Graphite  Version 3
An experimental 3D geometry processing program
OGF::MeshGrobMeshCommands Class Reference

Commands that manipulate the mesh in a MeshGrob. More...

#include <OGF/mesh/commands/mesh_grob_mesh_commands.h>

Inheritance diagram for OGF::MeshGrobMeshCommands:
OGF::MeshGrobCommands OGF::Commands OGF::Interface OGF::Object GEO::Counted

Public Member Functions

 MeshGrobMeshCommands ()
 MeshGrobMeshCommands constructor.
 
 ~MeshGrobMeshCommands () override
 MeshGrobMeshCommands destructor.
 
void display_topology ()
 computes and displays some topological invariants.
 
void copy (const std::string &name, bool edges=true, bool facets=true, bool cells=true, bool attributes=true, bool kill_isolated_vx=false)
 Copies a mesh. More...
 
void remove_mesh_elements (bool vertices=false, bool edges=false, bool facets=false, bool cells=false, bool kill_isolated_vx=false)
 Remove mesh elements. More...
 
void remove_isolated_vertices ()
 Remove isolated vertices.
 
void normalize_mesh (double Cx=0.0, double Cy=0.0, double Cz=0.0, double radius=1.0)
 Scales and translates a mesh to fit within a sphere. More...
 
void normalize_mesh_box (double xmin=0.0, double ymin=0.0, double zmin=0.0, double xmax=1.0, double ymax=1.0, double zmax=1.0, bool uniform=true)
 Scales and translates a mesh to fit within a box. More...
 
void append (const MeshGrobName &other)
 Appends a surface mesh to this mesh. Note: for now, only works for surfaces, and does not append attributes (TODO...). It merges the duplicated vertices and facets.
 
void gather (const NewMeshGrobName &new_mesh)
 Gathers all surface meshes into a single surface mesh.
 
- Public Member Functions inherited from OGF::MeshGrobCommands
 MeshGrobCommands ()
 MeshGrobCommands constructor.
 
 ~MeshGrobCommands () override
 MeshGrobCommands destructor.
 
MeshGrobmesh_grob () const
 Gets the MeshGrob. More...
 
- Public Member Functions inherited from OGF::Commands
 Commands ()
 Commands constructor.
 
 ~Commands () override
 Commands destructor.
 
bool invoke_method (const std::string &method_name, const ArgList &args, Any &ret_val) override
 Invokes a method by method name and argument list, and gets the return value. More...
 
Interpreterinterpreter ()
 Gets the main Interpreter. More...
 
void set_chrono (bool value)
 Sets whether timings are reported. More...
 
- Public Member Functions inherited from OGF::Interface
 Interface ()
 Interface constructor.
 
 ~Interface () override
 Interface destructor.
 
Grobgrob () const
 Gets the Grob. More...
 
SceneGraphscene_graph () const
 Gets the SceneGraph. More...
 
Grobget_grob () const
 Gets the current Grob. More...
 
- Public Member Functions inherited from OGF::Object
 Object (bool transient=false)
 Object constructor. More...
 
virtual ~Object ()
 Object destructor.
 
virtual MetaClassmeta_class () const
 Gets the meta class. More...
 
virtual void set_meta_class (MetaClass *mclass)
 Sets the meta class. More...
 
unsigned int id () const
 Gets the identifier of this object. More...
 
std::string string_id () const
 Gets the unique string identifier. More...
 
bool has_method (const std::string &method_name) const
 Tests whether a method is defined. More...
 
bool invoke_method (const std::string &method_name, const ArgList &args)
 Invokes a method by method name and argument list. More...
 
bool invoke_method (const std::string &method_name)
 Invokes a method by method name. More...
 
bool has_property (const std::string &prop_name) const
 Tests whether a property is defined. More...
 
virtual bool get_property (const std::string &prop_name, std::string &prop_value) const
 Gets a property. More...
 
virtual Connectionconnect_signal_to_slot (const std::string &signal_name, Object *to, const std::string &slot_name)
 Connects a signal with a slot of another object. More...
 
virtual void add_connection (Connection *connection)
 Adds a connection to this object. More...
 
virtual void remove_connection (Connection *connection)
 Removes a connection to this object. More...
 
virtual void get_element (index_t i, Any &value) const
 Gets an element by index. More...
 
virtual void set_element (index_t i, const Any &value)
 Sets an element by index. More...
 
virtual void search (const std::string &needle, const std::string &path="")
 Displays the names of all objects that contain a substring. More...
 
bool get_signals_enabled () const
 Tests wheter signals are enabled. More...
 
void set_signals_enabled (bool value)
 Enables or disables signals. More...
 
bool get_slots_enabled () const
 Tests wheter slots are enabled. More...
 
void set_slots_enabled (bool value)
 Enables or disables slots. More...
 
MetaClassget_meta_class () const
 Gets the meta class. More...
 
std::string get_string_id () const
 Gets the unique string identifier. More...
 
virtual std::string get_doc () const
 Gets the documentation. More...
 
virtual Sign compare (const Object *other) const
 Compares this object with another one. More...
 
virtual bool is_a (const MetaType *type) const
 Tests whether this object inherits a given type. More...
 
void disconnect ()
 Removes all connections from signals of this objects. More...
 
void enable_signals ()
 Enables signals.
 
void disable_signals ()
 Disables signals.
 
void enable_slots ()
 Enables slots.
 
void disable_slots ()
 Disables slots.
 
void set_properties (const ArgList &args)
 Sets several properties in a single call. More...
 
virtual bool set_property (const std::string &name, const std::string &value)
 Sets an individual property. More...
 
void help () const
 Displays some help about this object. More...
 
virtual bool set_property (const std::string &name, const Any &value)
 Sets an individual property. More...
 
virtual bool get_property (const std::string &prop_name, Any &prop_value) const
 Gets a property. More...
 
- Public Member Functions inherited from GEO::Counted
void ref () const
 Increments the reference count. More...
 
void unref () const
 Decrements the reference count. More...
 
bool is_shared () const
 Check if the object is shared. More...
 
int nb_refs () const
 Gets the number of references that point to this object. More...
 

Public Attributes

 __pad0__: void display_statistics()
 
- Public Attributes inherited from OGF::Commands
 __pad0__: bool get_chrono() const { return chrono_
 
- Public Attributes inherited from OGF::Interface
 __pad0__: virtual void set_grob(Grob* value)
 
- Public Attributes inherited from OGF::Object
 __pad0__: virtual index_t get_nb_elements() const
 
 __pad1__: bool equals(const Object* other) const
 

Additional Inherited Members

- Static Public Member Functions inherited from OGF::Commands
static bool command_is_running ()
 Tests whether a command is currently running. More...
 
- Static Public Member Functions inherited from OGF::Object
static Objectid_to_object (unsigned int id)
 Gets an object from a unique object id. More...
 
- Static Public Member Functions inherited from GEO::Counted
static void ref (const Counted *counted)
 Increments the reference count. More...
 
static void unref (const Counted *counted)
 Decrements the reference count. More...
 
- Protected Member Functions inherited from OGF::MeshGrobCommands
virtual void hide_attribute ()
 Hides an attribute shown by show_attribute().
 
virtual void show_attribute (const std::string &attribute_name, MeshGrob *M=nullptr)
 Shows an attribute. More...
 
virtual void show_charts (const std::string &attribute="chart")
 Shows the charts, stored in the "chart" facet attribute.
 
virtual void show_mesh (MeshGrob *M=nullptr)
 Shows the mesh. More...
 
virtual void set_vertices_visibility (bool visible)
 Shows or hides the vertices in the current shader. More...
 
void show_vertices ()
 Shows the vertices in the current shader.
 
void hide_vertices ()
 Hides the vertices in the current shader.
 
virtual void show_UV (const std::string &UV_attribute_name="facet_corners.tex_coord", MeshGrob *M=nullptr)
 Shows the parameterization of a mesh. More...
 
virtual void show_colors (const std::string &attribute="vertices.colors", MeshGrob *M=nullptr)
 Shows the colors of a mesh. More...
 
- Protected Member Functions inherited from OGF::Object
virtual bool emit_signal (const std::string &signal_name, const ArgList &args, bool called_from_slot=false)
 Emits a signal and calls the slots it is connected to. More...
 
- Protected Member Functions inherited from GEO::Counted
 Counted ()
 Creates a reference counted object. More...
 
virtual ~Counted ()
 Destroys a reference counted object. More...
 

Detailed Description

Commands that manipulate the mesh in a MeshGrob.

Definition at line 54 of file mesh_grob_mesh_commands.h.

Member Function Documentation

◆ copy()

void OGF::MeshGrobMeshCommands::copy ( const std::string &  name,
bool  edges = true,
bool  facets = true,
bool  cells = true,
bool  attributes = true,
bool  kill_isolated_vx = false 
)

Copies a mesh.

Parameters
[in]namename of the newly created mesh.
[in]edgescopy edges.
[in]facetscopy facets.
[in]cellscopy cells.
[in]attributescopy attributes.
[in]kill_isolated_vxif true, vertices that are no longer connected to anything are discarded.

◆ normalize_mesh()

void OGF::MeshGrobMeshCommands::normalize_mesh ( double  Cx = 0.0,
double  Cy = 0.0,
double  Cz = 0.0,
double  radius = 1.0 
)

Scales and translates a mesh to fit within a sphere.

Parameters
[in]Cxx coordinate of the center.
[in]Cyy coordinate of the center.
[in]Czz coordinate of the center.
[in]radiusradius of the bounding sphere.

◆ normalize_mesh_box()

void OGF::MeshGrobMeshCommands::normalize_mesh_box ( double  xmin = 0.0,
double  ymin = 0.0,
double  zmin = 0.0,
double  xmax = 1.0,
double  ymax = 1.0,
double  zmax = 1.0,
bool  uniform = true 
)

Scales and translates a mesh to fit within a box.

Parameters
xmin,ymin,zmin,xmax,ymax,zmaxextent of the box.
[in]uniformif true, coordinates are scaled uniformly, else they are scaled to fit the box exactly.

◆ remove_mesh_elements()

void OGF::MeshGrobMeshCommands::remove_mesh_elements ( bool  vertices = false,
bool  edges = false,
bool  facets = false,
bool  cells = false,
bool  kill_isolated_vx = false 
)

Remove mesh elements.

Parameters
[in]verticesif set, removes everything !
[in]edgesremove all mesh edges.
[in]facetsremove all mesh facets.
[in]cellsremove all mesh cells.
[in]kill_isolated_vxif true, vertices. that are no longer connected to anything are discarded.

The documentation for this class was generated from the following file: