Graphite
Version 3
An experimental 3D geometry processing program
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A MeshGrobShader to display parameter space. More...
#include <OGF/mesh_gfx/shaders/param_mesh_grob_shader.h>
Public Member Functions | |
ParamMeshGrobShader (MeshGrob *grob) | |
PlainMeshGrobShader constructor. More... | |
~ParamMeshGrobShader () override | |
PlainMeshGrobShader destructor. | |
void | draw () override |
Draws the Grob. More... | |
update () | |
Redraws the scene. More... | |
const SurfaceStyle & | get_surface_style () const |
Gets the current surface drawing style. More... | |
void | set_mesh_style (const EdgeStyle &value) |
Sets the style used to draw the mesh in the facets and in the cells. More... | |
const EdgeStyle & | get_mesh_style () const |
Gets the style used to draw the mesh in the facets and in the cells. More... | |
Public Member Functions inherited from OGF::MeshGrobShader | |
MeshGrobShader (MeshGrob *grob) | |
MeshGrobShader constructor. More... | |
~MeshGrobShader () override | |
MeshGrobShader destructor. | |
virtual void | pick (MeshElementsFlags what) |
Picks an element of a mesh. More... | |
void | pick_object (index_t object_id) override |
Draws the Grob in picking mode. More... | |
void | blink () override |
Draws the current object several times, while chaning the value of one graphic attribute (e.g. mesh on/off), to draw attentin towards it. More... | |
virtual void | show_vertices () |
Makes vertices visible and triggers a drawing event. | |
virtual void | hide_vertices () |
Makes vertices invisible and triggers a drawing event. | |
virtual void | show_vertices_selection () |
Makes vertices selection visible and triggers a drawing event. | |
virtual void | hide_vertices_selection () |
Makes vertices selection invisible and triggers a drawing event. | |
virtual void | show_mesh () |
Makes the mesh visible and triggers a drawing event. | |
virtual void | hide_mesh () |
Makes the mesh invisible and triggers a drawing event. | |
virtual void | show_borders () |
Makes surface borders visible and triggers a drawing event. | |
virtual void | hide_borders () |
Makes surface borders invisible and triggers a drawing event. | |
bool | get_has_facets () const |
Tests whether the MeshGrob attached to this shader has facets. More... | |
bool | get_has_cells () const |
Tests whether the MeshGrob attached to this shader has cells. More... | |
bool | get_is_hybrid () const |
Tests whether the MeshGrob attached to this shader is a volumetric hybrid mesh. More... | |
bool | get_has_time () const |
Tests whether the MeshGrob attached to this shader stores a time evolution. More... | |
bool | get_has_vertices_selection () const |
bool | get_has_weird_cells () const |
std::string | get_scalar_attributes () const |
std::string | get_vector_attributes () const |
Public Member Functions inherited from OGF::Shader | |
Shader (Grob *grob) | |
Shader constructor. More... | |
~Shader () override | |
Shader destructor. | |
bool | get_multi () const |
Tests whether multi shader mode is active. More... | |
Grob * | get_grob () const |
Gets the grob. More... | |
GLdouble * | latest_modelview () |
GLdouble * | latest_project () |
GLint * | latest_viewport () |
bool | dark_mode () const |
Tests whether dark mode is set. More... | |
Public Member Functions inherited from OGF::Node | |
Node (Node *parent=nullptr) | |
Node constructor. More... | |
virtual | ~Node () |
Node destructor. | |
virtual void | add_child (Node *child) |
Adds a child to this Node. More... | |
virtual void | remove_child (Node *child) |
Removes a child from this Node. \parma[in] child a pointer to the child to be removed. | |
Node * | get_parent () const |
Gets the parent. More... | |
Public Member Functions inherited from OGF::Object | |
Object (bool transient=false) | |
Object constructor. More... | |
virtual | ~Object () |
Object destructor. | |
virtual MetaClass * | meta_class () const |
Gets the meta class. More... | |
virtual void | set_meta_class (MetaClass *mclass) |
Sets the meta class. More... | |
unsigned int | id () const |
Gets the identifier of this object. More... | |
std::string | string_id () const |
Gets the unique string identifier. More... | |
bool | has_method (const std::string &method_name) const |
Tests whether a method is defined. More... | |
virtual bool | invoke_method (const std::string &method_name, const ArgList &args, Any &ret_val) |
Invokes a method by method name and argument list, and gets the return value. More... | |
bool | invoke_method (const std::string &method_name, const ArgList &args) |
Invokes a method by method name and argument list. More... | |
bool | invoke_method (const std::string &method_name) |
Invokes a method by method name. More... | |
bool | has_property (const std::string &prop_name) const |
Tests whether a property is defined. More... | |
virtual bool | get_property (const std::string &prop_name, std::string &prop_value) const |
Gets a property. More... | |
virtual Connection * | connect_signal_to_slot (const std::string &signal_name, Object *to, const std::string &slot_name) |
Connects a signal with a slot of another object. More... | |
virtual void | add_connection (Connection *connection) |
Adds a connection to this object. More... | |
virtual void | remove_connection (Connection *connection) |
Removes a connection to this object. More... | |
virtual void | get_element (index_t i, Any &value) const |
Gets an element by index. More... | |
virtual void | set_element (index_t i, const Any &value) |
Sets an element by index. More... | |
virtual void | search (const std::string &needle, const std::string &path="") |
Displays the names of all objects that contain a substring. More... | |
bool | get_signals_enabled () const |
Tests wheter signals are enabled. More... | |
void | set_signals_enabled (bool value) |
Enables or disables signals. More... | |
bool | get_slots_enabled () const |
Tests wheter slots are enabled. More... | |
void | set_slots_enabled (bool value) |
Enables or disables slots. More... | |
MetaClass * | get_meta_class () const |
Gets the meta class. More... | |
std::string | get_string_id () const |
Gets the unique string identifier. More... | |
virtual std::string | get_doc () const |
Gets the documentation. More... | |
virtual Sign | compare (const Object *other) const |
Compares this object with another one. More... | |
virtual bool | is_a (const MetaType *type) const |
Tests whether this object inherits a given type. More... | |
void | disconnect () |
Removes all connections from signals of this objects. More... | |
void | enable_signals () |
Enables signals. | |
void | disable_signals () |
Disables signals. | |
void | enable_slots () |
Enables slots. | |
void | disable_slots () |
Disables slots. | |
void | set_properties (const ArgList &args) |
Sets several properties in a single call. More... | |
virtual bool | set_property (const std::string &name, const std::string &value) |
Sets an individual property. More... | |
void | help () const |
Displays some help about this object. More... | |
virtual bool | set_property (const std::string &name, const Any &value) |
Sets an individual property. More... | |
virtual bool | get_property (const std::string &prop_name, Any &prop_value) const |
Gets a property. More... | |
Public Member Functions inherited from GEO::Counted | |
void | ref () const |
Increments the reference count. More... | |
void | unref () const |
Decrements the reference count. More... | |
bool | is_shared () const |
Check if the object is shared. More... | |
int | nb_refs () const |
Gets the number of references that point to this object. More... | |
Public Attributes | |
__pad0__: void set_surface_style(const SurfaceStyle& value) { surface_style_ = value | |
Public Attributes inherited from OGF::MeshGrobShader | |
__pad0__: bool get_has_edges() const { return mesh_grob() != nullptr && mesh_grob()->edges.nb() != 0 | |
Public Attributes inherited from OGF::Shader | |
__pad0__: void set_multi(bool value) | |
Public Attributes inherited from OGF::Node | |
__pad0__: Node* ith_child(index_t i) const { ogf_assert(i < get_nb_children()) | |
return | children_ [i] |
__pad1__: size_t get_nb_children() const { return children_.size() | |
Public Attributes inherited from OGF::Object | |
__pad0__: virtual index_t get_nb_elements() const | |
__pad1__: bool equals(const Object* other) const | |
Additional Inherited Members | |
Static Public Member Functions inherited from OGF::Object | |
static Object * | id_to_object (unsigned int id) |
Gets an object from a unique object id. More... | |
Static Public Member Functions inherited from GEO::Counted | |
static void | ref (const Counted *counted) |
Increments the reference count. More... | |
static void | unref (const Counted *counted) |
Decrements the reference count. More... | |
Protected Member Functions inherited from OGF::MeshGrobShader | |
MeshGrob * | mesh_grob () const |
Gets the MeshGrob. More... | |
Protected Member Functions inherited from OGF::Shader | |
Texture * | create_texture_from_file (const std::string &file_name, GLint filtering=GL_LINEAR, GLint wrapping=GL_CLAMP_TO_EDGE) |
Creates a texture from an image file. More... | |
Texture * | create_texture_from_colormap_name (const std::string &name, GLint filtering=GL_LINEAR, GLint wrapping=GL_CLAMP_TO_EDGE) |
Creates a texture from a colormap by name. More... | |
Grob * | grob () const |
Gets the Grob. More... | |
Protected Member Functions inherited from OGF::Node | |
void | swap_children (Node *n1, Node *n2) |
Swaps two children by indices. More... | |
Protected Member Functions inherited from OGF::Object | |
virtual bool | emit_signal (const std::string &signal_name, const ArgList &args, bool called_from_slot=false) |
Emits a signal and calls the slots it is connected to. More... | |
Protected Member Functions inherited from GEO::Counted | |
Counted () | |
Creates a reference counted object. More... | |
virtual | ~Counted () |
Destroys a reference counted object. More... | |
Protected Attributes inherited from OGF::Shader | |
bool | no_grob_update_ |
If true, then each shader update does not trigger a grob update. More... | |
A MeshGrobShader to display parameter space.
Definition at line 55 of file param_mesh_grob_shader.h.
OGF::ParamMeshGrobShader::ParamMeshGrobShader | ( | MeshGrob * | grob | ) |
PlainMeshGrobShader constructor.
[in] | grob | a pointer to the MeshGrob this shader is attached to |
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overridevirtual |
Draws the Grob.
The Grob is the one that was passed to the constructor of this Shader.
Reimplemented from OGF::MeshGrobShader.
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inline |
Gets the style used to draw the mesh in the facets and in the cells.
Definition at line 113 of file param_mesh_grob_shader.h.
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inline |
Gets the current surface drawing style.
Definition at line 89 of file param_mesh_grob_shader.h.
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inline |
Sets the style used to draw the mesh in the facets and in the cells.
[in] | value | a const reference to the style that should be used to draw the mesh in the facets and in the cells. |
Definition at line 101 of file param_mesh_grob_shader.h.
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virtual |
Redraws the scene.
This function is called whenever the object changes or its shader attributes change.
Reimplemented from OGF::Shader.