Graphite  Version 3
An experimental 3D geometry processing program
OGF::PDBMeshGrobShader Class Reference
Inheritance diagram for OGF::PDBMeshGrobShader:
OGF::MeshGrobShader OGF::Shader OGF::Node OGF::Object GEO::Counted

Public Types

enum  AtomColoring { constant , atom , chain }
 

Public Member Functions

 PDBMeshGrobShader (MeshGrob *grob)
 PDBMeshGrobShader constructor. More...
 
 ~PDBMeshGrobShader () override
 PDBMeshGrobShader destructor.
 
 update ()
 Redraws the scene. More...
 
bool get_lighting () const
 Gets whether lighting is used. More...
 
void set_atom_colors (AtomColoring x)
 
AtomColoring get_atom_colors () const
 
void set_atom_size (index_t value)
 
index_t get_atom_size () const
 
void draw () override
 Draws the Grob. More...
 
- Public Member Functions inherited from OGF::MeshGrobShader
 MeshGrobShader (MeshGrob *grob)
 MeshGrobShader constructor. More...
 
 ~MeshGrobShader () override
 MeshGrobShader destructor.
 
virtual void pick (MeshElementsFlags what)
 Picks an element of a mesh. More...
 
void pick_object (index_t object_id) override
 Draws the Grob in picking mode. More...
 
void blink () override
 Draws the current object several times, while chaning the value of one graphic attribute (e.g. mesh on/off), to draw attentin towards it. More...
 
virtual void show_vertices ()
 Makes vertices visible and triggers a drawing event.
 
virtual void hide_vertices ()
 Makes vertices invisible and triggers a drawing event.
 
virtual void show_vertices_selection ()
 Makes vertices selection visible and triggers a drawing event.
 
virtual void hide_vertices_selection ()
 Makes vertices selection invisible and triggers a drawing event.
 
virtual void show_mesh ()
 Makes the mesh visible and triggers a drawing event.
 
virtual void hide_mesh ()
 Makes the mesh invisible and triggers a drawing event.
 
virtual void show_borders ()
 Makes surface borders visible and triggers a drawing event.
 
virtual void hide_borders ()
 Makes surface borders invisible and triggers a drawing event.
 
bool get_has_facets () const
 Tests whether the MeshGrob attached to this shader has facets. More...
 
bool get_has_cells () const
 Tests whether the MeshGrob attached to this shader has cells. More...
 
bool get_is_hybrid () const
 Tests whether the MeshGrob attached to this shader is a volumetric hybrid mesh. More...
 
bool get_has_time () const
 Tests whether the MeshGrob attached to this shader stores a time evolution. More...
 
bool get_has_vertices_selection () const
 
bool get_has_weird_cells () const
 
std::string get_scalar_attributes () const
 
std::string get_vector_attributes () const
 
- Public Member Functions inherited from OGF::Shader
 Shader (Grob *grob)
 Shader constructor. More...
 
 ~Shader () override
 Shader destructor.
 
bool get_multi () const
 Tests whether multi shader mode is active. More...
 
Grobget_grob () const
 Gets the grob. More...
 
GLdouble * latest_modelview ()
 
GLdouble * latest_project ()
 
GLint * latest_viewport ()
 
bool dark_mode () const
 Tests whether dark mode is set. More...
 
- Public Member Functions inherited from OGF::Node
 Node (Node *parent=nullptr)
 Node constructor. More...
 
virtual ~Node ()
 Node destructor.
 
virtual void add_child (Node *child)
 Adds a child to this Node. More...
 
virtual void remove_child (Node *child)
 Removes a child from this Node. \parma[in] child a pointer to the child to be removed.
 
Nodeget_parent () const
 Gets the parent. More...
 
- Public Member Functions inherited from OGF::Object
 Object (bool transient=false)
 Object constructor. More...
 
virtual ~Object ()
 Object destructor.
 
virtual MetaClassmeta_class () const
 Gets the meta class. More...
 
virtual void set_meta_class (MetaClass *mclass)
 Sets the meta class. More...
 
unsigned int id () const
 Gets the identifier of this object. More...
 
std::string string_id () const
 Gets the unique string identifier. More...
 
bool has_method (const std::string &method_name) const
 Tests whether a method is defined. More...
 
virtual bool invoke_method (const std::string &method_name, const ArgList &args, Any &ret_val)
 Invokes a method by method name and argument list, and gets the return value. More...
 
bool invoke_method (const std::string &method_name, const ArgList &args)
 Invokes a method by method name and argument list. More...
 
bool invoke_method (const std::string &method_name)
 Invokes a method by method name. More...
 
bool has_property (const std::string &prop_name) const
 Tests whether a property is defined. More...
 
virtual bool get_property (const std::string &prop_name, std::string &prop_value) const
 Gets a property. More...
 
virtual Connectionconnect_signal_to_slot (const std::string &signal_name, Object *to, const std::string &slot_name)
 Connects a signal with a slot of another object. More...
 
virtual void add_connection (Connection *connection)
 Adds a connection to this object. More...
 
virtual void remove_connection (Connection *connection)
 Removes a connection to this object. More...
 
virtual void get_element (index_t i, Any &value) const
 Gets an element by index. More...
 
virtual void set_element (index_t i, const Any &value)
 Sets an element by index. More...
 
virtual void search (const std::string &needle, const std::string &path="")
 Displays the names of all objects that contain a substring. More...
 
bool get_signals_enabled () const
 Tests wheter signals are enabled. More...
 
void set_signals_enabled (bool value)
 Enables or disables signals. More...
 
bool get_slots_enabled () const
 Tests wheter slots are enabled. More...
 
void set_slots_enabled (bool value)
 Enables or disables slots. More...
 
MetaClassget_meta_class () const
 Gets the meta class. More...
 
std::string get_string_id () const
 Gets the unique string identifier. More...
 
virtual std::string get_doc () const
 Gets the documentation. More...
 
virtual Sign compare (const Object *other) const
 Compares this object with another one. More...
 
virtual bool is_a (const MetaType *type) const
 Tests whether this object inherits a given type. More...
 
void disconnect ()
 Removes all connections from signals of this objects. More...
 
void enable_signals ()
 Enables signals.
 
void disable_signals ()
 Disables signals.
 
void enable_slots ()
 Enables slots.
 
void disable_slots ()
 Disables slots.
 
void set_properties (const ArgList &args)
 Sets several properties in a single call. More...
 
virtual bool set_property (const std::string &name, const std::string &value)
 Sets an individual property. More...
 
void help () const
 Displays some help about this object. More...
 
virtual bool set_property (const std::string &name, const Any &value)
 Sets an individual property. More...
 
virtual bool get_property (const std::string &prop_name, Any &prop_value) const
 Gets a property. More...
 
- Public Member Functions inherited from GEO::Counted
void ref () const
 Increments the reference count. More...
 
void unref () const
 Decrements the reference count. More...
 
bool is_shared () const
 Check if the object is shared. More...
 
int nb_refs () const
 Gets the number of references that point to this object. More...
 

Public Attributes

 __pad0__: void set_lighting(bool value) { lighting_ = value
 
- Public Attributes inherited from OGF::MeshGrobShader
 __pad0__: bool get_has_edges() const { return mesh_grob() != nullptr && mesh_grob()->edges.nb() != 0
 
- Public Attributes inherited from OGF::Shader
 __pad0__: void set_multi(bool value)
 
- Public Attributes inherited from OGF::Node
 __pad0__: Node* ith_child(index_t i) const { ogf_assert(i < get_nb_children())
 
return children_ [i]
 
 __pad1__: size_t get_nb_children() const { return children_.size()
 
- Public Attributes inherited from OGF::Object
 __pad0__: virtual index_t get_nb_elements() const
 
 __pad1__: bool equals(const Object* other) const
 

Additional Inherited Members

- Static Public Member Functions inherited from OGF::Object
static Objectid_to_object (unsigned int id)
 Gets an object from a unique object id. More...
 
- Static Public Member Functions inherited from GEO::Counted
static void ref (const Counted *counted)
 Increments the reference count. More...
 
static void unref (const Counted *counted)
 Decrements the reference count. More...
 
- Protected Member Functions inherited from OGF::MeshGrobShader
MeshGrobmesh_grob () const
 Gets the MeshGrob. More...
 
- Protected Member Functions inherited from OGF::Shader
Texturecreate_texture_from_file (const std::string &file_name, GLint filtering=GL_LINEAR, GLint wrapping=GL_CLAMP_TO_EDGE)
 Creates a texture from an image file. More...
 
Texturecreate_texture_from_colormap_name (const std::string &name, GLint filtering=GL_LINEAR, GLint wrapping=GL_CLAMP_TO_EDGE)
 Creates a texture from a colormap by name. More...
 
Grobgrob () const
 Gets the Grob. More...
 
- Protected Member Functions inherited from OGF::Node
void swap_children (Node *n1, Node *n2)
 Swaps two children by indices. More...
 
- Protected Member Functions inherited from OGF::Object
virtual bool emit_signal (const std::string &signal_name, const ArgList &args, bool called_from_slot=false)
 Emits a signal and calls the slots it is connected to. More...
 
- Protected Member Functions inherited from GEO::Counted
 Counted ()
 Creates a reference counted object. More...
 
virtual ~Counted ()
 Destroys a reference counted object. More...
 
- Protected Attributes inherited from OGF::Shader
bool no_grob_update_
 If true, then each shader update does not trigger a grob update. More...
 

Detailed Description

Definition at line 51 of file pdb_mesh_grob_shader.h.

Constructor & Destructor Documentation

◆ PDBMeshGrobShader()

OGF::PDBMeshGrobShader::PDBMeshGrobShader ( MeshGrob grob)

PDBMeshGrobShader constructor.

Parameters
[in]groba pointer to the MeshGrob this shader is attached to

Member Function Documentation

◆ draw()

void OGF::PDBMeshGrobShader::draw ( )
overridevirtual

Draws the Grob.

The Grob is the one that was passed to the constructor of this Shader.

Reimplemented from OGF::MeshGrobShader.

◆ get_lighting()

bool OGF::PDBMeshGrobShader::get_lighting ( ) const
inline

Gets whether lighting is used.

Return values
trueif lighting is used
falseotherwise

Definition at line 84 of file pdb_mesh_grob_shader.h.

◆ update()

OGF::PDBMeshGrobShader::update ( )
virtual

Redraws the scene.

This function is called whenever the object changes or its shader attributes change.

Reimplemented from OGF::Shader.


The documentation for this class was generated from the following file: