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| MeshGrobRemoveIncidentFacets (ToolsManager *parent) |
| MeshGrobRemoveIncidentFacets constructor. More...
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void | reset () override |
| Resets this Tool. More...
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void | grab (const RayPick &p_ndc) override |
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| MeshGrobTool (ToolsManager *parent) |
| MeshGrobTool constructor. More...
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| ~MeshGrobTool () override |
| MeshGrobTool destructor.
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MeshGrob * | mesh_grob () const |
| Gets the MeshGrob this MeshGrobTool operates on. More...
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index_t | pick_vertex (const RayPick &rp) |
| Picks a vertex. More...
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index_t | pick_edge (const RayPick &rp) |
| Picks a edge. More...
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index_t | pick_facet (const RayPick &rp) |
| Picks a facet. More...
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index_t | pick_cell (const RayPick &rp) |
| Picks a cell. More...
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bool | pick_facet_edge (const RayPick &rp, index_t &facet, index_t &corner) |
| Picks an edge of a facet. More...
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index_t | pick (const RayPick &rp, MeshElementsFlags what, Image *image=nullptr, index_t x0=0, index_t y0=0, index_t width=0, index_t height=0) |
| Picks an element of the mesh. More...
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vec3 | drag_point (const RayPick &rp) const |
| Gets the 3D coordinate of a point dragged from the latest picked point to the actual mouse position in a direction parallel to the screen. More...
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const vec3 & | picked_point () const |
| Gets the picked point in world coordinates. More...
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const vec2 & | picked_ndc () const |
| Gets the picked point in normalized device coordinates. More...
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double | picked_depth () const |
| Gets the depth of the picked point. More...
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| Tool (ToolsManager *mgr) |
| Tool constructor. More...
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void | status (const std::string &value) |
| Outputs a message in the status bar. More...
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SceneGraph * | scene_graph () |
| Gets the SceneGraph. More...
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virtual void | drag (const RayPick &value) |
| The event handler for mouse drag events. More...
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virtual void | release (const RayPick &value) |
| The event handler for mouse release events. More...
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virtual void | configure () |
| Configures this Tool. More...
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ToolsManager * | tools_manager () const |
| Gets the ToolsManager. More...
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const mat4 & | focus () const |
| Gets the current focus matrix. More...
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RenderingContext * | rendering_context () const |
| Gets the RenderingContext. More...
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Grob * | object () const |
| Gets the current object. More...
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vec2 | project_point (vec3 p) const |
| Computes screen-coordinates of a 3D point. More...
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vec2 | ndc_to_dc (vec2 p) const |
| Converts normalized device coordinates to device coordinates. More...
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| Node (Node *parent=nullptr) |
| Node constructor. More...
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virtual | ~Node () |
| Node destructor.
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virtual void | add_child (Node *child) |
| Adds a child to this Node. More...
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virtual void | remove_child (Node *child) |
| Removes a child from this Node. \parma[in] child a pointer to the child to be removed.
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Node * | get_parent () const |
| Gets the parent. More...
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| Object (bool transient=false) |
| Object constructor. More...
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virtual | ~Object () |
| Object destructor.
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virtual MetaClass * | meta_class () const |
| Gets the meta class. More...
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virtual void | set_meta_class (MetaClass *mclass) |
| Sets the meta class. More...
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unsigned int | id () const |
| Gets the identifier of this object. More...
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std::string | string_id () const |
| Gets the unique string identifier. More...
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bool | has_method (const std::string &method_name) const |
| Tests whether a method is defined. More...
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virtual bool | invoke_method (const std::string &method_name, const ArgList &args, Any &ret_val) |
| Invokes a method by method name and argument list, and gets the return value. More...
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bool | invoke_method (const std::string &method_name, const ArgList &args) |
| Invokes a method by method name and argument list. More...
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bool | invoke_method (const std::string &method_name) |
| Invokes a method by method name. More...
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bool | has_property (const std::string &prop_name) const |
| Tests whether a property is defined. More...
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virtual bool | get_property (const std::string &prop_name, std::string &prop_value) const |
| Gets a property. More...
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virtual Connection * | connect_signal_to_slot (const std::string &signal_name, Object *to, const std::string &slot_name) |
| Connects a signal with a slot of another object. More...
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virtual void | add_connection (Connection *connection) |
| Adds a connection to this object. More...
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virtual void | remove_connection (Connection *connection) |
| Removes a connection to this object. More...
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virtual void | get_element (index_t i, Any &value) const |
| Gets an element by index. More...
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virtual void | set_element (index_t i, const Any &value) |
| Sets an element by index. More...
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virtual void | search (const std::string &needle, const std::string &path="") |
| Displays the names of all objects that contain a substring. More...
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bool | get_signals_enabled () const |
| Tests wheter signals are enabled. More...
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void | set_signals_enabled (bool value) |
| Enables or disables signals. More...
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bool | get_slots_enabled () const |
| Tests wheter slots are enabled. More...
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void | set_slots_enabled (bool value) |
| Enables or disables slots. More...
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MetaClass * | get_meta_class () const |
| Gets the meta class. More...
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std::string | get_string_id () const |
| Gets the unique string identifier. More...
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virtual std::string | get_doc () const |
| Gets the documentation. More...
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virtual Sign | compare (const Object *other) const |
| Compares this object with another one. More...
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virtual bool | is_a (const MetaType *type) const |
| Tests whether this object inherits a given type. More...
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void | disconnect () |
| Removes all connections from signals of this objects. More...
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void | enable_signals () |
| Enables signals.
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void | disable_signals () |
| Disables signals.
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void | enable_slots () |
| Enables slots.
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void | disable_slots () |
| Disables slots.
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void | set_properties (const ArgList &args) |
| Sets several properties in a single call. More...
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virtual bool | set_property (const std::string &name, const std::string &value) |
| Sets an individual property. More...
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void | help () const |
| Displays some help about this object. More...
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virtual bool | set_property (const std::string &name, const Any &value) |
| Sets an individual property. More...
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virtual bool | get_property (const std::string &prop_name, Any &prop_value) const |
| Gets a property. More...
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void | ref () const |
| Increments the reference count. More...
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void | unref () const |
| Decrements the reference count. More...
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bool | is_shared () const |
| Check if the object is shared. More...
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int | nb_refs () const |
| Gets the number of references that point to this object. More...
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static Object * | id_to_object (unsigned int id) |
| Gets an object from a unique object id. More...
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static void | ref (const Counted *counted) |
| Increments the reference count. More...
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static void | unref (const Counted *counted) |
| Decrements the reference count. More...
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| __pad0__: virtual void grab(const RayPick& value) |
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| __pad0__: Node* ith_child(index_t i) const { ogf_assert(i < get_nb_children()) |
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return | children_ [i] |
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| __pad1__: size_t get_nb_children() const { return children_.size() |
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| __pad0__: virtual index_t get_nb_elements() const |
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| __pad1__: bool equals(const Object* other) const |
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void | set_tooltip (const std::string &text) |
| Sets the tooltip to be displayed under the mouse. More...
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void | reset_tooltip () |
| Removes a tooltip previously created by set_tooltip()
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void | swap_children (Node *n1, Node *n2) |
| Swaps two children by indices. More...
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virtual bool | emit_signal (const std::string &signal_name, const ArgList &args, bool called_from_slot=false) |
| Emits a signal and calls the slots it is connected to. More...
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| Counted () |
| Creates a reference counted object. More...
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virtual | ~Counted () |
| Destroys a reference counted object. More...
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vec3 | picked_point_ |
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vec2 | picked_ndc_ |
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double | picked_depth_ |
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ToolsManager * | tools_manager_ |
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A tool that removes all facets incident to a vertex.
Definition at line 143 of file mesh_grob_facet_tools.h.