Graphite
Version 3
An experimental 3D geometry processing program
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Classes for drawing and picking MeshGrob. More...
#include <OGF/mesh_gfx/common/common.h>
#include <OGF/mesh/grob/mesh_grob.h>
#include <OGF/scene_graph_gfx/shaders/shader.h>
#include <OGF/scene_graph/types/properties.h>
#include <geogram_gfx/mesh/mesh_gfx.h>
Go to the source code of this file.
Classes | |
class | OGF::MeshGrobShader |
Base class for drawing and picking MeshGrob. More... | |
class | OGF::PlainMeshGrobShader |
The default implementation of MeshGrobShader. More... | |
class | OGF::ExplodedViewMeshGrobShader |
Exploded view, moves regions apart. More... | |
Namespaces | |
GEO | |
Global Vorpaline namespace. | |
OGF | |
Global Graphite namespace. | |
Enumerations | |
enum | CullingMode { NO_CULL , CULL_FRONT , CULL_BACK } |
enum | PaintingMode { SOLID_COLOR , ATTRIBUTE , COLOR , TEXTURE } |
Classes for drawing and picking MeshGrob.
Definition in file mesh_grob_shader.h.