include <geogram/numerics/exact_geometry.h>
#include <geogram/mesh/index.h>
#include <functional>
Go to the source code of this file.
Classes | |
class | GEO::CDTBase2d |
Base class for constrained Delaunay triangulation. More... | |
struct | GEO::CDTBase2d::DList |
Doubly connected triangle list. More... | |
class | GEO::CDT2d |
Constrained Delaunay triangulation. More... | |
class | GEO::ExactCDT2d |
Constrained Delaunay Triangulation with vertices that are exact points. Can be used to implement 2D CSG. More... | |
Namespaces | |
GEO | |
Global Vorpaline namespace. | |
Constained Delaunay triangulation in 2D.
See documentation of CDT at the end of this file.
Definition in file CDT_2d.h.