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| | MeshGrob (CompositeGrob *parent, const std::string &name="") |
| | MeshGrob constructor.
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| MeshGrob (const std::string &name="") |
| | MeshGrob constructor. \detail used in scripts, when there is no existing SceneGraph.
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| ~MeshGrob () override |
| | MeshGrob destructor;.
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| bool | load (const FileName &value) override |
| | Replaces this Grob with the contents of a file.
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| bool | append (const FileName &value) override |
| | Appends the content of the specified file to this Grob.
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| bool | save (const NewFileName &value) override |
| | Saves this Grob to a file.
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| void | clear () override |
| | Clears this Grob.
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| Grob * | duplicate (SceneGraph *sg) override |
| | Duplicates this Grob.
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| bool | is_serializable () const override |
| | Tests whether this Grob can be serialized in GeoFile.
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| bool | serialize_read (InputGraphiteFile &geofile) override |
| | Reads this Grob from a GeoFile.
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| bool | serialize_write (OutputGraphiteFile &geofile) override |
| | Writes this Grob into a stream.
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| std::string | get_scalar_attributes () const |
| | Gets the list of all scalar attributes.
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| std::string | get_selections () const |
| | Gets the list of all selections.
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| std::string | get_filters () const |
| | Gets the list of all filters.
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| void | update () override |
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| Box3d | bbox () const override |
| | Gets the bounding box.
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| | Grob (CompositeGrob *parent) |
| | Grob constructor.
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| | Grob () |
| | Grob constructor.
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| ~Grob () override |
| | Grob destructor.
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| const std::string & | name () const |
| | Gets the name of this Grob.
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| virtual Box3d | world_bbox () const |
| | Gets the bounding box in world coordinates.
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| void | set_shader (const std::string &value) |
| | Changes the current shader of this Grob.
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| void | get_shader_and_shader_properties (std::string &classname, ArgList &properties, bool pointers=true) |
| | Gets the classname of the shader and its properties.
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| void | set_shader_and_shader_properties (const std::string &classname, const ArgList &properties) |
| | Sets the shader and its properties.
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| ArgList & | attributes () |
| | Gets the attributes associated with this Grob.
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| const ArgList & | attributes () const |
| | Gets the attributes associated with this Grob.
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| bool | dirty () const |
| | Gets the dirty flag.
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| void | up_to_date () |
| | Tests whether this object is up to date.
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| bool | graphics_are_locked () const |
| | Tests whether this VoxelGrob is locked for graphics display.
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| void | lock_graphics () |
| | Locks graphics for this VoxelGrob.
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| void | unlock_graphics () |
| | Unlocks graphics for this VoxelGrob.
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| virtual Interpreter * | interpreter () |
| | Gets a pointer to the main Interpreter.
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| virtual void | redraw () |
| | Triggers update events and redraws the scene.
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| SceneGraph * | scene_graph () const |
| | Gets the SceneGraph.
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| virtual void | rename (const std::string &value) |
| | Renames this Grob.
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| virtual Object * | query_interface (const std::string &name) |
| | Creates an Interface object connected to this Grob.
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| index_t | nb_grob_attributes () const |
| | gets the number of grob attributes
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| const std::string & | ith_grob_attribute_name (index_t i) const |
| | gets the name of a grob attribute
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| std::string | ith_grob_attribute_value (index_t i) const |
| | gets the value of a grob attribute
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| void | set_grob_attribute (const std::string &name, const std::string &value) |
| | sets the value of a grob attribute
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| void | set_filename (const std::string &value) |
| | Sets the name of this Grob.
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| const std::string & | get_filename () const |
| | Gets the filename of this Grob.
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| bool | get_visible () const |
| | Tests whether this Grob is visible.
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| void | set_visible (bool value) |
| | Sets the visibility flag of this Grob.
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| Object * | get_shader () const |
| | Gets the shader associated with this Grob.
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| Object * | get_shader_manager () const |
| | Gets the ShaderManager associated with this Grob.
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| void | set_obj_to_world_transform (const mat4 &value) |
| | Sets the object to world transform.
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| const mat4 & | get_obj_to_world_transform () const |
| | Gets the object to world transform.
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| | Node (Node *parent=nullptr) |
| | Node constructor.
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| ~Node () override |
| | Node destructor.
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| virtual void | add_child (Node *child) |
| | Adds a child to this Node.
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| virtual void | remove_child (Node *child) |
| | Removes a child from this Node. \parma[in] child a pointer to the child to be removed.
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| Node * | get_parent () const |
| | Gets the parent.
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| | Object (bool transient=false) |
| | Object constructor.
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| ~Object () override |
| | Object destructor.
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| virtual MetaClass * | meta_class () const |
| | Gets the meta class.
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| virtual void | set_meta_class (MetaClass *mclass) |
| | Sets the meta class.
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| unsigned int | id () const |
| | Gets the identifier of this object.
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| std::string | string_id () const |
| | Gets the unique string identifier.
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| bool | has_method (const std::string &method_name) const |
| | Tests whether a method is defined.
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| virtual bool | invoke_method (const std::string &method_name, const ArgList &args, Any &ret_val) |
| | Invokes a method by method name and argument list, and gets the return value.
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| bool | invoke_method (const std::string &method_name, const ArgList &args) |
| | Invokes a method by method name and argument list.
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| bool | invoke_method (const std::string &method_name) |
| | Invokes a method by method name.
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| bool | has_property (const std::string &prop_name) const |
| | Tests whether a property is defined.
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| virtual bool | get_property (const std::string &prop_name, std::string &prop_value) const |
| | Gets a property.
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| virtual Connection * | connect_signal_to_slot (const std::string &signal_name, Object *to, const std::string &slot_name) |
| | Connects a signal with a slot of another object.
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| virtual void | add_connection (Connection *connection) |
| | Adds a connection to this object.
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| virtual void | remove_connection (Connection *connection) |
| | Removes a connection to this object.
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| virtual void | get_element (index_t i, Any &value) const |
| | Gets an element by index.
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| virtual void | set_element (index_t i, const Any &value) |
| | Sets an element by index.
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| void | get_element (index_t item, index_t component, Any &value) const |
| | Gets an element by item and component.
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| void | set_element (index_t item, index_t component, const Any &value) |
| | Sets an element by item and component.
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| virtual void | search (const std::string &needle, const std::string &path="") |
| | Displays the names of all objects that contain a substring.
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| virtual index_t | get_dimension () const |
| | Gets the number of elements per item.
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| bool | get_signals_enabled () const |
| | Tests wheter signals are enabled.
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| void | set_signals_enabled (bool value) |
| | Enables or disables signals.
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| bool | get_slots_enabled () const |
| | Tests wheter slots are enabled.
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| void | set_slots_enabled (bool value) |
| | Enables or disables slots.
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| MetaClass * | get_meta_class () const |
| | Gets the meta class.
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| std::string | get_string_id () const |
| | Gets the unique string identifier.
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| virtual std::string | get_doc () const |
| | Gets the documentation.
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| virtual Sign | compare (const Object *other) const |
| | Compares this object with another one.
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| virtual bool | is_a (const MetaType *type) const |
| | Tests whether this object inherits a given type.
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| void | disconnect () |
| | Removes all connections from signals of this objects.
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| void | enable_signals () |
| | Enables signals.
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| void | disable_signals () |
| | Disables signals.
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| void | enable_slots () |
| | Enables slots.
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| void | disable_slots () |
| | Disables slots.
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| void | set_properties (const ArgList &args) |
| | Sets several properties in a single call.
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| virtual bool | set_property (const std::string &name, const std::string &value) |
| | Sets an individual property.
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| void | help () const |
| | Displays some help about this object.
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| virtual bool | set_property (const std::string &name, const Any &value) |
| | Sets an individual property.
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| virtual bool | get_property (const std::string &prop_name, Any &prop_value) const |
| | Gets a property.
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| void | ref () const |
| | Increments the reference count.
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| void | unref () const |
| | Decrements the reference count.
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| bool | is_shared () const |
| | Check if the object is shared.
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| int | nb_refs () const |
| | Gets the number of references that point to this object.
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| | Mesh (index_t dimension=3, bool single_precision=false) |
| | Mesh constructor.
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virtual | ~Mesh () |
| | Mesh destructor.
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| void | clear (bool keep_attributes=true, bool keep_memory=false) |
| | Removes all the elements and attributes of this mesh.
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void | show_stats (const std::string &tag="Mesh") const |
| | Displays number of vertices, facets and borders.
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| void | assert_is_valid () |
| | Does some validity checks.
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| void | copy (const Mesh &rhs, bool copy_attributes=true, MeshElementsFlags what=MESH_ALL_ELEMENTS) |
| | Copies a mesh onto this one.
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| std::string | get_attributes () const |
| | Gets the list of all attributes.
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| std::string | get_scalar_attributes () const |
| | Gets the list of all scalar attributes.
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| std::string | get_vector_attributes (index_t max_dim=0) const |
| | Gets the list of all vector attributes.
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| index_t | nb_subelements_types () const |
| | Gets the number of subelements types.
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| MeshSubElementsStore & | get_subelements_by_index (index_t i) |
| | Gets a MeshSubElementsStore by index.
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| const MeshSubElementsStore & | get_subelements_by_index (index_t i) const |
| | Gets a MeshSubElementsStore by index.
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| MeshSubElementsStore & | get_subelements_by_type (MeshElementsFlags what) |
| | Gets a MeshSubElementsStore by subelements type.
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| const MeshSubElementsStore & | get_subelements_by_type (MeshElementsFlags what) const |
| | Gets a MeshSubElementsStore by subelements type.
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