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Graphite Version 3
An experimental 3D geometry processing program
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A MeshGrobShader to display parameter space. More...
#include <OGF/mesh_gfx/shaders/param_mesh_grob_shader.h>
Public Member Functions | |
| ParamMeshGrobShader (MeshGrob *grob) | |
| PlainMeshGrobShader constructor. | |
| ~ParamMeshGrobShader () override | |
| PlainMeshGrobShader destructor. | |
| void | draw () override |
| Draws the Grob. | |
| update () | |
| Redraws the scene. | |
| const SurfaceStyle & | get_surface_style () const |
| Gets the current surface drawing style. | |
| void | set_mesh_style (const EdgeStyle &value) |
| Sets the style used to draw the mesh in the facets and in the cells. | |
| const EdgeStyle & | get_mesh_style () const |
| Gets the style used to draw the mesh in the facets and in the cells. | |
Public Member Functions inherited from OGF::MeshGrobShader | |
| MeshGrobShader (MeshGrob *grob) | |
| MeshGrobShader constructor. | |
| ~MeshGrobShader () override | |
| MeshGrobShader destructor. | |
| virtual void | pick (MeshElementsFlags what) |
| Picks an element of a mesh. | |
| void | pick_object (index_t object_id) override |
| Draws the Grob in picking mode. | |
| void | blink () override |
| Draws the current object several times, while chaning the value of one graphic attribute (e.g. mesh on/off), to draw attentin towards it. | |
| virtual void | show_vertices () |
| Makes vertices visible and triggers a drawing event. | |
| virtual void | hide_vertices () |
| Makes vertices invisible and triggers a drawing event. | |
| virtual void | show_vertices_selection () |
| Makes vertices selection visible and triggers a drawing event. | |
| virtual void | hide_vertices_selection () |
| Makes vertices selection invisible and triggers a drawing event. | |
| virtual void | show_mesh () |
| Makes the mesh visible and triggers a drawing event. | |
| virtual void | hide_mesh () |
| Makes the mesh invisible and triggers a drawing event. | |
| virtual void | show_borders () |
| Makes surface borders visible and triggers a drawing event. | |
| virtual void | hide_borders () |
| Makes surface borders invisible and triggers a drawing event. | |
| bool | get_has_facets () const |
| Tests whether the MeshGrob attached to this shader has facets. | |
| bool | get_has_cells () const |
| Tests whether the MeshGrob attached to this shader has cells. | |
| bool | get_is_hybrid () const |
| Tests whether the MeshGrob attached to this shader is a volumetric hybrid mesh. | |
| bool | get_has_time () const |
| Tests whether the MeshGrob attached to this shader stores a time evolution. | |
| bool | get_has_vertices_selection () const |
| bool | get_has_weird_cells () const |
| std::string | get_scalar_attributes () const |
| std::string | get_vector_attributes () const |
Public Member Functions inherited from OGF::Shader | |
| Shader (Grob *grob) | |
| Shader constructor. | |
| ~Shader () override | |
| Shader destructor. | |
| bool | get_multi () const |
| Tests whether multi shader mode is active. | |
| Grob * | get_grob () const |
| Gets the grob. | |
| GLdouble * | latest_modelview () |
| GLdouble * | latest_project () |
| GLint * | latest_viewport () |
| bool | dark_mode () const |
| Tests whether dark mode is set. | |
Public Member Functions inherited from OGF::Node | |
| Node (Node *parent=nullptr) | |
| Node constructor. | |
| ~Node () override | |
| Node destructor. | |
| virtual void | add_child (Node *child) |
| Adds a child to this Node. | |
| virtual void | remove_child (Node *child) |
| Removes a child from this Node. \parma[in] child a pointer to the child to be removed. | |
| Node * | get_parent () const |
| Gets the parent. | |
Public Member Functions inherited from OGF::Object | |
| Object (bool transient=false) | |
| Object constructor. | |
| ~Object () override | |
| Object destructor. | |
| virtual MetaClass * | meta_class () const |
| Gets the meta class. | |
| virtual void | set_meta_class (MetaClass *mclass) |
| Sets the meta class. | |
| unsigned int | id () const |
| Gets the identifier of this object. | |
| std::string | string_id () const |
| Gets the unique string identifier. | |
| bool | has_method (const std::string &method_name) const |
| Tests whether a method is defined. | |
| virtual bool | invoke_method (const std::string &method_name, const ArgList &args, Any &ret_val) |
| Invokes a method by method name and argument list, and gets the return value. | |
| bool | invoke_method (const std::string &method_name, const ArgList &args) |
| Invokes a method by method name and argument list. | |
| bool | invoke_method (const std::string &method_name) |
| Invokes a method by method name. | |
| bool | has_property (const std::string &prop_name) const |
| Tests whether a property is defined. | |
| virtual bool | get_property (const std::string &prop_name, std::string &prop_value) const |
| Gets a property. | |
| virtual Connection * | connect_signal_to_slot (const std::string &signal_name, Object *to, const std::string &slot_name) |
| Connects a signal with a slot of another object. | |
| virtual void | add_connection (Connection *connection) |
| Adds a connection to this object. | |
| virtual void | remove_connection (Connection *connection) |
| Removes a connection to this object. | |
| virtual void | get_element (index_t i, Any &value) const |
| Gets an element by index. | |
| virtual void | set_element (index_t i, const Any &value) |
| Sets an element by index. | |
| void | get_element (index_t item, index_t component, Any &value) const |
| Gets an element by item and component. | |
| void | set_element (index_t item, index_t component, const Any &value) |
| Sets an element by item and component. | |
| virtual void | search (const std::string &needle, const std::string &path="") |
| Displays the names of all objects that contain a substring. | |
| virtual index_t | get_dimension () const |
| Gets the number of elements per item. | |
| bool | get_signals_enabled () const |
| Tests wheter signals are enabled. | |
| void | set_signals_enabled (bool value) |
| Enables or disables signals. | |
| bool | get_slots_enabled () const |
| Tests wheter slots are enabled. | |
| void | set_slots_enabled (bool value) |
| Enables or disables slots. | |
| MetaClass * | get_meta_class () const |
| Gets the meta class. | |
| std::string | get_string_id () const |
| Gets the unique string identifier. | |
| virtual std::string | get_doc () const |
| Gets the documentation. | |
| virtual Sign | compare (const Object *other) const |
| Compares this object with another one. | |
| virtual bool | is_a (const MetaType *type) const |
| Tests whether this object inherits a given type. | |
| void | disconnect () |
| Removes all connections from signals of this objects. | |
| void | enable_signals () |
| Enables signals. | |
| void | disable_signals () |
| Disables signals. | |
| void | enable_slots () |
| Enables slots. | |
| void | disable_slots () |
| Disables slots. | |
| void | set_properties (const ArgList &args) |
| Sets several properties in a single call. | |
| virtual bool | set_property (const std::string &name, const std::string &value) |
| Sets an individual property. | |
| void | help () const |
| Displays some help about this object. | |
| virtual bool | set_property (const std::string &name, const Any &value) |
| Sets an individual property. | |
| virtual bool | get_property (const std::string &prop_name, Any &prop_value) const |
| Gets a property. | |
Public Member Functions inherited from GEO::Counted | |
| void | ref () const |
| Increments the reference count. | |
| void | unref () const |
| Decrements the reference count. | |
| bool | is_shared () const |
| Check if the object is shared. | |
| int | nb_refs () const |
| Gets the number of references that point to this object. | |
Public Attributes | |
| : void set_surface_style(const SurfaceStyle& value) { surface_style_ = value | |
Public Attributes inherited from OGF::MeshGrobShader | |
| : bool get_has_edges() const { return mesh_grob() != nullptr && mesh_grob()->edges.nb() != 0 | |
Public Attributes inherited from OGF::Shader | |
| : void set_multi(bool value) | |
Public Attributes inherited from OGF::Node | |
| : Node* ith_child(index_t i) const { ogf_assert(i < get_nb_children()) | |
| return | children_ [i] |
| : size_t get_nb_children() const { return children_.size() | |
Public Attributes inherited from OGF::Object | |
| : virtual index_t get_nb_elements() const | |
| : bool equals(const Object* other) const | |
Additional Inherited Members | |
Static Public Member Functions inherited from OGF::Object | |
| static Object * | id_to_object (unsigned int id) |
| Gets an object from a unique object id. | |
Static Public Member Functions inherited from GEO::Counted | |
| static void | ref (const Counted *counted) |
| Increments the reference count. | |
| static void | unref (const Counted *counted) |
| Decrements the reference count. | |
Protected Member Functions inherited from OGF::MeshGrobShader | |
| MeshGrob * | mesh_grob () const |
| Gets the MeshGrob. | |
Protected Member Functions inherited from OGF::Shader | |
| Texture * | create_texture_from_file (const std::string &file_name, GLint filtering=GL_LINEAR, GLint wrapping=GL_CLAMP_TO_EDGE) |
| Creates a texture from an image file. | |
| Texture * | create_texture_from_colormap_name (const std::string &name, GLint filtering=GL_LINEAR, GLint wrapping=GL_CLAMP_TO_EDGE) |
| Creates a texture from a colormap by name. | |
| Grob * | grob () const |
| Gets the Grob. | |
Protected Member Functions inherited from OGF::Node | |
| void | swap_children (Node *n1, Node *n2) |
| Swaps two children by indices. | |
Protected Member Functions inherited from OGF::Object | |
| virtual bool | emit_signal (const std::string &signal_name, const ArgList &args, bool called_from_slot=false) |
| Emits a signal and calls the slots it is connected to. | |
Protected Member Functions inherited from GEO::Counted | |
| Counted () | |
| Creates a reference counted object. | |
| virtual | ~Counted () |
| Destroys a reference counted object. | |
Protected Attributes inherited from OGF::Shader | |
| bool | no_grob_update_ |
| If true, then each shader update does not trigger a grob update. | |
A MeshGrobShader to display parameter space.
Definition at line 55 of file param_mesh_grob_shader.h.
| OGF::ParamMeshGrobShader::ParamMeshGrobShader | ( | MeshGrob * | grob | ) |
PlainMeshGrobShader constructor.
| [in] | grob | a pointer to the MeshGrob this shader is attached to |
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overridevirtual |
Draws the Grob.
The Grob is the one that was passed to the constructor of this Shader.
Reimplemented from OGF::MeshGrobShader.
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inline |
Gets the style used to draw the mesh in the facets and in the cells.
Definition at line 113 of file param_mesh_grob_shader.h.
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inline |
Gets the current surface drawing style.
Definition at line 89 of file param_mesh_grob_shader.h.
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inline |
Sets the style used to draw the mesh in the facets and in the cells.
| [in] | value | a const reference to the style that should be used to draw the mesh in the facets and in the cells. |
Definition at line 101 of file param_mesh_grob_shader.h.
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virtual |
Redraws the scene.
This function is called whenever the object changes or its shader attributes change.
Reimplemented from OGF::Shader.
| OGF::ParamMeshGrobShader::__pad0__ |
Definition at line 71 of file param_mesh_grob_shader.h.