Graphite
Version 3
An experimental 3D geometry processing program
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Exploded view, moves regions apart. More...
#include <OGF/mesh_gfx/shaders/mesh_grob_shader.h>
Public Member Functions | |
ExplodedViewMeshGrobShader (MeshGrob *grob) | |
PlainMeshGrobShader constructor. More... | |
~ExplodedViewMeshGrobShader () override | |
PlainMeshGrobShader destructor. | |
public::void | set_region (const std::string &value) |
const std::string & | get_region () const |
void | set_amount (index_t value) |
index_t | get_amount () const |
void | draw () override |
Draws the Grob. More... | |
Public Member Functions inherited from OGF::PlainMeshGrobShader | |
PlainMeshGrobShader (MeshGrob *grob) | |
PlainMeshGrobShader constructor. More... | |
~PlainMeshGrobShader () override | |
PlainMeshGrobShader destructor. | |
void | pick (MeshElementsFlags what) override |
Picks an element of a mesh. More... | |
void | pick_object (index_t object_id) override |
Draws the Grob in picking mode. More... | |
void | blink () override |
Draws the current object several times, while chaning the value of one graphic attribute (e.g. mesh on/off), to draw attentin towards it. More... | |
void | show_vertices () override |
Makes vertices visible and triggers a drawing event. More... | |
void | hide_vertices () override |
Makes vertices invisible and triggers a drawing event. More... | |
void | show_vertices_selection () override |
Makes vertices selection visible and triggers a drawing event. More... | |
void | hide_vertices_selection () override |
Makes vertices selection invisible and triggers a drawing event. More... | |
void | show_mesh () override |
Makes the mesh visible and triggers a drawing event. More... | |
void | hide_mesh () override |
Makes the mesh invisible and triggers a drawing event. More... | |
void | show_borders () override |
Makes surface borders visible and triggers a drawing event. More... | |
void | hide_borders () override |
Makes surface borders invisible and triggers a drawing event. More... | |
void | set_time_smooth (double x) |
Sets the time with a floating point parameter. More... | |
double | get_time_smooth () const |
Gets the time as floating point parameter. More... | |
PaintingMode | get_painting () const |
Gets painting mode. More... | |
void | set_attribute_min (double value) |
Sets the minimum of the displayed range for attribute values. More... | |
double | get_attribute_min () const |
Gets the minimum of the displayed range for attribute values. More... | |
void | set_attribute_max (double value) |
Sets the maximum of the displayed range for attribute values. More... | |
double | get_attribute_max () const |
Gets the maximum of the displayed range for attribute values. More... | |
void | set_attribute (const std::string &value) |
Sets the name fo the attribute to be displayed. More... | |
const std::string & | get_attribute () const |
Gets the name of the displayed attribute. More... | |
void | set_colormap (const ColormapStyle &value) |
Sets the colormap used to display attributes. More... | |
const ColormapStyle & | get_colormap () const |
bool | get_texturing () const |
Tests whether texturing is active. More... | |
bool | get_coloring () const |
Tests whether coloring is active. More... | |
void | set_tex_image (const ImageFileName &value) |
Sets the image used for texturing. More... | |
const ImageFileName & | get_tex_image () const |
Gets the image used for texturing. More... | |
void | set_tex_coords (const std::string &value) |
Sets the name fo the attribute to be displayed. More... | |
const std::string & | get_tex_coords () const |
Gets the name of the displayed attribute. More... | |
void | set_colors (const std::string &value) |
Sets the name fo the color attribute to be displayed. More... | |
const std::string & | get_colors () const |
Gets the name of the displayed attribute. More... | |
void | set_tex_repeat (index_t value) |
Sets the texture repeat factor. More... | |
index_t | get_tex_repeat () const |
Gets the texture repeat factor. More... | |
void | set_normal_map (bool value) |
Sets normal mapping mode. More... | |
bool | get_normal_map () const |
Gets normal mapping mode. More... | |
void | set_lighting (bool value) |
Sets whether lighting should be used. More... | |
bool | get_lighting () const |
Gets whether lighting is used. More... | |
void | set_clipping (bool value) |
Sets whether clipping should be active. More... | |
bool | get_clipping () const |
Gets whether clipping should be used. More... | |
void | set_surface_style (const SurfaceStyle &value) |
Sets surface drawing style. More... | |
const SurfaceStyle & | get_surface_style () const |
Gets the current surface drawing style. More... | |
void | set_facets_filter (bool value) |
Sets facet filtering. More... | |
bool | get_facets_filter () const |
void | set_culling_mode (const CullingMode value) |
Sets culling mode;. More... | |
CullingMode | get_culling_mode () const |
Gets the current culling mode. More... | |
void | set_specular (index_t x) |
Sets the current surface specular factor. More... | |
index_t | get_specular () const |
Gets the current surface specular factor. More... | |
void | set_two_sided (bool value) |
Sets whether different colors should be used for inside/outside. More... | |
bool | get_two_sided () const |
Tests whether different colors are used for inside/outside. More... | |
void | set_volume_style (const SurfaceStyle &value) |
Sets the style of the volumetric cells. More... | |
const SurfaceStyle & | get_volume_style () const |
Gets the style used to draw the volumetric cells. More... | |
void | set_cells_filter (bool value) |
Sets cells filtering. More... | |
bool | get_cells_filter () const |
void | set_colored_cells (bool value) |
Sets whether volumetric cells should be colored by type. More... | |
bool | get_colored_cells () const |
Tests whether volumetric cells are colored by type. More... | |
void | set_tets (bool value) |
Sets whether tetrahedra should be displayed. More... | |
bool | get_tets () const |
Tests whether tetrahedra are displayed. More... | |
void | set_hexes (bool value) |
Sets whether hexahedra should be displayed. More... | |
bool | get_hexes () const |
Tests whether hexahedra are displayed. More... | |
void | set_prisms (bool value) |
Sets whether prisms should be displayed. More... | |
bool | get_prisms () const |
Tests whether prisms are displayed. More... | |
void | set_pyramids (bool value) |
Sets whether pyramids should be displayed. More... | |
bool | get_pyramids () const |
Tests whether pyramids are displayed. More... | |
void | set_connectors (bool value) |
Sets whether connectors should be displayed. More... | |
bool | get_connectors () const |
Tests whether connectors are displayed. More... | |
void | set_edges_style (const EdgeStyle &value) |
Sets the style used to draw the edges. More... | |
const EdgeStyle & | get_edges_style () const |
Gets the style used to draw the edges. More... | |
void | set_mesh_style (const EdgeStyle &value) |
Sets the style used to draw the mesh in the facets and in the cells. More... | |
const EdgeStyle & | get_mesh_style () const |
Gets the style used to draw the mesh in the facets and in the cells. More... | |
void | set_border_style (const EdgeStyle &value) |
Sets the style used to draw the border of the surface. More... | |
const EdgeStyle & | get_border_style () const |
Gets the style used to draw the border of the surface. More... | |
void | set_vertices_style (const PointStyle &value) |
Sets the style used to draw the vertices. More... | |
const PointStyle & | get_vertices_style () const |
Gets the style used to draw the vertices. More... | |
void | set_vertices_filter (bool value) |
Sets vertices filtering. More... | |
bool | get_vertices_filter () const |
void | set_vertices_transparency (double value) |
Sets the transparency of the vertices (use with dark background). More... | |
double | get_vertices_transparency () const |
Gets the transparency of the vertices. More... | |
void | set_vert_select_style (const PointStyle &value) |
Sets the vertices selection style. More... | |
const PointStyle & | get_vert_select_style () const |
Gets the vertices selection style. More... | |
void | set_shrink (index_t value) |
Sets the shrinking coefficient of the volumetric cells. More... | |
index_t | get_shrink () const |
Gets the shrinking coefficient of the volumetric cells. More... | |
void | set_animate (bool value) |
Sets whether time interpolation should be used. More... | |
bool | get_animate () const |
Tests whether time interpolation should be used. More... | |
void | set_time (index_t value) |
Sets the time parameter used for time interpolation. More... | |
index_t | get_time () const |
Gets the time parameter used for time interpolation. More... | |
void | set_slivers (double value) |
double | get_slivers () const |
void | set_weird_cells (bool x) |
bool | get_weird_cells () const |
bool | get_glsl_source_visible () const |
void | set_glsl_source (const std::string &value) |
const std::string & | get_glsl_source () const |
Public Member Functions inherited from OGF::MeshGrobShader | |
MeshGrobShader (MeshGrob *grob) | |
MeshGrobShader constructor. More... | |
~MeshGrobShader () override | |
MeshGrobShader destructor. | |
bool | get_has_facets () const |
Tests whether the MeshGrob attached to this shader has facets. More... | |
bool | get_has_cells () const |
Tests whether the MeshGrob attached to this shader has cells. More... | |
bool | get_is_hybrid () const |
Tests whether the MeshGrob attached to this shader is a volumetric hybrid mesh. More... | |
bool | get_has_time () const |
Tests whether the MeshGrob attached to this shader stores a time evolution. More... | |
bool | get_has_vertices_selection () const |
bool | get_has_weird_cells () const |
std::string | get_scalar_attributes () const |
std::string | get_vector_attributes () const |
Public Member Functions inherited from OGF::Shader | |
Shader (Grob *grob) | |
Shader constructor. More... | |
~Shader () override | |
Shader destructor. | |
virtual void | update () |
Redraws the scene. More... | |
bool | get_multi () const |
Tests whether multi shader mode is active. More... | |
Grob * | get_grob () const |
Gets the grob. More... | |
GLdouble * | latest_modelview () |
GLdouble * | latest_project () |
GLint * | latest_viewport () |
bool | dark_mode () const |
Tests whether dark mode is set. More... | |
Public Member Functions inherited from OGF::Node | |
Node (Node *parent=nullptr) | |
Node constructor. More... | |
virtual | ~Node () |
Node destructor. | |
virtual void | add_child (Node *child) |
Adds a child to this Node. More... | |
virtual void | remove_child (Node *child) |
Removes a child from this Node. \parma[in] child a pointer to the child to be removed. | |
Node * | get_parent () const |
Gets the parent. More... | |
Public Member Functions inherited from OGF::Object | |
Object (bool transient=false) | |
Object constructor. More... | |
virtual | ~Object () |
Object destructor. | |
virtual MetaClass * | meta_class () const |
Gets the meta class. More... | |
virtual void | set_meta_class (MetaClass *mclass) |
Sets the meta class. More... | |
unsigned int | id () const |
Gets the identifier of this object. More... | |
std::string | string_id () const |
Gets the unique string identifier. More... | |
bool | has_method (const std::string &method_name) const |
Tests whether a method is defined. More... | |
virtual bool | invoke_method (const std::string &method_name, const ArgList &args, Any &ret_val) |
Invokes a method by method name and argument list, and gets the return value. More... | |
bool | invoke_method (const std::string &method_name, const ArgList &args) |
Invokes a method by method name and argument list. More... | |
bool | invoke_method (const std::string &method_name) |
Invokes a method by method name. More... | |
bool | has_property (const std::string &prop_name) const |
Tests whether a property is defined. More... | |
virtual bool | get_property (const std::string &prop_name, std::string &prop_value) const |
Gets a property. More... | |
virtual Connection * | connect_signal_to_slot (const std::string &signal_name, Object *to, const std::string &slot_name) |
Connects a signal with a slot of another object. More... | |
virtual void | add_connection (Connection *connection) |
Adds a connection to this object. More... | |
virtual void | remove_connection (Connection *connection) |
Removes a connection to this object. More... | |
virtual void | get_element (index_t i, Any &value) const |
Gets an element by index. More... | |
virtual void | set_element (index_t i, const Any &value) |
Sets an element by index. More... | |
virtual void | search (const std::string &needle, const std::string &path="") |
Displays the names of all objects that contain a substring. More... | |
bool | get_signals_enabled () const |
Tests wheter signals are enabled. More... | |
void | set_signals_enabled (bool value) |
Enables or disables signals. More... | |
bool | get_slots_enabled () const |
Tests wheter slots are enabled. More... | |
void | set_slots_enabled (bool value) |
Enables or disables slots. More... | |
MetaClass * | get_meta_class () const |
Gets the meta class. More... | |
std::string | get_string_id () const |
Gets the unique string identifier. More... | |
virtual std::string | get_doc () const |
Gets the documentation. More... | |
virtual Sign | compare (const Object *other) const |
Compares this object with another one. More... | |
virtual bool | is_a (const MetaType *type) const |
Tests whether this object inherits a given type. More... | |
void | disconnect () |
Removes all connections from signals of this objects. More... | |
void | enable_signals () |
Enables signals. | |
void | disable_signals () |
Disables signals. | |
void | enable_slots () |
Enables slots. | |
void | disable_slots () |
Disables slots. | |
void | set_properties (const ArgList &args) |
Sets several properties in a single call. More... | |
virtual bool | set_property (const std::string &name, const std::string &value) |
Sets an individual property. More... | |
void | help () const |
Displays some help about this object. More... | |
virtual bool | set_property (const std::string &name, const Any &value) |
Sets an individual property. More... | |
virtual bool | get_property (const std::string &prop_name, Any &prop_value) const |
Gets a property. More... | |
Public Member Functions inherited from GEO::Counted | |
void | ref () const |
Increments the reference count. More... | |
void | unref () const |
Decrements the reference count. More... | |
bool | is_shared () const |
Check if the object is shared. More... | |
int | nb_refs () const |
Gets the number of references that point to this object. More... | |
Protected Attributes | |
bool | dirty_ |
std::string | region_ |
index_t | amount_ |
int | rgn_min_ |
int | rgn_max_ |
vec3 | bary_ |
vector< vec3 > | region_bary_ |
Protected Attributes inherited from OGF::PlainMeshGrobShader | |
GEO::MeshGfx | gfx_ |
PaintingMode | painting_mode_ |
std::string | attribute_ |
MeshElementsFlags | attribute_subelements_ |
std::string | attribute_name_ |
double | attribute_min_ |
double | attribute_max_ |
ColormapStyle | colormap_style_ |
Texture_var | colormap_texture_ |
MeshElementsFlags | tex_coord_subelements_ |
std::string | tex_coord_attribute_ |
std::string | tex_coord_name_ |
index_t | tex_coord_repeat_ |
bool | tex_normal_mapping_ |
Texture_var | texture_ |
ImageFileName | texture_filename_ |
SurfaceStyle | surface_style_ |
bool | facets_filter_ |
CullingMode | culling_mode_ |
index_t | specular_ |
bool | two_sided_ |
SurfaceStyle | volume_style_ |
bool | cells_filter_ |
bool | colored_cells_ |
bool | tets_ |
bool | hexes_ |
bool | prisms_ |
bool | pyramids_ |
bool | connectors_ |
index_t | shrink_ |
EdgeStyle | edges_style_ |
EdgeStyle | mesh_style_ |
EdgeStyle | border_style_ |
PointStyle | vertices_style_ |
bool | vertices_filter_ |
double | vertices_transparency_ |
PointStyle | vertices_selection_style_ |
bool | animate_ |
double | time_ |
bool | picking_ |
double | slivers_ |
bool | weird_cells_ |
bool | clipping_ |
bool | glsl_program_changed_ |
double | glsl_start_time_ |
index_t | glsl_frame_ |
std::string | glsl_source_ |
GLuint | glsl_program_ |
Protected Attributes inherited from OGF::Shader | |
bool | no_grob_update_ |
If true, then each shader update does not trigger a grob update. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from OGF::Object | |
static Object * | id_to_object (unsigned int id) |
Gets an object from a unique object id. More... | |
Static Public Member Functions inherited from GEO::Counted | |
static void | ref (const Counted *counted) |
Increments the reference count. More... | |
static void | unref (const Counted *counted) |
Decrements the reference count. More... | |
Public Attributes inherited from OGF::PlainMeshGrobShader | |
__pad0__: bool get_attributes() const { return (painting_mode_ == ATTRIBUTE) | |
__pad1__: void autorange() | |
__pad2__: void set_painting(PaintingMode value) | |
Public Attributes inherited from OGF::MeshGrobShader | |
__pad0__: bool get_has_edges() const { return mesh_grob() != nullptr && mesh_grob()->edges.nb() != 0 | |
Public Attributes inherited from OGF::Shader | |
__pad0__: void set_multi(bool value) | |
Public Attributes inherited from OGF::Node | |
__pad0__: Node* ith_child(index_t i) const { ogf_assert(i < get_nb_children()) | |
return | children_ [i] |
__pad1__: size_t get_nb_children() const { return children_.size() | |
Public Attributes inherited from OGF::Object | |
__pad0__: virtual index_t get_nb_elements() const | |
__pad1__: bool equals(const Object* other) const | |
Protected Member Functions inherited from OGF::PlainMeshGrobShader | |
void | draw_slivers () |
void | draw_weird_cells () |
void | draw_surface_with_glsl_shader () |
void | update_glsl_program () |
Protected Member Functions inherited from OGF::MeshGrobShader | |
MeshGrob * | mesh_grob () const |
Gets the MeshGrob. More... | |
Protected Member Functions inherited from OGF::Shader | |
Texture * | create_texture_from_file (const std::string &file_name, GLint filtering=GL_LINEAR, GLint wrapping=GL_CLAMP_TO_EDGE) |
Creates a texture from an image file. More... | |
Texture * | create_texture_from_colormap_name (const std::string &name, GLint filtering=GL_LINEAR, GLint wrapping=GL_CLAMP_TO_EDGE) |
Creates a texture from a colormap by name. More... | |
Grob * | grob () const |
Gets the Grob. More... | |
Protected Member Functions inherited from OGF::Node | |
void | swap_children (Node *n1, Node *n2) |
Swaps two children by indices. More... | |
Protected Member Functions inherited from OGF::Object | |
virtual bool | emit_signal (const std::string &signal_name, const ArgList &args, bool called_from_slot=false) |
Emits a signal and calls the slots it is connected to. More... | |
Protected Member Functions inherited from GEO::Counted | |
Counted () | |
Creates a reference counted object. More... | |
virtual | ~Counted () |
Destroys a reference counted object. More... | |
Exploded view, moves regions apart.
Definition at line 1222 of file mesh_grob_shader.h.
OGF::ExplodedViewMeshGrobShader::ExplodedViewMeshGrobShader | ( | MeshGrob * | grob | ) |
PlainMeshGrobShader constructor.
[in] | grob | a pointer to the MeshGrob this shader is attached to |
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overridevirtual |
Draws the Grob.
The Grob is the one that was passed to the constructor of this Shader.
Reimplemented from OGF::PlainMeshGrobShader.