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| MeshGrob (CompositeGrob *parent) |
| MeshGrob constructor. More...
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| ~MeshGrob () override |
| MeshGrob destructor;.
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bool | load (const FileName &value) override |
| Replaces this Grob with the contents of a file. More...
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bool | append (const FileName &value) override |
| Appends the content of the specified file to this Grob. More...
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bool | save (const NewFileName &value) override |
| Saves this Grob to a file. More...
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void | clear () override |
| Clears this Grob. More...
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Grob * | duplicate (SceneGraph *sg) override |
| Duplicates this Grob. More...
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bool | is_serializable () const override |
| Tests whether this Grob can be serialized in GeoFile. More...
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bool | serialize_read (InputGraphiteFile &geofile) override |
| Reads this Grob from a GeoFile. More...
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bool | serialize_write (OutputGraphiteFile &geofile) override |
| Writes this Grob into a stream. More...
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std::string | get_scalar_attributes () const |
| Gets the list of all scalar attributes. More...
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std::string | get_selections () const |
| Gets the list of all selections. More...
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std::string | get_filters () const |
| Gets the list of all filters. More...
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void | update () override |
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Box3d | bbox () const override |
| Gets the bounding box. More...
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| Grob (CompositeGrob *parent) |
| Grob constructor. More...
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| ~Grob () override |
| Grob destructor.
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const std::string & | name () const |
| Gets the name of this Grob. More...
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virtual Box3d | world_bbox () const |
| Gets the bounding box in world coordinates. More...
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void | set_shader (const std::string &value) |
| Changes the current shader of this Grob. More...
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void | get_shader_and_shader_properties (std::string &classname, ArgList &properties, bool pointers=true) |
| Gets the classname of the shader and its properties. More...
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void | set_shader_and_shader_properties (const std::string &classname, const ArgList &properties) |
| Sets the shader and its properties. More...
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ArgList & | attributes () |
| Gets the attributes associated with this Grob. More...
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const ArgList & | attributes () const |
| Gets the attributes associated with this Grob. More...
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bool | dirty () const |
| Gets the dirty flag. More...
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void | up_to_date () |
| Tests whether this object is up to date. More...
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bool | graphics_are_locked () const |
| Tests whether this VoxelGrob is locked for graphics display. More...
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void | lock_graphics () |
| Locks graphics for this VoxelGrob. More...
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void | unlock_graphics () |
| Unlocks graphics for this VoxelGrob. More...
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virtual Interpreter * | interpreter () |
| Gets a pointer to the main Interpreter. More...
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virtual void | redraw () |
| Triggers update events and redraws the scene. More...
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SceneGraph * | scene_graph () const |
| Gets the SceneGraph. More...
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virtual void | rename (const std::string &value) |
| Renames this Grob. More...
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virtual Object * | query_interface (const std::string &name) |
| Creates an Interface object connected to this Grob. More...
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index_t | nb_grob_attributes () const |
| gets the number of grob attributes More...
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const std::string & | ith_grob_attribute_name (index_t i) const |
| gets the name of a grob attribute More...
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std::string | ith_grob_attribute_value (index_t i) const |
| gets the value of a grob attribute More...
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void | set_grob_attribute (const std::string &name, const std::string &value) |
| sets the value of a grob attribute More...
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void | set_filename (const std::string &value) |
| Sets the name of this Grob. More...
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const std::string & | get_filename () const |
| Gets the filename of this Grob. More...
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bool | get_visible () const |
| Tests whether this Grob is visible. More...
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void | set_visible (bool value) |
| Sets the visibility flag of this Grob. More...
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Object * | get_shader () const |
| Gets the shader associated with this Grob. More...
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Object * | get_shader_manager () const |
| Gets the ShaderManager associated with this Grob. More...
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void | set_obj_to_world_transform (const mat4 &value) |
| Sets the object to world transform. More...
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const mat4 & | get_obj_to_world_transform () const |
| Gets the object to world transform. More...
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| Node (Node *parent=nullptr) |
| Node constructor. More...
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virtual | ~Node () |
| Node destructor.
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virtual void | add_child (Node *child) |
| Adds a child to this Node. More...
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virtual void | remove_child (Node *child) |
| Removes a child from this Node. \parma[in] child a pointer to the child to be removed.
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Node * | get_parent () const |
| Gets the parent. More...
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| Object (bool transient=false) |
| Object constructor. More...
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virtual | ~Object () |
| Object destructor.
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virtual MetaClass * | meta_class () const |
| Gets the meta class. More...
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virtual void | set_meta_class (MetaClass *mclass) |
| Sets the meta class. More...
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unsigned int | id () const |
| Gets the identifier of this object. More...
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std::string | string_id () const |
| Gets the unique string identifier. More...
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bool | has_method (const std::string &method_name) const |
| Tests whether a method is defined. More...
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virtual bool | invoke_method (const std::string &method_name, const ArgList &args, Any &ret_val) |
| Invokes a method by method name and argument list, and gets the return value. More...
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bool | invoke_method (const std::string &method_name, const ArgList &args) |
| Invokes a method by method name and argument list. More...
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bool | invoke_method (const std::string &method_name) |
| Invokes a method by method name. More...
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bool | has_property (const std::string &prop_name) const |
| Tests whether a property is defined. More...
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virtual bool | get_property (const std::string &prop_name, std::string &prop_value) const |
| Gets a property. More...
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virtual Connection * | connect_signal_to_slot (const std::string &signal_name, Object *to, const std::string &slot_name) |
| Connects a signal with a slot of another object. More...
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virtual void | add_connection (Connection *connection) |
| Adds a connection to this object. More...
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virtual void | remove_connection (Connection *connection) |
| Removes a connection to this object. More...
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virtual void | get_element (index_t i, Any &value) const |
| Gets an element by index. More...
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virtual void | set_element (index_t i, const Any &value) |
| Sets an element by index. More...
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virtual void | search (const std::string &needle, const std::string &path="") |
| Displays the names of all objects that contain a substring. More...
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bool | get_signals_enabled () const |
| Tests wheter signals are enabled. More...
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void | set_signals_enabled (bool value) |
| Enables or disables signals. More...
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bool | get_slots_enabled () const |
| Tests wheter slots are enabled. More...
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void | set_slots_enabled (bool value) |
| Enables or disables slots. More...
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MetaClass * | get_meta_class () const |
| Gets the meta class. More...
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std::string | get_string_id () const |
| Gets the unique string identifier. More...
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virtual std::string | get_doc () const |
| Gets the documentation. More...
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virtual Sign | compare (const Object *other) const |
| Compares this object with another one. More...
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virtual bool | is_a (const MetaType *type) const |
| Tests whether this object inherits a given type. More...
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void | disconnect () |
| Removes all connections from signals of this objects. More...
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void | enable_signals () |
| Enables signals.
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void | disable_signals () |
| Disables signals.
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void | enable_slots () |
| Enables slots.
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void | disable_slots () |
| Disables slots.
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void | set_properties (const ArgList &args) |
| Sets several properties in a single call. More...
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virtual bool | set_property (const std::string &name, const std::string &value) |
| Sets an individual property. More...
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void | help () const |
| Displays some help about this object. More...
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virtual bool | set_property (const std::string &name, const Any &value) |
| Sets an individual property. More...
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virtual bool | get_property (const std::string &prop_name, Any &prop_value) const |
| Gets a property. More...
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void | ref () const |
| Increments the reference count. More...
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void | unref () const |
| Decrements the reference count. More...
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bool | is_shared () const |
| Check if the object is shared. More...
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int | nb_refs () const |
| Gets the number of references that point to this object. More...
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| Mesh (index_t dimension=3, bool single_precision=false) |
| Mesh constructor. More...
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virtual | ~Mesh () |
| Mesh destructor.
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void | clear (bool keep_attributes=true, bool keep_memory=false) |
| Removes all the elements and attributes of this mesh. More...
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void | show_stats (const std::string &tag="Mesh") const |
| Displays number of vertices, facets and borders.
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void | assert_is_valid () |
| Does some validity checks. More...
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void | copy (const Mesh &rhs, bool copy_attributes=true, MeshElementsFlags what=MESH_ALL_ELEMENTS) |
| Copies a mesh onto this one. More...
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std::string | get_attributes () const |
| Gets the list of all attributes. More...
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std::string | get_scalar_attributes () const |
| Gets the list of all scalar attributes. More...
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std::string | get_vector_attributes (index_t max_dim=0) const |
| Gets the list of all vector attributes. More...
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index_t | nb_subelements_types () const |
| Gets the number of subelements types. More...
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MeshSubElementsStore & | get_subelements_by_index (index_t i) |
| Gets a MeshSubElementsStore by index. More...
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const MeshSubElementsStore & | get_subelements_by_index (index_t i) const |
| Gets a MeshSubElementsStore by index. More...
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MeshSubElementsStore & | get_subelements_by_type (MeshElementsFlags what) |
| Gets a MeshSubElementsStore by subelements type. More...
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const MeshSubElementsStore & | get_subelements_by_type (MeshElementsFlags what) const |
| Gets a MeshSubElementsStore by subelements type. More...
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A Grob wrapper around Geogram's Mesh class.
Definition at line 56 of file mesh_grob.h.